The Story of a
OOIIAl~@lYJf™Addict
There I was in Joe's Bar waiting for
my gal and saw this game Breakout. Well ,
I decided to give it a try. "What a
rip-off." Thirty seconds and twelve lousy
points. I tl1ougl1t it was a ridiculous gan1e.
Tl1en some wise guy walked up to the
game and got 400 points on the first try.
That did it. I was determined to knock
those little bricks off the screen, just like
he did.
About five bucks later I finally got the
score to 100 and, "Wow," I got a free
game. By this time my girlfriend arrived
and we were in hot competition. At
closing time I had aln1ost gotten all those
bricks off and decided that I was hooked .
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New (D)OMllfNJOI™ A Battle of Strategy
The next night I took some guys from
the office over to play again. The whole
gang was as addicted as I was and we
decided that the first person to get all the
bricks off deserved a free lunch.
It was a week later that we found out
what happens when all the bricks are
gone. The whole thing starts over again .
Guess who won the lunch? Patty, the
mail clerk.
I finally did it two weeks later. Today
my high score is 682 and I'm still working
at it. By the way, I've decided that this is
a great way to relieve the stress of a hard
day's work. Next I plan to conquer
Dominos.
Signed,
Jason the Breakout King
Editor's Note: Breakout upright and cock-
tail versions are available now.
Atari has just released another exciting
new video action game. DOMINOS™ is
a one or two player highly competitive
strategy game with strong play appeal for
all ages. It is a prime example of an easy
to learn, hard to master, challenging game
that marks it another Atari winner.
DOMINOS™ pits one or two players
against one another in a head-to-head
battle of wits.
Players control the direction of a
simulated wall of dominos with a set of
four pushbuttons.
Each player's wall starts at opposite
sides of the 19" monitor. Each wall is
progressively built by pushing the appro-
priate button - left, right, up or down.
When a players' waU hits his own or
opponents', his wall "falls" drama ticaliy
•
just like real dominos, and the opponent
wins the point.
The object is to trap the other player.
Precise timing and planning are the keys
to winning.
A single player game plays like the two
player version, except the opponent is the
game's computer.
Two start buttons are provided fo r
selection of black or white dominos .
Exclusive operator options include
adjustability for number of points to win
game to 3, 4, 5 or 6, changing the length
of the game; variable volume control and
coinage - one or two coins per play, or
one coin for two plays.
Service features include a built-in
self-test program to check options and
help in on-the-spot troubleshooting, ex-
terior on-off switch and DURA-
STRESS™ tested solid state reliability.
Frank Ballouz, Atari National Sales
Manager commented "The Atari 'domino
effect' is not only a key visual attraction
feature of this game, but we think it is
also going to mean higher earnings for
operators and distributors."
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