International Arcade Museum Library

***** DEVELOPMENT & TESTING SITE (development) *****

Play Meter

Issue: 1990 February - Vol 16 Num 3 - Page 124

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STEP INTO THE 90'S h t i w X A KL PLACES 1-2HIGH-GOSF +PLAYER 2 THE TIC-TAC-TILE GAME It's simple in concept, and easy to play. Catch the colored tiles with the paddle and flip them into bins to make samecolored stacks and rows of three. Sounds easy? It is. The hard part is pulling yourself away from the game. · Simultaneous 2-player option METER · Level select CREDITS 2 MSP +50 Make a basic KLAX by stacking three high. HIGH 6499 PHYSXES - PLAYER 2 Add-a-coin Available in three configurations at an unbeatable price: Standard upright Flexible "cabaret" Universal kitIncludes PCB, controls, JAMMA harness, bezel and artwork for header, -DROP METER SIYJEX control panel, and side decals. 000+5000 0 CREDITS 2 12 KLAX ... It's the sign of the times! 1 Here, three blue tiles create a diagonal KLAX. VAVAVAVAY KLA HIGH SCORE PLAYER PLAYE 1 X CCC KLAX WAVE P HETER 19 WOYE" DOVE 119 DROP 10 KLARXS KLAX ATARI Add Celna to Start CREDITS 12 Head-to-head action creates a competitive challenge for two players. 1+ HIGHSCORE PLAYER 2 Please select a level. 1 10 19 04 ER 04 DIAGONAL LEFT O +100,000 +200,000 3 drops 4 drops 5 drops allowed allowed allowed ATARI® 00 CREDITS 8 A second player can join in at any time. Atari Games Corporation 675 Sycamore Drive, P.O.Box 36111 · ~· c~ 9503~~ GAMES 1Ho: (408)434-3700 (4os-434-J100 as,{CA 95036-1110:

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