Star Tech Journal

Issue: 1985-July - Vol 7 Issue 2

SIAR'"lt IECHJOURNAL
THE TECHNICAL MONTHLY FOR THE AMUSEMENTS INDUSlRY
P.O. BOX 1065, MERCHANTVILLE, NEW JERSEY 08109.
JULY
1985
ROMSTAR
111111111111111
6a■e:
KICKSTART
111111111111111
Game will not credit.
A Jllllper (JH -near edge
connector •s•> has beer, left off.
Solution: J1111per JH includes 3 points
or flow-thru holes labeled C, 1, & 2. A
solder trace on the solder side of the
board connects POints C and 1. Cut this
trace and install a JU11per between
POints C and 2. On so■e boards the 3
POints are not labeled. To distinguish
the■ , POSition the board so that edge
connector •s• is to your right. Locate
the box labeled JH. The bottom poi r,t is
•c•, the POint directly above point C
is 1, and the POint to the right of 1
is 2.
Note: You ■ay notice that the wire
harness for KICKSTART has a pcwer-or,
reset line. This line should be tied
!OM (grounded). You ■ay have also
noticed that the KICKSTART boards very
nearly rese■ble ■any earlier Taito
boards. Because of this si ■iliarity any
input buffer proble■s 11ay be traced
using the sche■atics fro■ these old
Sy■pt011:
Proble■ :
****
RONSTAR
111111111111
Bue: HAL-21
111111111111
Additional Infor.ation: Those who
received the first few •Test Game•
HAL-21's will be in for a big surprise.
HAL-21 can be a •continue-play• ga11e.
The HAL-21 boards on lllhich Eproms
1,2,3,4,5, & 12 have a blue line on the
label are ready to use. Just turn dip
switch 8 of dip switch bank 2 "ON".
This will give the player 10 seconds ir1
Nhich to continue his ga■e. Boards
without the blue-lined Eproas May be
aodi fied. Call or send a letter to:
ROOTAR, IN:., 3843 Kashiwa Street,
Torrance, CA 98585 Phone:(213) 539-2744
Telex: 182426 Ask for: Dennis Sable,
Technical Manager.
****
ROMSTAR
1111111111
1942
1111111111
Additional Ir,for11ation: More good
STAR•TED4 JOORtR., July 1985,
7, Nwnber 2. Copyright (cl 1985
by Star Tech Journal, Inc. All rights
reserved. Address inquires to: POB
Volu■e
7,
news. The new RoMstar 1942 kit will
plug directly ir,to the old SNK VUL6US
harness.
NUMBER
2
The white and black wires are
soldered to Pins 26 and 24.
************
*****1(******
WICO
MERIT
1111111111111111111
Ga■e:
11111111111111111
Ga■e:
TRIVIA WHIZ
AFTOR Pinball
1111111111111111111
11111111111111111
SubJect: Troubleshooting Tips.
Sy■pto■: 6a■e c011es on with screen
reading - •Dleck 205-ERROR 1"
Solution: This ■eans that either no
question ROIi is installed at location 1
of the CRT 285 board or that the CRT
285 is not installed, The CRT 205 may
be defective, or the Ju■per wire from
Pin 26 of U7 to Pin 9 of U14 may be
broken.
Screen Reads:
0\eck 285 - Error 2•
1 0\eck 205 - Error 3"
Or Length error in QROM:
Solution: This ■eans that a question
EPROII is defective, if CRT 205 board is
knoNn to be good,
Sy■pt011:
1
powers-up, lights
flashing and sound is good. Coins-up
and selects players but categories B &
C are ■ issing.
Solution: Depress your bookkeeping
button and keep it depressed until ga~e
blanks off and comes back on. !Takes
about 8 seconds). lllat you are doing is
clearing out all of your 111e110ry
installed in device US. Make sure U8 is
a 61161.P-3 Hitachi.
Sy■pto■ : 6a■e
ga■es.
Ga■e:
VOLUME
Sy■pto■: 6a■e inter■ ittently
pawering
down:
Solution: Dleck capacitors C51 and
C52 located behind U6 and U7 sockets
and ■ake sure they are bent down and
not touching the CRT 285 board. Also,
if there are any JU■pers on back of the
CRT ale board make sure they are not
being pinched by any IC Pins.
****
When installing a Merit MINI KIT in
your PIT BOSS, note that connector J1
Pins run like this and not like an IC.
