International Arcade Museum Library

***** DEVELOPMENT & TESTING SITE (development) *****

Atari Coin Connection

Issue: Vol 3 Num 04 - 1979 April - Page 1

PDF File Only

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SPECIAL SEMINARS
ON SUPERMAN™*
PINBALL
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SEE SUBS™ SOON
Special Seminars introducing the
new SUPERMAN'™ Pinball were con-
ducted for Atari distributor techni-
cians. About sixty service repre-
sentatives attended the sessions in
Atari's New Jersey and California
offices. Fred McCord and the Field
Service staff, Bob Salmons and Russ
MacDonald, reviewed all of the new
technical features on the sensational
pinball game.
"This special training program will
better prepare the distributor's service
personnel to work with Atari's new
game in the field,'' reported Fred
McCord. The advanced modular elec-
tronic system was explained in depth
during each full p.ay session. The
theory as well as practical trouble-
shooting techniques were covered.
New mechanical parts introduced with
SUPERMAN Pinball were reviewed.
Additionally, the extensive new book-
keeping system was demonstrated.
An all-new pinball test fixture, PBS
2, was previewed at the seminars.
State of the art features including the
Continued on Back
•SUPERMAN TM a nd © DC Comics I nc. 1979
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SUBS™, the first two-monitor video
game from Atari, will soon be
available. The intriguing submarine
battle puts each player in control of a
search and destroy mission. Using a
realistic sonar locating image,
accurate steering and firing controls,
the players must act quickly to score
hits. The unique cabinet design allows
each of the two players to use their
own TV monitor, and using skill to
determine the opponent's moves on
the opposite screen, players
experience the realistic game strategy.
A single player has the option to play
against the computer .
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Each player has his own Sonar Monitor display.
Atari introduces more new innova-
tions with SUBS. In addition to the
dual monitor, this is the first game
with an operator optional add-a-coin
or regular credit coinage mode. In the
add-a-coin mode, the game can be set
on eight different times per coin. Or
the operator can choose to offer one
credit per coin at any of the game
times. The sonar "ping" in the attract
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Continued on Ba.ck

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