International Arcade Museum Library

***** DEVELOPMENT & TESTING SITE (development) *****

Play Meter

Issue: 1994 January 01 - Vol 20 Num 2 - Page 15

PDF File Only

THE ~EXT BE ~ERAT ~a~ - Introducing - A[]B[]-LlflW™ and A[]B[]-LAfl~E™ Patent Pending HOW THE GAME IS PLAYED... The player buys Xamount of time (displayed on a digital read out) and can buy extra time for more money. Press start button and the time on the display begins counting down. The player then manipulates R[]B[]-LU=!"J"with 2 joystick controls to grab a prize and get it to the front left corner and release it to win the prize. Dimensions: 18 x 23 x 32" . UPS Shippable If the player fails to do this in the allotted time, R[]B[]-LlRW'" then goes to a different position and releases any prize it may have grabbed. An optional door over the prize retrieval corner increases difficulty. Unique patent pending grabber mechanism and over-powered, liquid smooth robotic action lifts over 2 pounds. A sturdy, attractive design with strobing neon lights and random movement of the robot in the Attract Mode makes this machine a sure attention getter! fl(]B[]-LRA~E'ls a complete adaption kit for larger existing cranes. For Further Information on this state of the art skill game please contact: ~r.i[)U~TR~E~ 3331 Towerwood Dr., Suite 307 Dallas, Texas 75234 (214) 243-0456 UEr.i[) TELH FEATURES AND OWNER OPTIONS · Bill or coin acceptor · Adjustable sound effects · Custom designed art & lights (over 40 colors available) · Works with practically any size and assortment of containers · Auto-adjust feature insures proper play-to-win ratio · Buy extra time option · Adjustable attract mode · Straight vend or winner every time option · Speed adjustment for all motors · Optional prize door · Lock down hasp ·Tilt /Tamper alarm FULL 1 YEAR WARRANTY!

Future scanning projects are planned by the International Arcade Museum Library (IAML).