Atari Coin Connection

Issue: Vol 6 Num 09 - 1982 December

Next Decade at
negative legislation. In an ongoing effort
Atari Public Relations releases these
'
localized success stories to the trade
publications. If you have a news story of
your own, please write in to the attention
of Ms. Jamie Pinto, Media Relations
Specialist.
Along with the debut of the exhibit
came the introduction of the Atari Coin
Executive T~ a complete coin accounting
system for today's complex operator col-
l~ction contr vides the entrre system to make detailed
information quickly available and to elim-
inate time-consuming hand entry or ex-
pensive computer time-sharing. The ACE
Work Station incorporates the ATARI
800™ Home Computer system. The in-
itial raves are still reverberating all the
way back to California. Availability is
slated for March/ April of 1983.
But most of all, the Next Decade
brings incredible new games ... including
the spine-tingling Millipede™. The creepy
crawlers of Centipede TM have given way
to the ultimate generation of "nasties" in
this all new video adventure fantasy from
Atari. Armed only with bow and arrows,
the player-as the Archer-is deep in a
mystical forest where he must fire
through a field of giant mushrooms to
QA
continued
stop the advancing hordes of larger-than-
life insects .. . hundreds of them. He
risks the sting of defeat, but the chal-
lenge is undeniable. Players can now
select a starting score level from Novice
to Expert. Once upon a time there was
Centipede ... now its magic multiplies.
And the hi~h performance powered
Pole Position M from Atari Racing ... a
new driving game that puts players be-
hind the wheel of a screaming Formula I
racer at the internationally famous Fuji
Speedway. Players first drive a qualifying
lap to enter the Gran Prix race and to
achieve the best position on the starting
grid. Then it's flat out racing against the
clock and other cars. The game's super
realistic point of view makes it fast track
excitement from start to finish, and suc-
cessful drivers can enter their initials in
the "Top 300" Score Table.
And the graphically unparalleled Lib-
erator T~ an intergalactic search and
destroy mission that challenges astro-
pilots to liberate worlds enslaved by the
evil Malaglon Army. Each player controls
a fleet of four drone spaceships. His ob-
jective is to fight off enemy fighter craft
and satellites to zero in on the Malaglon
missile bases. Soaring through hyper-
space, he challenges destiny. With the
' j

"Dial-a-Planet" feature, the player can
select his beginning level of play with
each new game.
And the uniquely featured Quantum TM
where the player probes the subatomic
world trying to capture stray atoms
without getting zapped by deadly par-
ticles. Using a Trak-Ball™ controller, he
guides a "sparkler" over the screen to
ensnare particles by drawing a complete
circle around them with its tail. But he
must move adeptly or the tail will begin
to disintegrate. If the player achieves the
top high score, he can actually "draw"
his signature or initials on the screen. It's
super-charged, high energy excitement
for the whole family.
Four separate banks of these new
games lined the Atari AMOA exhibit and
provided an opportunity for operators to
really test out the individual game play.
Marketing Services conducted a high
score T-shirt promotion to encourage a
little friendly competition. Players who
scored over a certain point level on a
designated game were awarded a cor-
responding T-shirt for their efforts. Upon
discovering the "earning power" of skill-
ful video playing, one operator instructed
his son to "get to work!"
The dawning of the Next Decade
brings new light on the horizon. We here
at Atari are committed to maintain our
leadership stance in the industry-in
terms of product earnings potential,
manufacturing reliability, and develop-
ment of positive community awareness.
Join us_ in all the excitement as we forge
ahead rnto 1983 with our continued vi-
sion to challenge technology and cre-
ative game design.
• Pole Position is engineered and designed by Namco Ltd.,
manufactured under license by Atari, Inc.
Did You Know?
In a recent national consumer study
sponsored by Atari, 1940 coin-op game
users and non-users were questioned
about home video game ownership.
There is a high correlation between coi11-. .
op game playing and programmable
home video game ownership. In fact,
46°/o of all home game owners are
heavy coin-op players (play coin-op
games at least once a week.)
A Meteoric Rise in High
Score Points on Asteroids®
It's proven again that records are made
to be broken. After a grueling 53 hours
and 8 minutes on November 13th, Scott
Saffran, age 16, broke a long-standing
record on Asteroids. He amassed an in-
credible score of 41,336,440 points at
the All-American Billiard and Shuffleboard
Company in Newtown, Pennsylvania. Pro-
ceeds for the high score event were do-
nated to Multiple Sclerosis. The previous
Asteroids champ, Leo Daniels of North
Carolina, had achieved 40, 101,91 O points
on February 6, 1982.
~
• , .
Technical Tips
Game: Dig Dug™
Problem: Game play freezes while all
characters cycle through the center of
the playf ield (starting location for Dig
Dug).
Solution: Change 3rd-priority CPU ad-
dress buffers. New boards (A038575):
74LS367 at 3H and 3J. Old boards
(A038156): 74LS367 at location 7M and
7K/L.
Game: Centipede
Problem: Picture flips in upright game.
Solution: Check to see if pins Z and 15
are connected on the large 44-pin con-
nector.
OPERATOR OF THE '80s
Arnold Kaye of Westport, CT