39 37 35 33 31 ........ 9 7 5 3 1
00000
OOOOCil
oooeo
00000
48 38 36 34 32 ••••...• 10 8 6 4 2
1865, Merchantville, NJ 08109.
Subscription rates: USA •56, Canada
$63, Other countries •98 (US funds).
STAR*TECH JOORNAL (ISSN '739-:-1848) is
Syapto■ : Galle goes into self-test by
itself.
Solution: Make sure U55 (X2212 Shadow
RAM> is seated properly in socket. This
new IC is a thicker package and can
unseat in shipaent.
Sy■pto■ :
Ball continually bouncing
thu■per bu■pers and
between lower two
drop target
Solution: Change double rubbers fro111
a 2• diam. (Wico 119-008709) presently
used, to 1 112• dia. rubber rings
***********-t(
BALLY SENTE
111111111111111111111
Ga■e:
TRIVIAL PURSUIT
111111111111111111111
SubJect: Progra■ cartridge
interchangeability between upright and
cocktail gaes
Program cartridge Epro■ date code
12-84 can be used in upright games
only.
Progra■ cartridge Epro■ date code
2-12-85 can be used in upright ard
cocktai 1 ga■es.
When picture fails to flip properly
in cocktail gaaes, check dip switch
setting and verify progra1 cartridge
Epro■ date code.
************
CONNECT
TECH
111111111111111111111
Ga■e:
Atari PAPER BOY
111111111111111111111
Tech: Joe Connor, Active Amuseraents,
Philadelphia, PA
Syaptom: 6a■e dead, garbage or,
screen.
Proble■: CPU board power supply has
failed.
Solution: There is a small power
supply (+5vdc@ 3A) located on the
right side wall of the game which
supplies the CPU board (top PCB) with
its fl()ltl!r. This supply is separate from
published
■onthly ·
on the first of the
■onth via 1st Class Mail in North
A■erica, via Air Mail elseNhere. James
Calore: Publisher/Editor.
STAR*TECH Journal
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the aain Audio/Regulator asseMbly which
is located on the hinged backdoor below
the logic boards. This aux +5vdc supply
has been reparted to be failing in
significant nu11bers. No sche111atic is
available for it (says Atari) yet.
The aain COIIP()nents are a Ul723 IC
regulator, a pass transistor and a
sense transistor. The part numbers on
the transistors are r10t readily
cross-referenced.
If unable to troubleshoot or find
suitable replaceaents for defective
parts, the entire unit can be replaced
with a switching type power supply.
****
1111111111111111111111111
Gue: Bally Midway 6Al.AGA
1111111111111111111111111
Tech: Sall Cross, Godwir1 Distributing,
North Little Rock, AR.
SubJect: Logic Board Dip Switches.
Sy1ptoa: Galle resets Just when it is
about to finish its setup routine.
Solution: Switch 17 on the dipswitch
pack at 6J on the CPU board may have
becolle swithed "on•. This switch must
be in the "off" position for the game
to coapletely set up,
****
111111111111111111111111111111111
Galle: Pretlier ELDORADO, ICE FEVER
111111111111111111111111111111111
Tech: Sa Cross, Godwin Distributing,
North Little Rock, AR.
Sy■ptoa: Displays blank out.
Possible Cause: Cold solder Joints on
the fl()llll!r supply section, particularly
01.
****
11111111111111111111111
Gue: Bally Midttay T~
11111111111111111111111
Tech: Saa Cross, Godwin Distributing,
North Little Rock, AR.
Sy■ptoa: Logic lock-up (1110n't resetl.
Possible Cause: Reset circuit on
PoNl!r board has becoae defective,
holding the reset line 10111.
Quick Cure: Cut the wire which goes
to pin 17 of the PQNer harness
connector on the middle CPU board.
************
BAT::CSTJ:C
DIIBIISIS1 Tl£ FIRST STEP by John
Batistic, Univid Test Systems,
Cleveland, Iii.
The ultiaate goal for anyone involved
in service is a piece of equipment that
is in fine working condition, on
location and accepting quarters. When a
piece goes dONn the quarters stop. This
aakes it i1portant to get the piece up
and running as quickly as possible.
lllen veiNed fro■ this angle, it is
easy to see the i ■portance of quick,
accurate diagnosis. A sound approach to
troubleshooting is required. Orie must
take the time to think before actir,g.
This can save much ■ore t i111e ir, the
long run and aggravation in the short
run. Never assume anything. Observe the
proble■ until satisfied err0ugh that an
accurate description of the symptOIII can
be reached.
