Play Meter

Issue: 1977 March - Vol 3 Num 5

playfield below the advance
bonus kick -out , and two at
center. These targets light stars
numbered 1 to 4. Bottom inside
rollover lanes alternately score an
extra ball when the No . 2 sta r is lit,
and bottom outside rollover lanes
alternately score specials when
the No . 3 star is lit.
Grand Prix measures 69 Y:z in .
high and 52 in . deep . The cabinet
is 22 Y:z in . wide and the back box
30 y.. in . wide.
The flipper is operator adjust -
able to three or five -ball play, free
game or add -a-ball. An instruc-
tion manual is standard equip -
ment with each game.
Horsepower
Car Polo is a new 25 in . full -color
video game from Exidy that com-
bines the skills of driving with the
intense player interaction of team
sports .
Play begins with an animated
referee placing a ball at the center of
the playfield . The object is to score
by bumping or pushing the ball with
a car into your team's goal. After
each goal, the referee again resets
the ball at the center and the cars
are reset at each end of the field .
Bold color alpha numerics give time,
score and announce "Game over -
Deposit coin ."
One, two , three or four players
can participate in Car Polo. Cars and
goals are identified by blue and red .
Cars not selected by players are
computer-driven . For example, if
only one person is playing Car Polo
and he deposits a coin to activate
the dark red car, then the light red
car will automatically assist him, and
the dark blue and light blue cars will
automatically compete against him .
Teamwork revolves around pass-
ing and blocking strategies. Play
becomes fast and furious, and
excitement is enhanced by realistic
car motor noises, crash sounds,
controlled grass skids and bouncing
ball motions.
Car Polo comes in a rich brown
cabinet with bold , detailed fourteen -
color graphics. The only assembly
necessary is to secure the canopy.
The base of the game is in one
piece . At only 29 in . wide, it easily
fits through a standard door .
Futuristic Two-Player
Solar City , a new two -player
flipper, is now available from D .
Gottlieb & Co . The game utilizes
the same playfield target lay-out
as the four -player Target Alpha,
but both playfield and back glass
are completely new designs
graphically.
The gam e featu res fifteen drop
targets and four flippers, the
usual two at the bottom of the
playfield and two smaller ones
staggered left and right at
mid -field . The openness of the
playfield's center allows for free
top to bottom, bottom to top
action.
The ten drop targets at the top
of the playfield provide scoring
opportunities from all four flip -
pers . The five additional drop
targets just below mid -field right
offer further chances off the
bottom flippers.
Additional
scoring comes from two thumper
bumpers, lower left and upper
right , and two rollover lanes at
top .
Dropping all top targets lights
two right rollovers for extra ball
and special scoring . Knocking
down the right side targets lights
left rollover for extra ball.
Solar City is convertible to
add -a-ball.
The vividly designed playfield
burns with the colors of a volca nic
sun. The backglass scene with
archers and humanoid birds
could be called either futuristic or
prehistoric .
Solar City
.
.,11
,.~
~~
REPAIR
MAINTENANCE
Trouble Shooting
o
o
o
~
o
o
o
o
FLIPPER PINBALL
ELECTRONIC AMU EMENT
ARCADE
BINGO AND VIDEO
VIDEO ELECTRONICS
MU IC and VENDING
COIN MACHINE TRAINING
,
.J.:
Nevada Gaming
Schools
3100 Sirius Road
Las Vegas, Nevada 89103
Tel: 702/873-2345
Car Polo
Certified Bally training school
47
Meeting of the Bored
the creation of a new game
by Dick Welu
Around the table sat the creative
staff of the Gotwilly Coin Corpora-
tion at the first session devoted
toward the design and construction
of the company's latest pinball
machine .
Fittingly ensconced at the table
head was Mord Snocum , Project
Co-ord inator, resplendent in his
checkerboard suit and electric tie
that flashed on-and-off the words:
GO I""ill
Coi n Corp.
Big Wheel.
Mord shuffled through a stack of
