International Arcade Museum Library

***** DEVELOPMENT & TESTING SITE (development) *****

Star Tech Journal

Issue: 1995-November - Vol 17 Issue 9 - Page 4

PDF File Only

STAR*TEcH
Journal
SF.I on
CD-ROM
November 1995
CD
COMING SOON
TO AN ARCADE NEAR You:
SPATIALIZER
Every tech tip, game mod, test
procedure, Mfg change, update,
upgrade, precaution, etc.
for virtually all coin-op games
produced from
1979 - 1995
3-D STEREO SOUND
Konami to use Spatializer technology
in upcoming video arcade games.
Every page (over 5,000!) of
STAR* TECH Journal
Now available on Disc!
CD-ROM technology:
Economical, Fast and Efficient!
Best Information Retrieval Available!
See Back Cover For Details
Spatializer 3-
W h e n
D stereo is a
video game
patented
players head
technology
to their local
that creates
arcades to
try Konami's
;mmersiv:
Midnight
AUDIO
t.AaORATORI.BS~
lNC,
three-dimen-
Run, they
sional listen-
will step into
ing experience from any audio
the most exciting and truly inter-
source using just two stereo
active sound experience in ar-
speakers.
cade gaming.
SPATIALIZER
If 10\/TK01
To
Pl!»iit
t'JtK0YBoI)Y,
NoBoDY
WltL
nre u
Spatializer Audio Laboratories
Inc. announced that Konami Co.
Ltd. will use Spatializer 3-D ste-
reo in its New racing game slated
to premier in Tokyo within this
year.
With Spatializer technology, au-
dio material can be both ex-
panded and localized so that
sounds are all around the listener
or in a particular spot within the
listener's aural range.
With Spatializer 3-D stereo, Mid-
night Run players will have the au-
ral sensation of being right in the
middle of all the action.
Spatializer technology is compat-
ible with any other stereo audio
technology that uses two speak-
ers and can accept either mono-
phonic or stereo signals.
"Star Tech Journal, the Technical and Informational Monthly
for the Coin-Operated Entertainment lndu5try"

Future scanning projects are planned by the International Arcade Museum Library (IAML).