International Arcade Museum Library

***** DEVELOPMENT & TESTING SITE (development) *****

Play Meter

Issue: 1977 March - Vol 3 Num 5 - Page 44

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playfield below the advance
bonus kick -out , and two at
center. These targets light stars
numbered 1 to 4. Bottom inside
rollover lanes alternately score an
extra ball when the No . 2 sta r is lit,
and bottom outside rollover lanes
alternately score specials when
the No . 3 star is lit.
Grand Prix measures 69 Y:z in .
high and 52 in . deep . The cabinet
is 22 Y:z in . wide and the back box
30 y.. in . wide.
The flipper is operator adjust -
able to three or five -ball play, free
game or add -a-ball. An instruc-
tion manual is standard equip -
ment with each game.
Horsepower
Car Polo is a new 25 in . full -color
video game from Exidy that com-
bines the skills of driving with the
intense player interaction of team
sports .
Play begins with an animated
referee placing a ball at the center of
the playfield . The object is to score
by bumping or pushing the ball with
a car into your team's goal. After
each goal, the referee again resets
the ball at the center and the cars
are reset at each end of the field .
Bold color alpha numerics give time,
score and announce "Game over -
Deposit coin ."
One, two , three or four players
can participate in Car Polo. Cars and
goals are identified by blue and red .
Cars not selected by players are
computer-driven . For example, if
only one person is playing Car Polo
and he deposits a coin to activate
the dark red car, then the light red
car will automatically assist him, and
the dark blue and light blue cars will
automatically compete against him .
Teamwork revolves around pass-
ing and blocking strategies. Play
becomes fast and furious, and
excitement is enhanced by realistic
car motor noises, crash sounds,
controlled grass skids and bouncing
ball motions.
Car Polo comes in a rich brown
cabinet with bold , detailed fourteen -
color graphics. The only assembly
necessary is to secure the canopy.
The base of the game is in one
piece . At only 29 in . wide, it easily
fits through a standard door .
Futuristic Two-Player
Solar City , a new two -player
flipper, is now available from D .
Gottlieb & Co . The game utilizes
the same playfield target lay-out
as the four -player Target Alpha,
but both playfield and back glass
are completely new designs
graphically.
The gam e featu res fifteen drop
targets and four flippers, the
usual two at the bottom of the
playfield and two smaller ones
staggered left and right at
mid -field . The openness of the
playfield's center allows for free
top to bottom, bottom to top
action.
The ten drop targets at the top
of the playfield provide scoring
opportunities from all four flip -
pers . The five additional drop
targets just below mid -field right
offer further chances off the
bottom flippers.
Additional
scoring comes from two thumper
bumpers, lower left and upper
right , and two rollover lanes at
top .
Dropping all top targets lights
two right rollovers for extra ball
and special scoring . Knocking
down the right side targets lights
left rollover for extra ball.
Solar City is convertible to
add -a-ball.
The vividly designed playfield
burns with the colors of a volca nic
sun. The backglass scene with
archers and humanoid birds
could be called either futuristic or
prehistoric .
Solar City
.
.,11
,.~
~~
REPAIR
MAINTENANCE
Trouble Shooting
o
o
o
~
o
o
o
o
FLIPPER PINBALL
ELECTRONIC AMU EMENT
ARCADE
BINGO AND VIDEO
VIDEO ELECTRONICS
MU IC and VENDING
COIN MACHINE TRAINING
,
.J.:
Nevada Gaming
Schools
3100 Sirius Road
Las Vegas, Nevada 89103
Tel: 702/873-2345
Car Polo
Certified Bally training school
47

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