Atari Coin Connection

Issue: Vol 7 Num 01 - 1983 January

Vancouver Video Games Display
Benefits Cerebral Palsy Group
J.E. WEATHERHEAD DISJ'·RIBUTORS LTD.
VANCOUVER
294 · 8271
EDMONTON 436·0313
Jim Niblock, J.E. Weatherhead Distributors' Vancouver Branch Manager, presents a check
to Bruce Greyell, President of the Vancouver Neurological Centre, while young Garth Harris
enjoys the moment.
,
Video games are being used in a number
of projects as an effective tool in assist-
ing children with learning disabilities. In
addition to their increasingly recognized
therapeutic value, coin video games have
recently been put to work to benefit these
children through a donation of their earn-
ings.
J.E. Weatherhead Distributors Ltd., a
western Canadian distributorship of coin
operated video games, set up a mini
gameroom in the Hi-Tech Rec Videofair
which was held in downtown Vancouver
from October 13-17, 1982. The fair
-which was the first of its kind in Van-
couver-was arranged by the Vancouver
Neurological Centre and featured home
computers and cartridge games, satellite
Promodon
for Profit
players within a couple " match" that
level or score above it on any of the
games, they can be awarded with a fun
pr.ize suitable for sharing (e.g., a picnic
basket, beach blanket, portable radio,
etc.).
Since everything's coming up two-
somes, why not offer a " Red Heart (Hot!)
Special" or ·two-for-one game. Highlight it
by designing a placard in the form of a
large red heart. Back the sign with a
flashing light, and you' re sure to attract
attention and promote play on the design-
ated machine. Many games have a coin-
age option switch on the PC board that
will allow you to give two credits per
coin-providing an
easy method to imple-
ment this particu lar
promotion which
could be used to
"activate" a slower
machine. If you have
a token dispensing
machine in your estab-
lishment, randomly
load it with a few red
or heart painted
pieces. The recipients
of these cou ld be
winners of advertising
specialty gifts (e.g.,
a heart-speckled T-
shirt imprinted with
the phrase: "I left my
heart in so-and-so's
Valentine's Day (February 14th) tor 1983
falls on a Monday. But don't let the
"beginning-of-the-week blues" spoil the
fun tor you and your players. After all,
Monday does mean the day of the moon
which is romantic, indeed, and actually
very appropriate for the occasion. So why
not let Cupid put a little "zing" into your
gameroom for the evening with a few
specially targeted promotions.
This celebrated date presents you with
a natural opportunity to attract increased
patronage-especially of the female per-
suasion. Announce the impending festiv-
ities by mailing a Valentine's Card to
each member of your game center club
or to everyone on your mailing list. Ex-
tend your "heartfelt" good wishes, and
enclose a coupon good only when pre-
sented on Valentine's Day. Proclaim it to
be "Cupid's Couples Night", and greet
each happy duo at the door with a
special discount or free tokens offer.
Now you're really getting into the
swing of things ... a little matchmaking
never hurts. Create your own "Lovers'
Lane" by positioning a bank of th ree or
more games in a select area of the room .
Post a sign over each with a moderately
high point level to be achieved. If both
frequency receiving dishes, video
recorders, and television/stereo com-
ponents. Not surprisingly, however, the
Weatherhead display turned out to be
one of the most popular during the run of
the event. From the moment the doors
opened until closing time, the gameroom
was packed daily with both children and
adults testing their skill against twelve of
the latest in coin video games. Players
ranged from downtown businessmen to
entire families enjoying the games
together. Jim Niblock, the J.E. Weather-
head Distributor spokesman, surmised: "I
think most people would recognize what
wholesome fun arcade games are if they
were able to play the games in the proper
environment. "
But the Weatherhead people did more
than prove a point- they also proved
themselves to be community-minded bus-
inessmen. All the quarters collected from
the games were donated to the
Children's Rehabilitation and Cerebral
Palsy Association, one of the societies
operated by the Vancouver Neurological
Centre. Total proceeds amounted to a
sizeable donation of $2,014. The money
will purchase much needed therapeutic
equipment to be used in the treatment of
infants with the disability.
" The entire experience was a very
positive one for us," stated Niblock.
"People really enjoyed themselves. There
were often line-ups, but everyone was
polite, and there was absolutely no trou-
ble. One of the best things, of course,
was that we were able to donate all the
proceeds to a very worthy cause, and
we're looking forward to putting in even
more games at next year's fair and being
able to turn over an even larger check to
the Cerebral Palsy Association."
gameroom on Valentine's Day.")
So target your audience for this special
occasion and shoot your Cupid's arrow
straight ahead ... you'll pin down lots of
fun for your players and matching profits
for you with these promotional efforts. It's
a good shot at capturing their hearts and
endearing them to your establishment-
ensuring repeat patronage.
Monte Carlo
Goes Atari
Monte Carlo may never be the same
after the filming of "Never Say Never
Again" is finished ... Atari coin video
games have descended upon Monaco's
famous casino for a very "top secret"
scene in the remake of "Thunderball'.'
And although we thought Sean Connery
would never play the worldly James Bond
again-au contraire. He and Barbara
Carrera generate that old "007" magic
on screen.
David Smith, Atari's European Sales
Manager, and a crew of technical
wizards from the Ireland facility accom-
