Inferno
Peter Pacll Rat
Atari Games Corporation, Sunny-
vale, California, announced the release
of Peter Pack Rat, the latest conver-
sion for Atari's System I.
Shane Breaks, senior vice presi-
dent said, "Peter Pack Rat is a new
concept in maze games. It's whimsical,
non-stop entertainment and fun for
all."
New features include three spe-
cially written full-stereo music scores,
an add-a-coin player option, a new
eight-position joystick with built-in
jump button, detailed animation, and
brilliant color.
The player controls Peter on his
quest to collect treasures as a gang of
unfriendly creatures, Riff Rat , Scrap-
per the junkyard dog, Sticky the
spider, Nite Owl, Slugger the bat, Big
AI the alligator, Diamond Jim the
snake, and Clawd the cat, lurk on the
paths trying to stop Peter.
Three playfields, the junkyard, the
sewer, and the tree, provide the player
with an infinite number of play levels.
As the game progresses to higher
levels , new characters and more
objects are added.
Peter Pack Rat is available in a
complete System I cabinet configura-
tion, or as a conversion game kit
which includes an attraction panel, a
completely assembled control panel
with graphics, and snapin PC board.
50
Inferno is the latest introduction by
Williams Electronics, Chicago, Illinois.
Designed in -house , Inferno is
priced right for today's market. It
plays like Joust for one- or two-
players . Players can team up for extra
high scoring and can utilize the buy- in-
option.
The player as a Born Hero is
armed with a laser in a fight for survival
against the evil worlds of the Grand
Lizard. The player maneuvers his way
through a hell -raising maze in ba ttle
against creatures of the Netherworld.
Among the creatures encountered
is a Cyclop. After shooting it, the
player can capture the Cyclop's
blackened soul before it escapes into
the Grand Lizard's mouth. With the
captured soul, the player can brush
the Nymph, frozen in stone, and give
her life. As the graceful Nymph nies
over the maze , she tranquilizes all
enemies for the hero. When the player
follows a soul into the Grand Lizard's
mouth , he enters the bonus inferno
where flames consume the maze a
piece at a time and souls with demon
masks try to destroy the player.
Other challenges include the
deadly Tankov which can only be
destroyed by a two-level attack. And
Boom Bird, the psychological enemy,
forces the player into possible dan-
gerous paths by dropping fire bombs.
By stepping onto a color-coded
light transporter, the hero can eject
himself to a like color on the opposite
side of the maze into a less perilous
section of the pattern.
PLAY METER. September 15. 1985