papers, none of which had a thing
to do with the new project, and
cleared his throat administratively
for attention .
" Ahem , ahem . You are all aware
of the importance of this meeting
men, and the secrecy that you are
all sworn to 'from this point in time:
if I may quote my favorite ex-Presi-
dent. To put it bluntly, men , the
new product year is coming up and
we need a screaming winner to have
on the market since our last release ,
Abominable Snowman, lived up to
its billing and has suffered from an
acute case of frostbite in the
cashbox . All the biggies will be
presenting their top games in 1977,
competing for the operators' dol-
lars, so we better come up with the
hottest number since quarters start-
ed answering the call of gravity ."
Mord paused , out of breath
because he drank and smoked too
much , and besides he'd used up
most of his vocabulary. "You will
be allowed one telephone call a
week to your families, but ask no
more favors t ill your genius brings
forth a machine that'll be the top
seller of '77 . . . Oh , one more
item - all you r jobs are on the line - I
haven't forgotten the You -Know-
CI: What Snowman ."
~
Sonny Kidd , Technical Engineer
• for Pop Bumpers and Playing
=t Surfaces, wasn ' t shook . He'd sat
through similar tirades following
t
48
Luftwaffe in 1942, and the unforget-
table Viet Nam motif machine of
1965, Fragging . Sonny just spun
the propeller on his beanie and
winked at the man on his left, Chief
Supervisor of Freaky Artwork ,
Princeton Fondle.
In a fog behind his chartreuse
glasses and purple headband , Prince-
ton failed to notice. He continued
to comb his full red beard with a
dried chicken claw, a habit he knew
drove Link Belter up the wall .
But Link , Crew Foreman for
Soldering Relays and Coils, was too
absorbed in isometric exercises to
care . His full attention was focused
on watching the " Mother" tattoo on
his left bicep try to jump down to
become an introductory salutation
with " Death Before Dishonor" on
his forearm .
The other two members of the
gathering , resident Flipper Expert
Hod Springstein and Credit and
Replay Engineer Colonel Armsby,
maintained their usual stoic demea-
nor as they talked to themselves and
made shadow pictures on the wall
and floor . (Hod did a terrific rabbit
with buck teeth .)
" Let's start with a title, men, "
Mord continued . " Let's run a few
hot ideas up the proverbial flagpole
and see if anybody salutes them ...
Sonny?"
" How about a 'streaking ' theme?
We could call it Moon Over Miami."
Mord blanched , " Oh , my god ...
Princeton , make me forget that
suggestion . "
Princeton lisped quietly, "I picture
something in greens and fuchsia to
be called Ecology Center."
" I don 't believe I heard that .. .
Hod , what do you have in mind?"
" Political caricatures. The ma -
chine would be titled Watergate's
Revenge."
Mord picked at some lint - or wa's
it a tear? - in the corner of an eye .
" Colonel Armsby? "
" Hrrump .. . yes , sir, well, I think
we need something with a mascu-
line image . How does 'Ball City'
strike you , sir? "
" I won 't tell you where , Colonel.
Link, you ' re my last hope."
" Yeah, Mord , I think I've got
something thpt'li get their attention :
skin . Call it ' Pavement Princess'
and on the back glass, in living nude
color , we'll depict - "
" - I don't want to hear. " The
project co-ordinator looked grim
and aging as he exasperatedly
fingered the miniature gold cup-
shaped pin on his lapel , a memento
from the company for not ever
having missed a coffee break in 37
years. " I have a modest proposal of
my own ," he said . " Picture this in
flashing lights, America 's hero : Da
Fonz! "
Princeton Fondle leaned over and
whispered to Sonny Kidd , " I'll bet
now we take a vote. "
" We' ll now take a vote," Mord
said . "All in favor of Da Fonz say,
'Aye '."
Only one " Aye" vote was cast,
but it was Mord's. " Unanimous,"
he declared , " We'll build Da Fonz ."
" Here, here, " Princeton mumbled
to himself .
" What was that, Princeton? "
Mord snapped .

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