San Jose Convention Center | Expo: March 16-18 | Conference: March 15-19 Nihilistic is bringing the entire team to the G DC 99 遊戲 may have have to to take take three three cars. cars.)) ((They They may E E ven seasoned, professional game developers with successful rides under their belts come back ro the Game D evelopers Conference year after year. They know that in a fasrback to the Game Developers Conference year after year. They know that in a fastmoving, competitive industry li ke ours they must stay on rop of new technologies and moving, competitive industry like ours they must stay on top of new technologies and techn iques. At the GDC they learn from over 250 industry experts and thousands of their techniques. At the GDC they learn from over 250 industry experts and thousands of their peers. Whether your ream is developing fo r the PC, console, arcade or location-based peers. Whether your team is developing for the PC, console, arcade or location-based entertainment, a successful production cycle starts with a week at rhe GDC. Thar's where entertainment, a successful production cycle starts with a week at the GDC. That's where you' ll find serious sessions, rurorials, and networking opportunities fo r every ream member. you'll find serious sessions, tutorials, and networking opportunities for every team member. And anexhibit exhibitfloor floorfilled filled with with the thelatest latesttools roolsand and services. services.See Seeyou youininSan SanJose! Josel And an ven seasoned, professional game developers with successful titles under their belts come nihilistic software toRRBack BackRow: Row: LLto YujinKiem Kiam| Artist I Artist Yujin MHrtlln Knlaijvanger LeadArtist Artist Maarten Kraaijvanger | ILead RickServande Servende| IArtist Artist Rick Steve Tietze I Director of Steve Tietze | Director of World Design I Lead Level Designer World Design | Lead Level Designer RobHuebner HuebnerVPVP| IDirector Directorofof Rob Technology I Lead Programmer Technology | Lead Programmer FrontRow: Row: LLtotoRRFront Brent Mcleod I Level Designer Brent McLeod | Level Designer Steve Thoms I Level Designer Steve Thoms | Level Designer Ingar Shu I Sound Designer I Ingar Shu | Sound Designer | Programmer Programmer Ray Gresko President| IProducer Producer| I Ray Gresko | IPresident Designer| IProgrammer Programmer| I Designer Business Manager Business Manager YvesBorckmans Borckmans I Programmer Yves | Programmer Anthony Chiang I Technical Artist Anthony Chiang | Technical Artist The Game Game The Development Platform Platform Development for Real Life Life for Real Developers GAME Deve e ®moo o omlope e rs c ONFERENC o ~ 199 9 1999 SanJose JoseConvention ConventionCenter Center | Expo: Expo: March March16-18 16-18 | Conference: Conference: March March 15-19 15-19 San To Register Register )) (( To w:www.gdconf.com/mpmm www.gdconf.com/mpmm | I t:t: 888.234.9476 888.234.9476 w: 415.905.2222 |I e: e: register@mfgame.com register@mfgame.com f:f: 415.905.2222 Miller Freeman Freeman Game Game Group: Group: Miller Calffe Cama G~m~sutr~ com GAMEDevelopers GAMEDevelopers Game :I 0 () :I DEVELOPER sutra.co CONFERENCE D EV E L 0 P E R u u U• m 0 0 0 () 0 () •