Atari Coin Connection

Issue: Vol 8 Num 03 - 1984 July

Principles of Laser Disc Operation
The Optical System
VIDEO DISC
COLLIMATOR
LENS
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MOVING
PARTS
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FOLDING
MIRROR
1/4~ PLATE
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RADIAL
MIRROR
TANGENTIAL ---------
MIRROR
SPOT
LENS
GRATI NG
LASER
Atari FIREFOX, the coin video game, in-
troduced the most advanced disc player
used in the video game industry. Some
features in the Philips Laservision disc
player were custom-designed for Atari to
make the player fast enough and interac-
tive enough for our technical require-
ments. One of the key features of the
Philips player is its ability to instantly jump
a large number of tracks, thus eliminating
dead spots in game play.
Laser Disc
The laser disc contains 54,000 tracks and
has a total playing time of approximately
30 minutes. The tracks, similar to grooves
on a record , are microscopic pits; the
length and the spacing between the pits
determines the information stored on the
disc. The separation between tracks is 1.6
microns (a micron is one millionth of an
inch), the width of the pits is 0.4 micron,
and the depth is 0.1 micron.
Making a laser disc is much more in-
volved than making a record. First a mas-
ter recording is made, consisting of a
glass plate with a photosensitive coating
on one side. The information to be record-
ed modulates the beam of a laser which
"writes" the information in the coating .
After a photographic development pro-
cess, a pattern of pits appears. A master
stamp of the pits is made, which then
transfers the pattern into a transparent
plastic base which becomes the disc. A
thin, reflective layer of aluminum is added,
and a protective coating is placed over
the aluminum layer.
Optical Reading of the Disc
A laser beam penetrates the highly reflec-
tive flat disc and focuses onto the surface
of the aluminum coating. Light reflected
from a pit is less bright than the areas
without pits. This modulation of light (light
vs. dark) is focused on a photodiode
which converts the light to a frequency-
modulated electrical signal, correspond-
ing to the information on the disc.
Why does a pit produce less light? The
depth of the pit, 0.1 micron, is exactly a
quarter wavelength of a laser beam. So as
the beam t"ravels into the pit, it must travel
an extra half wavelength to get back to the
outer surface of the disc. This puts it 180°
out of phase to the light reflected from the
surface, and thus they cancel each other
out. Because the width of the pit is almost
the same size as the wavelength of the
beam, what little light remains reflects
back over a wide angle.
Each of the 54,000 tracks has a number
encoded on it, which is read by the disc
player and the logic boards, letting the
player and microprocessor know where
the laser beam is presently located on the
track. Each track contains a picture to
which the game microprocessor may
want to direct the laser. For instance, in
FIREFOX you have a choice of flying in
the sky or close to the ground. If you were
in the sky and chose to go to the ground,
the microprocessor would tell the disc
player which track contained the appropri-
ate ground scene. The disc player would
then move the laser beam to that track.
The heart of the video disc player is the la-
ser and optical components, located on a
slide assembly. To understand the optical
system, one must understand the charac-
teristics of light.
For this purpose, a light beam can be
thought of as electromagnetic energy
whose wavelength is visible to the human
eye, or a high-frequency sine wave pro-
pagating through space. Ordinarily, light
is non-polarized , or constantly changing
its polarity. Th rough optics we can force
the light waves to move only in certain di-
rections, forming horizontally, vertically, or
circularly polarized light.
Perhaps the most well-known applica-
tion of this phenomenon is in polarized
sunglasses. The special lenses will not
pass light that is horizontally polarized .
Since most light from glare and reflections
is horizontally polarized, it won't pass
through the lenses. The video disc player
also uses optical components which are
affected by the polarity of light.
The red light beam from the laser is ver-
tically polarized. The diagram shows the
path traveled by the light beam on the
player's slide assembly. The beam passes
through a series of lenses, a prism and
mirrors, and is directed onto the disc ac-
cording to the messages given by the mi-
croprocessor. The reflected light returns
through the mirrors, prism, and lenses to
the photodiodes, creating the electrical
signals.
It is a good thing that the game player
doesn't have to know all the technical as-
pects in order to enjoy playing the game!
But it's interesting to have some under-
standing of the technology that puts so
much fun into our leisure-time activities.
The next time you enjoy playing FIREFOX
or one of the other laser disc games, you'll
have an appreciation of the research and
development that takes place before a
new product reaches your location.
Summer Sale
on Promotional
Items
Atari Customer Service announces a
close-out sale on game T-shirts and Atari
Collector Pins.
