International Arcade Museum Library

***** DEVELOPMENT & TESTING SITE (development) *****

Play Meter

Issue: 1998 December - Vol 24 Num 13 - Page 12

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" The Operators' Choice" D E K N A R 1 # PO LL ** "PLAY METER Equipment Poll VIDEO KITS GAME POINT LONG. % OF VALUE POINTS RESP. 361 581 581 289 289 29.27 35.37 48.78 102 9.76 92 6.10 92 175 26.83 175 1637 56.10 1637 263 34.15 263 870 56.10 870 685 42.68 685 554 45.12 554 12.20 63 63 12.20 76 24.39 24.39 76 1384 34.15 34.15 1384 17.07 11 17.07 20.73 884 20.73 884 26 17.07 26 17.07 98 19.51 98 19.51 202 6.10 202 6.10 6.10 688 688 6.10 344 25.61 344 25.61 57.32 1618 57.32 1618 23 13.41 23 13.41 1037 41.46 41.46 1037 32.93 430 32.93 430 483 35.37 483 35.37 4.88 * 4.88 21 12.20 21 12.20 8.54 00 8.54 0 10.98 0 10.98 32.93 189 32.93 189 152 20.73 152 20.73 333 32.93 32.93 333 9.76 * 9.76 785 26.83 26.83 785 76 12.20 76 12.20 346 15.85 15.85 346 119 7.32 119 7.32 7.32 603 603 7.32 24 7.32 24 7.32 102 * * GAME POINT VALUE NFLBlitz Blitz '99 (Midway) 8.79 1. NFL '99 (Midway) Time CrisisIIII(Namco) (Namco) 8.71 2. Time Crisis 8.71 Gauntlet Legends (Atari) 8.67 8.67 3. Gauntlet Legends (Atari) 4. Bass Fishing (Sega) 8.40 4. Bass Fishing (Sega) 8.40 5. Site 4 (Atari) 8.21 8.21 5. Site 4 (Atari) 6. House of the Dead (Sega) 8.00 8.00 6. House of the Dead (Sega) Terabu.rst(Konami) (Konami) 7.60 7.7. Teraburst 7.60 8. Gun Blade NY (Sega) 7.22 7.22 8. Gun Blade NY (Sega) 9. Tourn. 3D Golf (Incred. Tech) 7.11 7.11 9. Tourn. 3D Golf (Incred. Tech) MaximumForce Force(Atari) (Atari) 10. Maximum 7.08 10. 7.08 Crisis(Namco) (Namco) TimeCrisis 6.71 11. Time 6.71 BeastBusters: Busters:2nd 2ndNightmare Nightmare(SNK) (SNK) 6.50 6.50 12. Beast Virtua Cop 2 (Sega) 6.36 6.36 13. Virtua Cop 2 (Sega) 14. Solitaire Challenge (Dynamo) 6.14 6.14 14. Solitaire Challenge (Dynamo) 15. Radikal Bikers (Atari) 6.13 6.13 15. Radikal Bikers (Atari) LONG. POINTS % OF RESP. 114 357 57 57 55 55 52 52 946 946 159 159 1030 1030 935 935 733 733 1060 1060 10 10 900 900 1500 1500 99 41.46 29.27 7.32 7.32 6.10 6.10 17.07 17.07 3 2.93 32.93 6.10 6.10 10.98 10.98 21.95 21.95 47.56 47.56 20.7 20.733 4.88 4.88 17.07 17.07 8.54 8.54 19.51 19.51 VlDEQ SIMULATORS SlMULAlQRS VIDEO TheLost LostWorld: World:J.J.Park Park(Sega) (Sega) 1.1. The 2. Cruis'n World (Midway) 2. Cruis'n World (Midway) 3. Daytona USA Limited (Sega) 3. Daytona USA Limited (Sega) 4. Harley-Davidson/ LA Riders (Sega) 4. Harley-Davidson/LA Riders (Sega) DaytonaUSA USA22(Sega) (Sega) 5.5. Daytona 6. San Francisco Rush: Rock (Atari) 6. San Francisco Rush: Rock (Atari) 7. Daytona USA (Sega) 7. Daytona USA (Sega) 8. Top Skater (Sega) 8. Top Skater (Sega) (Namco) DownhillBikers Bikers(Namco) 9.9. Downhill Kick-It (Inter. Light) 10. 