computer duel
Eliminator, a new Sega/Gremlin
compu ter video game, features a
new concept in game design and play
features with Sega/ Gremlin's ,
Colorbeam X -Y color vec tor
monitor system, said the manu-
facturer.
The game features three playing
modes: si ngle- player, two players
competing aga inst th e game
computer, or the dual-single mode,
permiting the winning player in a
two-player game to continue to play
against the computer.
The objectives of the game are to
force an opposing player's space-
s hip, computer -controlled attack
ships, and the Eliminator into the
Eliminator base, where they are
destroyed- and then eliminate the
Eliminator itself. Numerous
secondary objectives and strategies
are built into the game to whet player
inte rest. Players who take the
greatest risk score the most points.
Game action revolves around the
Eliminator base- a large, spherical
object which floats at random about
the video screen. The base is not
vul nerable to attack except through
a narrow tunnel which leads to its
core. During game p lay the
Eliminator, a lethal e nemy craft,
emerges from its base to attack
players' spaceships. Players each get
five ships, which can be quickly
caught up and eliminated in the game
play.
A player ship can destroy the
Eliminator before it leaves its base by
firing an energy bolt directly down
the tunnel. Higher scores can be
earned by destroying the Eliminator
base in the same manner after the
Eliminator ship has emerged from its
tunnel. Either way, the base is
destroyed in a n explosion of sound
a nd color; the round is ended and
a nother, more difficult round begins.
Operator o ption s include a
variable number of player ships, the
amount of points required for an
additional player ship, and the level
of difficulty. However, Sega/Gremlin
advises the operator not to change
the factory setting for Eliminator. Its
new features and game play have
been fine tuned for maximizing
operator earnings, following stud y of
actual play action on locations, the
manufacturer has said .
PLAY METER , Janua ry 1, 1982
Uldeo game
SDIDS Web
Treacherous spiders explode from
deadly pods and descend upon the
player in Venture Line's new Spiders
video game.
The object is to shoot and destroy
the menacing spiders before 16 of
the crawlers can land and form a
Spider-belt below the player on the
screen . The game begins with a huge
pu rple Spider appearing and c hallen-
ging the player to test his skills
against the waves of the devastating,
c rawling insects.
In a nnouncing the new release,
Ri c hard Wo o d , dir ector of
m arkelin~ fur Venture Line, said:
"Spiders is an easy game to learn,
but very difficult to really master. It
requires fast reflexes and provides
inc reasing challenge as the game
progresses. After many weeks of
intensive testing we are proud to
offer this game to the industry. "
In Spiders, pods appear on the
sc reen, ex ploding and releasing
spiders to descend upon the player,
who must watch out fo r their hurling
spider webs and sonic waves to
destroy him.
If the player successfully destroys
the first three attack waves, a full
graphic facial picture of the beautiful
Spider Princess will briefly appear, to
encouage the player to continue battle.
The ga me includes numerous
operator options for location versa-
tili ty. Spiders is manufactured under
license from Sigma Enterprises of
J apan and is o ffered by Venture Line
in its exclusive changeable game
system. For details, contact a local
Ven ture Line d istributo r.
71