NoN, take the time to think it over.
lllat could possbily cause the problem?
Could the PQNer supply be at fault?
Make a few checks of voltage. Is the
voltage present on the logic boards?
Proper voltage must be reaching all
logic boards! Voltage should be checked
as part of the correct routine, If the
voltage is too high or too low a
proble■ is bound to occur.
Wiring is an integral part of every
piece of equiPIIE!nt. The wiring should
alMays be checked. Connections should
be observed and checked with an
oh.-.eter if suspicious. Check suspected
connections with an oh■-meter.
After going through a preliminary
troubleshooting routine the signs start
pointing to the logic boards. If no
proble11s are found during initial
inspection the boards may indeed be the
culprit!
Now Nhat? The ■ost efficient way to
check the boards becoMes i ■portant al l
of a sudden. Another ga11e would be an
excellent May to check the boards. If
another game is not available, a test
fixture that can si■ulate another game
is required! Using this ■ethod can
quickly verify board condition. The
boards Nill either check good or bad.
If the boards checked bad, the ga111e
troubleshooting has reached a quick
stop and the board troubleshooting is
about to begin. I know that for a lot
of you this aeans sending the board out
but for those of you that like to save
soae ■oney it aeans using everythir,g at
your disposal to repair the board
yourself.
Once again, a routine should be
follOMed. First, physically inspect the
board. Look for obvious things like
burned COIIPonents or bent pins. Many
ti■es it could be very siaple to find
the proble■ using this method.
Next, PONer the board up on your
tester. Observe anything you can on the
display. Identify the proble■
accurately, Think about anything that
could possibly cause the proble■. Refer
to sche■atics to identify the circuits
involved.
The direction that ■ust be taken once
this point is reached will differ
greatly depending on the problem at
hand. The board 11ay have a simple input
proble■ or it 11ay be totally dead. The
actions that ■ust take place from this
point will vary, aaking it impossible
to explain each one in detail.
In following issues I will take one
proble■ at a time in order to devote
the proper attention to each. Starting
with the si ■ple problems, I will work
tCMards explaining the more complex.
Eventually, ■ost of the C011110n problems
July 1985 (2)
encountered Mith the logic boards will
be addressed.
Until next ti ■e, remember to take the
tiae to think out things before you
act. This si ■ ple rule can save yc,u much
tiae and we know that time equals
■oney!
**********~"'t(
ENN::CS
Convlrsion Tips by Ji ■ Ennis, Ji11
Ennis Video Repair, Salisbury, MD.
With the trend leaning more towards
kits today rather than the cost of new
ga■es, a lot of operators are doing
conversions. I though I might have s0rte
"tips" on coverting the galleS since I
have been doing a nu■ ber of them since
Universal' s fl!R. DO!.
START-UP
One thing to reMe■ ber is the better
Job you do from the start will bring
you less problNS later on. A good
conversion takes a little time, but
it's worth it. A lot of ■y time is
spent on the cosaetics, because as all
operators should kn<>N 1 g.uie appeararree
is essential to incoae.
The ■ost i ■portant tip is to read the
directions. This is ti ■e well spent.
Try and understand what you' re about to
do before you Ju■ P into it. Pay
particular attention to the edge
connector pin-out diagram because I've
found in a lot of cases these are the
only directions you will get!
Most kits are basically the sanie. You
can break dOlffl the pin-outs into S
groups:
1. Power Supply
2, Monitor
3. Control Panel
~. Coin Door
S. Audio/Speaker
A good place to start is the PQNer
supply connections. But before we do
that, PQNer up the guie that you are
about to convert and verify you have a
NOrking gaae, PQNer supply and monitor.
PCMER SUPPLIES
Using a aeter, locate supply sources
+Svdc, +12vdc, logic ground and if
needed -Svdc. (A feM kits such as
Greyhound's VIDEO TRIVIA require the
-Svdc, And Just about all kits require
+Svdc and +12vdc.l The easiest way to
aake these connections is to use the
saae plugs that exist already on the
PQNer supply. You'll need replacement
pins. For Atari, Bally, Sega, etc.,
■ost are A■p or Molex type connectors.
(These pins and extraction tools are
available fro■ Wico,l On Williams'
ga■es you can use the 5aJle connector
and pin by reaoving the old wire and
insert the new. For Allp and Molex
connectors, cri ■P on the neM pin,
extract the old pin and insert the new
into its place. I've found this ■ethod
better than quick connects, butt
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