International Arcade Museum Library

***** DEVELOPMENT & TESTING SITE (development) *****

Play Meter

Issue: 1986 July 15 - Vol 12 Num 12 - Page 89

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Atari Games has introduced
Gauntlet II, a multi-player, add-a-coin
video with a buy-in feature that
expands on the original Gauntlet with
more than 100 new mazes , more mon-
sters, and unusual player objectives . It
is available in four-player or two-player
dedicated versions and as a kit to con-
vert existing Gauntlet four-player and
two-player games.
Many randomizing features are
included to diversify game play and let
the player make more tactical deci-
sions while encountering sec re t
rooms, moveable walls , closed trea-
sure chests, fake exits, stun tiles, force
fields, and poisoned food .
Added to the original Gauntlet
opponents are Super Thief, Super
Sorcerer, the Acid Puddle , the IT
Creature , the Mugger , and the
Dragon . New potions include invul-
nerability , repulsiveness, reflective
shots, super shots, and transportabil-
ity.
Players can choose a favorite
original character: Thor , Thyra ,
Merlin , or Questor; even if that hero is
in play.
All Gauntlet II games and kits
shipped in the U.S. and Canada will
include promotional material and
game-play features for an Atari con-
test called Gauntlet II Player Quest.
Atari will award more than $12 ,000 in
prizes to contestants.
Kits contain a full set of EPROMs,
a new attract decal and control panel,
an overhead display sign, and replace-
ment joystick switches .
For more information, write Atari
Games Corporation, 675 Sycamore
Drive, Milpitas, CA 95035 , or call (408)
434-3750.
PLAY METER, July 15, 1986
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Allegro, Inc ., has introduced Ninja
Web, a microprocessor-based full-
board reflex and reaction skill game.
Ninja Web is patterned after a
visual-activity training device used by
professional athletes. It features a
rapid sequence of 64 optical lights that
flash randomly behind a color illustra-
tion of a Ninja warrior . Players must
make contact with a flashing light
before it moves to another spot on the
panel. Light patterns are never
repeated in the same sequence.
A control pad allows the player to
choose from four skill levels: "Rookie,"
" Warrior," "Trainer," and " Grand
Master."
Players also may select from three
different games: Ninja Conquest, a
reaction game; Tutor, a memory-
recall game; and Ninja Countdown, a
test of speed. Players may adjust the
playfield from all 64 lights to the inner
32 by pressing a button. The display
gives game information such as daily
high-score winners in each game.
Ninja Web is 48 inches wide , seven
inches deep, and 87 inches high . The
electronics are behind the front panel,
and because the illustraiton can be
changed to include other game
themes and new firmware, conversion
kits are possible . The playing surface
is designed to withstand most abusive
play.
For more information , write
Allegro , Inc ., 17635 NE 67th Court,
Redmond, WA 98052 , or call 1-
800/ 841-9019.
89

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