10. Kick-It (Inter. Light) 11. California Speed (Atari) 11. California Speed (Atari) (Atari)--tie 12. SanFrancisco FranciscoRush Rush(Atari) 12. San -- tie 12. Cruis'n USA (Midway)--tie 12. Cruis'n USA (Midway) -- tie 13. Off Road Challenge (Midway) 13. Off Road Challenge (Midway) 14. Cyber Cycles (Namco) 14. Cyber Cycles (Namco) 15. Wave WaveRunner Runner(Sega) (Sega) 15. 16. Alpine Racer 2 (Namco) 16. Alpine Racer 2 (Namco) 17. Home Run Derby (ICE)--tie 17. Home Run Derby (ICE) -- tie 17. Rapid River (Namco)--tie 17. Rapid River (Namco) -- tie 18. Sega Super GT (Sega) 18. Sega Super GT (Sega) 19. Tokyo Wars (Namco) 19. Tokyo Wars (Namco) 2 0. Alpine Surfer (Namco)--tie 20. Alpine Surfer (Namco) -- tie 20. Motocross MotocrossGo! Go!(Namco) (Namco)--tie 20. -- tie 20. Sega Rally 2 (Sega)--tie 20. Sega Rally 2 (Sega) -- tie 21. Motor Raid (Sega) 21. Motor Raid (Sega) 8.64 8.64 8.29 8.29 8.25 8.25 7.89 7.89 7.88 7.88 7.80 7.80 7.53 7.53 7.41 7.41 7.33 7.33 7.20 7.20 7.15 7.15 7.12 7.12 7.12 7.12 7.04 7.04 6.88 6.88 6.78 6.78 6.74 6.74 6.67 6.67 6.67 6.67 6.60 6.60 6.56 6.56 6.33 6.33 6.33 6.33 6.33 6.33 6.25 6.25 704 704 1290 1290 526 526 383 383 70 70 643 643 2629 2629 913 913 83 83 234 234 349 349 1052 1052 2483 2483 603 603 1058 1058 783 783 886 886 455 455 243 243 538 538 446 446 545 545 16 16 * * Area51/Max 51/MaxForce ForceDuo Duo(Atari) (Atari) 1. Area 7.96 2. NFL Blitz (Midway) 7.79 7.79 2. NFL Blitz (Midway) '98(Incred. (Incred.Tech.) Tech.) GoldenTee Tee'98 7.68 3.3. Golden 7.68 SoulCalibur Calibur(Namco) (Namco) 7.63 4.4. Soul 7.63 5. Dynamite Cop (Sega) 7.60 7.60 5. Dynamite Cop (Sega) 6. Fisherman's Bait (Konami) 7.59 6. Fisherman's Bait (Konami) 7.59 7. Area 51 (Atari) 7.22 7.22 7. Area 51 (Atari) 8. vs. Capcom (Capcom) Marvel 7.18 7.18 8. Marvel vs. Capcom (Capcom) 9. Tekken 3 (Namco) 7.13 7.13 9. Tekken 3 (Namco) Golden Tee '97 (Incred. Tech.) 6.89 10. Golden Tee '97 (Incred. Tech.) 6.89 11. Police PoliceTrainer Trainer(P&P) (P&P) 6.84 11. 6.84 12. King ofFighters '98 (SNK)--tie 6.80 6.80 12. King of Fighters '98 (SNK) -- tie 12. Metal Slug 2 (SNK)--tie 6.80 6.80 12. Metal Slug 2 (SNK) -- tie 13. Golden Tee 3D Golf (Incred. Tech)--tie 6.64 13. Golden Tee 3D Golf (Incred. Tech) -- tie 6.64 13. Sb·eet Fighter Alpha 3 (Capcom)--tie 6.64 13. Street Fighter Alpha 3 (Capcom) -- tie 6.64 14 Point PointBlank Blank(Namco) (Namco) 6.59 6.59 14 15. Raiden Fighters 2 (Fabtek) 6.50 6.50 15. Raiden Fighters 2 (Fabtek) 16. Strikers 1945 Part 2 (Worldwide) 6.44 6.44 16. Strikers 1945 Part 2 (Worldwide) 17. D&D Shadow/ Mystara (Capcom) --tie 6.20 17. D&D Shadow/Mystara (Capcom) -- tie 6.20 17. Tournament Solitaire (Dynamo)--tie 6.20 17. Tournament Solitaire (Dynamo) -- tie 6.20 18. WorldClass ClassBowling Bowling(Incred. (Incred.Tech.) Tech.) 6.14 6.14 18. World 19. Lethal Enforcers (Konami) 6.13 6.13 19. Lethal Enforcers (Konami) 20. Zero Point (Game Vision) --tie 6.09 20. Zero Point (Game Vision) -- tie 6.09 20. Tekken 2 (Namco)--tie 6.09 6.09 