~QUIPMENT POLL QUIPMENT POLL E Buying the right game can be a "make-or-break" proposition for the operator. This chart is based Buying the right game can beisa designed "make-or-break" proposition forneeded the operator. This chart game is based evaluations and to provide information to make prudent puron operator onchases. operator evaluations and is designed to provide information needed to make prudent game purThe longevity points indicate a game's staying power. chases. The longevity points indicate a game's staying power. VIDEO && PINBALL PINBALL COMBINED COMBINED VIDEO POINT POINT VALUE VALUE 9.00 9.00 9.00 9.00 8.88 8.88 8.81 8.81 8.68 8.68 8.67 8.67 8.44 8.44 8.38 8.38 8.33 8.33 8.28 8.28 8.25 8.25 8.21 8.21 8.21 8.21 8.00 8.00 7.84 7.84 7.81 7.81 7.77 7.77 7.71 7.71 7.65 7.65 7.63 7.63 7.56 7.56 7.42 7.42 7.36 7.36 7.32 7.32 7.26 7.26 GAME GAME 1. Pit Fighter (Atan) 1.2. Pit Fighter (Atari) (Atan) Race Drivin' 2.3. Race Drivin' (Atari) Rai Den (Fabtek) 3.4. Rai DenFight (Fabtek) Final (Capcom) 4.5. Final Fight (Capcom) Hard Drivin' (Atan) 5. Hard Drivin' (Atari) 6. Four Trax (Atan) 6.7. Four Trax (Atari) TM NT (Konamt) 7. TMNT (Konami) 8. G-Loo (Sega) 8. G-Loo (Sega) 9. Turbo Out Run (Sega) 9. (Sega) 10. Turbo Final Out Lap Run (Atan) 10. Final Lap (Atari) 11. Phantom of the Opera (Data East) 11. of the(Capcom) Opera (Data East) ·• 12. Phantom Magic Sword 12. Magic Sword (Capcom) 13. Diner (Williams) 13. Diner (Williams) 14. Elvira (Bally/Midway) 14. Elvira (Bally/Midway) 15. Earthshaker (Williams) 15. Earthshaker (Williams) Whirlwind (Williams) 16. 16. Whirlwind (Williams) 17. WWF Super Stars (Am. Technos) 17. WWF Super Stars (Am. Technos) 18. Riverboat Gambler (Williams) 18. Riverboat Gambler (Williams) 19. Track-Pak (Leland) 19. (Leland) 20. Track-Pak Beast Busters (SNK) 20. Beast Busters (SNK) 21. All American Football (Leland) 21. All American Football (Leland) 22. Monday Night Football (Data East) 22. Monday Night Football (Data East) 23. Operation Thunderbolt (Taito) 23. Operation Thunderbolt (Taito) 24. Cyclone (Williams) 24. Cyclone (Williams) 25. Out Run (Sega) 25. Out Run (Sega) MONTHS MONTHS MONTHS ON IN ON IN CHART TOP 10 CHART TOP 10 1 1 1 1 1 1 1 1 3 2 3 2 9 9 9 9 19 19 19 19 8 8 8 8 11 11 11 11 4 4 4 4 18 17 18 17 17 18 18 17 7 6 7 6 1 1 1 1 1 1 1 1 12 12 12 12 19 19 19 19 9 9 9 9 16 15 15 16 1 1 1 1 6 5 6 5 8 6 8 6 11 8 11 8 11 8 11 8 18 15 18 15 19 19 19 19 19 14 19 14 MONTHS REDEMPTION REDEMPTION ALLEY BOWLERS ALLEY BOWLERS 1. Skee-Ball (Skee-BalD 1.2.Skee-Ball Smartball(Skee-Ball) (Smart) 2. Smartball (Smart) BASKETBALL BASKETBALL 1. Hoop Shot! (Doyle) 1.2.Hoop (Doyle) To Win II (Smart) ShootShot! 2.3.Shoot To Win II (Smart) Championship Basketball 3. Championship Basketball (Grayhound) (Grayhound) JR. BASKETBALL JR. BASKETBALL 1. Jr. All American (Coin Concepts) 1. Jr. All American (Coin Concepts) 8 PLAY METER/November 1990 8 PLAY METER/November 1990 POINT POINT VALUE VALUE 8.73 8.73 7.60 7.60 8.50 8.50 7.60 7.60 6.80 6.80 7.60 7.60 ONE-PLAYER COIN PUSHER ONE-PLAYER COIN PUSHER 1. Klondike (Betson) 1. Klondike (Betson) NOVELTY /REDEMPTION NOVELTY/REDEMPTION 1. Pop-A-Ball (SMS) 1.2.Pop-A-Ball (SMS) Knock Down (Me/tee) 2.3.Knock Down Wacky Gator(Meltec) (Data East) 3.4.Wacky Gator (Data East) Whac-A-Mole 4. Whac-A-Mole (Bob's Space Racers) 5.(Bob's TMNTSpace Pizza Racers) Drop 5. TMNT Pizza Drop (Capcom) (Capcom) POINT POINT VALUE VALUE 7.40 7.40 7.86 7.43 7.43 7.11 7.11 7.00 7.00 7.86 6.80 6.80