International Arcade Museum Library

***** DEVELOPMENT & TESTING SITE (development) *****

Atari Coin Connection

Issue: Vol 3 Num 05 - 1979 May - Page 1

PDF File Only

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WORLD
SERIES
EXCITEMENT
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Heading for the peak of the
season of America's favorite sport,
ATARI BASEBALL™ will be in-
troduced into game locations
everywhere. This one or two
player Trak Ball™ sport simula-
tion marks a new revolution in
players baseball games. Realism,
variety and total control in ATARI
BASEBALL give it all the advan-
tages of maximum player appeal
and involvement.
Players select from four dif-
ferent batting or pitching play
strategies in the tradition of
ATARI FOOTBALL™. The batter up
is in complete control of the type of
hit or bunt. After the hit, the race
to the bases using the popular
Trak Ball gives total control of
speed and direction. The pitcher
chooses a fastball, change-up,
curve or knuckle ball. Using the
Trak Ball, outfielders run for the
catch and push the button to
throw to the basemen and try for
an out.
Baseball enthusiasts every-
where will enjoy the challenge of
this exciting new game. With a
new effective coinage option hav-
ing one coin per player for the first
inning and one coin per inning .
thereafter, participants will be en-
couraged to try a full nine-inning
competition. The skill level can be
adjusted to four different settings
which changes overall time per
inning.
(continued on next page)
SCORING
ACTION
WITH
ATARI
BASKETBALL TM
Atari adds a spectacular one- or
two-player game to the new breed
of sports competition videos.
ATARI BASKETBALL™ has all the
features that make it an intense
sport with fast action and competi-
tion... players can shoot long or
short shots, steal the ball, jump
and block shots and rebound.
Realistic animated characters
are maneuvered in any direction
with a Trak Ball™ control. Players
use a multi-height of the shooter's
arm- for long shots, the button is
held until the arm is at the highest
point and released when ready to-
shoot. The defense pushes the but-
ton to jump and block shots.
The game starts with the theme
song of ''Sweet Georgia Brown'' in
the background . The rivalry
begins with a jump ball from
center court. The offense dribbles
down court hustling to break from
the defense and position to shoot.
The player shoots from the top of
the key, the ball swooshes in for 2
points and the crowds cheer. The
ball automatically changes hands
after a player scores.
(continued on next page)

Future scanning projects are planned by the International Arcade Museum Library (IAML).