International Arcade Museum Library

***** DEVELOPMENT & TESTING SITE (development) *****

Automatic Age

Issue: 1932 August - Page 15

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I ^ E A T competition! Get
*
L E A P B A L L on loca-
u?
— for a big, profit­
able Fall! It’s IN T E R E S T IN G
••■EX c i t ING . . . D IF F E R E N T !
100% S K IL L — with plenty of ac­
tion for the player and old-time*
° ,ts for the operator! N o other
inach'ine has its exclusive L E A P
feature! Balls do not roll as in
Pin games . . . T H E Y L E A P !
^.«ey streak like lightning up the
1 ’ gold-finished runway and cat-
*nto the scoring cups —;
M A Y B E ! Every shot . . . every
eap . . , sends up players inter-
st . . . sends up game’s income!
;**
P]ay ^.nd play again because
J^s a test of their skill! Remember
• n° Pins! And --no springs— noth-
ng to get out of order! Warning!
th
prosecute to the limit of
TTCe W any infringement of our
• S. Patents (pending).
BRAND N E W
SCORING
FEATURE
Shows exact score
in one place— right
before player’s eyes
af t e r each s hot .
Balls
return
through
alleys
bearing same num­
bers as cups they
entered. No need to
hurry-scurry f r o m
hole-to-hole to add
up score.
Size: 37 1 / 2 ” long; 17” wide; 37” high
(T a x INCLUDED)
more,
Included)
$ 4 1 .2 5
Terms ^ ° B- Ba|timore.
,e r "is
One-Third Cash,
Balance C.O.D.
ROYAL
NOVELTY CO., INC.
8
E ast M t. R o y a l
B a ltim o r e . . . .
© International A rcade M useum
A v e .,
M a r y la n d
http ://w w w .arcad e -m use um .co m /

Future scanning projects are planned by the International Arcade Museum Library (IAML).