International Arcade Museum Library

***** DEVELOPMENT & TESTING SITE (development) *****

Play Meter

Issue: 1985 October 01 - Vol 11 Num 18 - Page 7

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Letters to
the editor
Audio VisuQI
Amusements
• • •
OFFERING THE FINEST
NEW AND USED EQUIPMENT
YOU'VE TRIED THE REST, NOW TRY THE BEST!!
We're Eager To Serve
1809 Olive Street, St. louis, Missouri 63103
314/421-5100
for furth er infor mation, call Pete Entringer collect
Great Interview
Thank you so much for the recent
interview. It's unbelievable the num-
ber of cards, letters, and telephone
calls it's generated. I'm not just talking
about from here in the U .S. either-
how about the British W est Indies!?!
I've conjured up a standard reply: " I've
been here . I just must have been
keeping my mouth shut too long!"
All kidding aside, I never expected
operators and ex -operators to call and
writ e. That really made me feel great .
Thank you and all the readers of
Play Meter for the response .
Bernard Powers
Bally Sente
Sunnyvale, California
Applauds Atarl
I take issue with Roger Sharpe's
recen t observation concerning the
video games Paperboy and Marble
M adness. I n his Critic's Corner
column (July 15), M r. Sharpe suggests
that the closed -end design technique
discourages the masterful players by
leaving them stranded for more
action . H e wrote "Just to know it's
possible to end a game is enough to
turn off many players ."
In my view, the reverse statement
holds more truth- Just to know it 's
impossible to end a game is enough to
turn off many players and potential
newcomers to video games.
I applaud A tari and any other
manufacturer that designs closed -end
games . If this industry is to gr ow, we
must begin to condition the player and
non -players to expect a new and alter·
nate format in coin -operate video
gam e software.
It's a wl1nnerl Shouldn't you have this tremendously popular
money maker in your operation? Our coin operated Can• Alley
is packing in players and profits everywhere.
As with all of our games you get advanced engineering, quality
construction dependable operation and the support and ser-
vice that make our games the best choice every time.
Let us help with your merchandising needs. We can help with
tickets, prizes, red~mption centers and merchandising meth-
ods. Call us today!
Bob's Space Racers, Inc.
427 15th Street, Daytona Beach, Florida 32017
Telephone: 904-677-0761
Manufacturers and designers of games since 1970.
Manufactured In the U.S.A.
Dennis DeN ure
Madison, Wisconsin
PIA Y METER. October 1. 1985
7

Future scanning projects are planned by the International Arcade Museum Library (IAML).