A very lavish amusement center, owned
and operated by Mr. Arnold Kaye, just
opened in the affluent area of Westport,
Connecticut. "It's one of the finest ar-
cades in the nation;' says Kaye. The ex-
terior of Arnie's Place is covered with
chocolate brown high-gloss tiles which
give it immediate visibility, even though
it's situated on a full two acres of land.
On the inside the burgundy carpet is ac-
centuated by a unique assortment of
brass fixtures. Even the track lighting,
ceiling and planters are brass. In addition
to the magnificent track lighting, an eight-
foot skylight lends its own impact in keep-
ing Arnie's Place well lit.
''We built the amusement center with a
teen-age clientele in mind, and we've
found that they are very respectful of the
establishment and treat it accordingly.
Because of the lavishness of the center,
though, we seem to have encouraged
more adults. Most of our clients are over
twenty-four years of age;' Kaye says.
There are fifty video games at Arnie's
Place, and each game is ingeniously set
back in a booth made of laminated but-
cher block and oxidized brass. Each
player with his game is set apart from his
neighbor by the semi-enclosure.
The arcade has a lounge area with
seats; however, there is not a food
counter. Besides the video games there is
an area of foosball and air hockey.
Arnold Kaye is no stranger to the game
industry. Before opening his location, he
owned Irving Kaye Co., which is now
Kaye Industries, a division of U.S.
Billiards in Long Island which makes air
hockey, foosball, and some video games.
Kaye did encounter some difficulties in
acquiring his license for an amusement
center in Westport. After twenty-six hours
of hearings and enlisting the support of
some town officials as well as police
chiefs from surrounding areas, the
license was granted. It was a major
breakthrough for the video industry and
created quite a bit of publicity. In fact, it
was the first case to be televised in the
state of Connecticut.
Kaye's priorities for this establishment
focus upon maintaining concerned man-
agement, long-term promotions, and the
clear image of his arcade as a business.
"We put a large investment into our ar-
cade and consider ourselves an institu-
tion in the community. We run long-term
promotions and work at being an asset to
the town'.' Kaye has held community ser-
vice functions for the handicapped,
Cerebral Palsy and Easter Seals.
"It is very important that people feel
comfortable and secure coming into our
arcade. Concerned parents have visited
Arnie's Place and gone away with a con-
t ident feeling about where their children
spend their time'.'
"We have one attendant for every bank
of twelve machines as well as people in
the change booth. At all times there are
five uniformed male attendants inside in
addition to three uniformed off-duty police
officers to direct traffic'.'
The sound business practices of Arnold
Kaye and his strict policy regarding
supervision make Arnie's Place distinc-
tive in the industry.
Promotion
for Profit
High Scores
Thank you for the many high scores you
all have sent in during the past year. We
have had an overwhelming response to
the Atari Official High Score Program, but
are delighted to keep track of your ever-
increasing points! We would like to con-
tinue awarding high score certificates in
honor of your achievements and, begin-
ning in January of 1983, we will be send-
ing a new Atari Collector pin along with
the certificate. If you achieve a record
score on an ATARI game, please send
your name, age, points scored on which
game, arcade location, arcade validation,
and phone number on a 3x5 card to Linda
Summers, Atari, Inc., 790 Sycamore
Drive, Milpitas, CA 95035. Good luck in
the upcoming year!
The new year opens up a particularly
satisfying opportunity to express your ap-
preciation of continued player patronage.
In this case, you'll want to "ring in the
old as well as the new'.' Send a personal
"thank you" card to each member on
your mailing list with an enclosed coupon
good for free games ... perhaps specify-
ing and encouraging play on those newly
acquired games for 1983. You might also
develop a "buddy system" promotion if
you have a membership club which
could run the full length of the year. The
player credited with bringing in the most
new members by the end of 1983 could
be awarded with a substantial cash or
product award.
The first New Year's resolution on your
own list should be to seriously work out a
detailed promotional budget, including
both the advertising and public relations
aspects. The new year often signals the
tightening of the proverbial belt, but leave
a notch open for "incentivizing" your
business ... it will pay off in the end. An
effective way to spread the word is the
distribution of monthly calendars to your
player clientele showing all promotional
events planned for that period. A stan-
dard calendar format could be used for
the direct mailing piece ... add a touch
of artistic design so that a player will
want to hang it up on a bedroom wall or
locker for ready reference throughout the
month. Make sure you post several
copies throughout your game room·, too.
Commit yourself to promotion for 1983,
and just watch the players and profits it
will pump through your portals.

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