20. Tekken 2 (Namco) -- tie 21. Die Hard Arcade (Sega) 6.04 6.04 21. Die Hard Arcade (Sega) 22. Bust-A-Move (SNK)--tie 6.00 22. Bust-A-Move (SNK) -- tie 6.00 22. Samurai 64 (SNK) --tie 6.00 22. Samurai 64 (SNK) -- tie 6.00 22. Sb·eet Fighter EX (Capcom)--tie 6.00 6.00 22. Street Fighter EX (Capcom) -- tie 22. Street Fighter EX II (Capcom)--tie 6.00 6.00 22. Street Fighter EX II (Capcom) -- tie 23. Beastorizer (Namco)--tie 5.89 5.89 23. Beastorizer (Namco) -- tie 23. Marvel Heroes vs SF (Capcom)--tie 5.89 23. Marvel Heroes vs SF (Capcom) -- tie 5.89 24. Strikers 1945 (Worldwide) 5.88 24. Strikers 1945 (Worldwide) 5.88 25. X-Men vs. Street Fighter (Capcom) 5.81 5.81 25. X-Men vs. Street Fighter (Capcom) 26. S.F. III 2nd Impact (Capcom) 5.75 5.75 26. S.F. III 2nd Impact (Capcom) 27. Raiden II (Fabte/1) 5.73 5.73 27. Raiden II (Fabtek) 28. Aero Fighters 3 (SNK) 5.70 5.70 28. Aero Fighters 3 (SNK) 29. Raiden DX (Fabte/1) 5.69 5.69 29. Raiden DX (Fabtek) 30. 19XX 19XX(Capcom) (Capcom)--tie 567 30. -- tie 5.67 30. Bust-A-Move Again (Taito)--tie 5.67 5.67 30. Bust-A-Move Again (Taito) -- tie 30. Sharpshooter (P&P)--tie 5.67 5.67 30. Sharpshooter (P&P) -- tie VIDEO DEDICATED 51 51 30.49 30.49 67.07 67.07 4.88 4.88 23.17 23.17 20.73 20.73 24.39 24.39 36.59 36.59 20.73 20.73 3.66 3.66 6.10 6.10 4 1.46 41.46 30.49 30.49 52.44 52.44 34.15 34.15 9.76 9.76 10.98 23.17 23.17 7.32 7.32 7.32 7.32 12.20 12.20 10.98 10.98 10.98 10.98 7.32 7.32 3.66 3.66 4.88 4.88 10.98 What the the numbers nu111bersmean: 111ean: What Point Value-An average of the ratings that operators give each game they circle (on a scale of 3-10) on their Equipment Poll ballots. Point Value-An average of the ratings that operators give each game they circle (on a scale of 3-10) on their Equipment Poll ballots. Longevity Points-Awarded after compiling a list of the top 60 videos and pinballs (combined) and compiling the top 60 redemption Longevity Points-Awarded after compiling a list of the top 60 videos and pinballs (combined) and compiling the top 60 redemption games (all categories combined). The #1 game gets 60 points, the #2 game gets 59 points, on down to the #60 game that gets 1 point. games (all categories combined). The #1 game gets 60 points, the #2 game gets 59 points, on down to the #60 game that gets 1 point. The higher the longevity points the better the "legs" of the game. The higher the longevity points the better the "legs" of the game. Percentageof ofResponse-Amount Response-Amountofofrespondents respondentswho whorated ratedthe thegames; games;another anotherbarometer barometerofofgame gamesuccess. success. Percentage • New or reappearing games ••Play Meter 1997 Reader Survey * New or reappearing games ** Play Meter 1997 Reader Survey PLAY METER PLAY METER 12 12 DECEMBER1998 1998 DECEMBER

Future scanning projects are planned by the International Arcade Museum Library (IAML).