International Arcade Museum Library

***** DEVELOPMENT & TESTING SITE (development) *****

Play Meter

Issue: 1983 April 01 - Vol 9 Num 6 - Page 103

PDF File Only

How to play
e Move 8-way lever to bump other cars off the road
for points.
e Lever up increases speed, Lever down decreases speed.
e Use iump buHon to avoid aHacking cars,
water and other obstacles.
e Your car is destroyed when it runs off the road.
Game ends when all cars are gone.
JUMP TECHNIQUES
* When you JUMP you can land on
and explode opponents' cars with
no harm to your own.
* When )'OU are "in a tight spot" and
pressed in by your opponents, save
your car by JUMPING over them.
* Remember you must be travelling at
1 OOmph or more before you can
JUMP.
* Always watch for the "WATERWAY
AHEAD" warning sign and be prep-
ared to JUMP.
Caution-contact with other cars knocks your car out
of control, use lever to recover.
THE LEADER IN INTERCHANGEABLE GAMES
.,. Bump 'N' Jump on the heels of Burger Time proves Data East is the only inter-
changeable system to buy. We 're in it for the long haul .
._Don't buy boards of marginal or dead games-buy the Data East system that
guarantees you a steady supply of quality games .
.,. Data East has PROVEN it can give you 10 top games on its interchangeable
system-NO ONE ELSE CAN MAKE THAT STATEMENT.
.,. Burger Time + Bump 'N' Jump= Profitable Operations.
COPYRIGHT 1982 BY DATA EAST USA, INC. ALL RIGHTS RE8ERI/EO.
M
SJ~T.":t. ~~:'::~~ 50 ~ SA, INC.
Telephone : (408) 727 -4490
Toll Free : (800) 538 -5129
Telex : 172163DATAEASTSNTA
BUMP 'N' JUMP IS ALSO AVAILABLE
FROM BALLY MIDWAY MFG . CO . AS
A DEDICATED GAME

Future scanning projects are planned by the International Arcade Museum Library (IAML).