T-shirts come in men's sizes S, M, L, and
XL; where starred, children's sizes are
available in S, M, and L.
SALE PRICE $2.90 each
Asteroids®
Asteroids Deluxe™
Battlezone®
Centipede®
Dig Dug 7
*Food FighPM
*Gravitar®
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*Kangaroo 2
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*Liberator™
*Millipede™
Missile Command®
Quantum™
Space Duel®
SALE PRICE $3.25 each
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Crystal Castlesr"'
*STAR WARS3
Not all sizes are available in all styles of
shirts.
ATARI Collector Pins are now 50 . .. -1-
A 10% discount will be given on orders of
25 or more pins, either all the same or an
assortment.
Asteroids
Kangaroo
Asteroids Deluxe
Millipede
Battlezone
Missile Command
Centipede
Space Duel
Tempest®
Dig Dug
Food Fight
Xevious 4
Gravitar
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New Items available include long-sleeved
T-shirts for FIREFOX 5, Pole Position 6 long
sleeve, and Pole Position 116 at $9.00 each;
TX-1 7 shirts are $6.50.
Posters are priced at $2.00 each; titles
are Crystal Castles, Firefox, Pole Position
II, TX-1 and STAR WARS. They're perfect
for an inexpensive decor, and are hand-
some framed.
All these items will make great give-
aways for summer business builders, or
you can outfit yourself, your family or your
employees. Since sale items are in limited
quantities, place your order now. List the
items you want (be sure to specify quanti-
ty and sizes), add 10% for shipping and
handling, and any appropriate state sales
tax (if required) . Include your telephone
number with the shipping information in
case there is a problem filling your order.
Send with your remittance to: ATARI
CUSTOMER SERVICE, 737 Sycamore
Drive, PO. Box 906, Milpitas, CA 95035.
For further information, phone
408-943-11 20.
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Coin Connection Staff
Editor: Ruth Evans
Art Director: Brian Balistreri
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FIREFOX
Switching Power Supply
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When replacing the two rectifiers in the
BR4 bridge, apply ample thermal com-
pound between the diodes and the heat
sink. This will insure good thermal con-
ductivity for continued reliability.
The combination of the MOSFET
switches 01 and 02 and resistors R21,
R22, R23 and R24 must be closely
matched for proper operation. If one of
these components fail, others may be
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damaged even though they physically ap-
pear okay. Therefore, it is highly recom-
mended that all components be changed
when one fails. Also, ample'Jbermal com-
pound must be used bet~n the transis-
tor and the heat sink.
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MAJOR HAVOC
Conversion Kits
Some games may exhibit slow player con-
trol at higher levels of play. The solution is
to insert a 1 K-ohm resistor into the location
marked R186. R186 is located alongside
the socketed IC at location 12N
(137304-001) on the pins 13 to 24 side.
Dug is created and designed by Namco Ltd .. manufac-
tured under license by Atari, Inc. TM and © Namco 1982.
2 Kangaroo is manufactured under license from Sun Electron-
ics Corporation.
3 © 1983 Lucasfilm Ltd. & Atari. Inc. All rights reserved.
'Trademarks of Lucasfilm Ltd. used by Atari. Inc. under license.
•XEVIOUS is engineered and designed by Namco Ltd .
manufactured under license by Atari, Inc. TM and © Namco
1982
5FIREFOX is a trademark of Warner Bros. Inc.© 1983
Warner Bros. Inc. © 1983 Atari. Inc .
6Pole Position and Pole Position II are engineered and de•
signed by Namco. manufactured under license by Atari. Inc.
TM and © Namco 1982. 1983.
TfX-1 is created by Tatsumi. manufactured by Atari. Inc. TM
and © Namco 1983 in Western Hemisphere. All rights
reserved. TM and © Taito 1983 in entire world except Japan
and Western Hemisphere. All rights reserved .
8Cloak & Dagger is a trademark of Universal City Studios.
Inc. and licensed by Merchandising Corporation of Amer-
ica, Inc.
9Defender, Stargate. Robotron: 2084 and Joust are trade-
marks of Williams Electronics. Inc.
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A tari Games Inc.
I 501 McCarthy Blvd.
Milpitas, CA 95035
First Class
U.S. Postage
PAID
Milpitas, CA
Permit 173
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ATARI®
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© 1984 Atari Games Inc. All Rights Reserved.
A Warner Communications Company
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1 Dig
TECHNICAL TIPS
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