panied the games to Monte Carlo for the
filming. They were involved in setting up
the scene which took seven working days
to capture. The film is scheduled to be
released mid-1983.
OPERATOR OF THE '80s
Al Rohde of San Antonio, TX
KOA.
KAMPGROUND
Al Rohde, a real trouper with some in-
novative promotional ideas, owns the
Galaxy I Fun World Center game room at
the Alamo KOA Kampground in San An-
tonio, Texas.
In addition to his fifteen years in the
campground business, he draws upon his
extensive promotion oriented experience
with the U.S. Marine Corps. He assisted
MGM Studios in training camera crews
and was involved in the first combat film
made during World War II. He was.also
the officer of procurement and acted as
liaison with the J. Walter Thompson Ad-
vertising Agency for the Marine Corps in
a recruitment program.
Rohde ventured into real estate after
his stint with the armed forces, and seiz-
ing an opportunity fifteen years ago, he
became a franchisee of the KOA Kamp-
ground.
Located six minutes from the Alamo,
Rohde's KOA Kampground is fairly inun-
dated all year round. " We're almost
seasonless:· says Rohde. "We had
63,000 registrations for the year of 1982.
We are number three (in popularity)
am9ng all the KOA Kampgrounds'.'
Rohde has always been a pioneering
type of individual- one of his enterprising
endeavors was the sale of deeds to lots
on the moon during the space flights. It
was a novel idea that brought him notor-
iety. But his creative business flair did not
stop there .. . seven years ago, Rohde
came up with another stretch of the imag-
ination. He wanted the new Pong ® game
in his recreation center at the camp-
ground. A few years later and an even
greater number of games down the line,
he has fashioned a popular game room
with a bright, rainbow motif.
As visitors drive through the entrance
to register, they are given a coupon worth
two or three tokens that can be redeem-
ed in the convenience store located on
the grounds. "Not only am I promoting
my games, but this activity also brings in
business for the store;· says Rohde.
Rohde's campground will be the
designated "end point" for the renowned
Rodeo Week which is forthcoming. The
main event is an old-fashioned trail ride
on horses and in covered wagons across
the open land in an eight-day trek. Rohde
will be doubling his staff for the duration
TECHNICAL TIP
Wells-Gardner
Color Monitor
Troubleshooting problems in the low-
voltage power supply will be greatly
simplified by following the flow chart pro-
vided. If any questions or problems
should arise, please contact the Atari
Field Service at (800) 538-1611 .
A good quality volt Ohm meter and
basic soldering equipment will be re-
quired to perform the tests. After this pro-
cedure is run the IPC board should be in-
stalled to prevent the reoccurrence of the
problem. The IPC boards should be avail-
able at no charge from your Atari author-
ized Distributor.
Videode
of the event, and the game room will
remain open all night. There will also be
square dancing, music and campfires
throughout the night.
"Since we are a campground, each
day brings new players, so we don 't need
to change our games that often. But we
do want the leading games-and that's
why we like Atari;' says Rohde.
"The game room adds a special touch
to the recreation environment inherent in
the campground. We see all ages in the
game room- from six through sixteen to
sixty-five. We sell a relaxing experience,
and our game room helps add to the
campers' enjoyment as well as to our
profit: ' Rohde explains.
Blows F100, F101, 5-Amp. fuses-faulty
low-voltage power supply.
Remove
PlOO. P101
P600. P700
Are
D100. D101
D102. D103
Ok?
NO
Replac e Faulty
Component
NO
Replace Faulty
Component
YES
Check For
Shorted
Trace
YES
Are Fuses
Still Blowing?
Check
J 100 Pins
BAD
1. 33.8VDC. 3. 28.SVDC
6. -28.5 VDC
7. ·33.3 VDC
Are
0102. 0103
Ok?
PIN
PIN
PIN
PIN
1 (Red)· Check AC IN
3 (Grn) ·,Ck RlOO. R102
6 (Blu) • Ck R101, R103
7 (Vio) • Check AC IN
NO
Replace Faully
Componenl
BAD
Check For
Shor led
Trace
BAD
Check For
Shorled
Trace
Replace P100
J100 Pl
+ 27.8
(Y
Check
J100 PIN 5
-21.1 voe
Ok?
by Debby Note
Now many declare the stigma of video games should be removed;
Hand-eye coordination is surely improved.
And how about the cases of use in physical rehabilitation,
The devising of strategy, and the element of education.
Why is the national pastime always seen
As being the harbinger of degeneracy?
Does everything need a socially redeeming value
Or can we let the real "kid" show through?
But why am I working so hard to have extolled
The positive virtues of our video mode.
Isn't it positive enough that the kids have fun?
After all, it's only once that you're lucky enough to be young .

Video games are not the first so-called offender
To taint the minds of your youth so tender.
Remember when rock 'n roll shook our parents more than us,
A little loud music-so what's all the fuss?
Don't be afraid we're turning out a generation of vidiots.
We survived our "crises" , and we're not such a bad lot.
With advanced technology comes advanced forms of entertainment.
Kids would be bored with the ways our youth was spent.
When television first came into the home,
How our parents did constantly bemoan
All the idle hours we spent in front of the tube-
So worried we would lapse into the proverbial boob.
And computer games have piqued children's interest
In a world we adults will probably struggle through at best.
The age of computer technology is certainly here,
And only our ignorance is a legitimate fear.

Download Page 2: PDF File | Image

Download Page 3 PDF File | Image

Future scanning projects are planned by the International Arcade Museum Library (IAML).

Pro Tip: You can flip pages on the issue easily by using the left and right arrow keys on your keyboard.