I ' Hustler
cues uo
Dynamo Corp. has announced plans
to begin production of Li/' Hustler a
new coin-operated video pool ga~e
licensed from Konami Industry of
Japan. The agreement with the
Osaka - based company gives
Dynamo the exclusive rights to
manufacture and market Li/' Hustler
in North America.
The solid state, one- or two-player
game is available in both upright and
cocktail table models, with a full-
color monitor that produces visual
images and realistic sound effects
designed to enhance the fast-paced
action on the screen.
The object of the game is for the
player to shoot the six numbered
balls into any one of six pockets,
each of which carries a bonus factor
for extra points. Sinking the balls in
the pockets is accomplished by
aligning the cue ball with a guide spot
which the player moves around the
perimeter of the pool table appearing
on the screen. Once the target ball is
positioned between the cue ball and
the guide spot, the player selects one
of three continually changing cue ball
speeds and makes his shot.
Improperly hit target balls may
ricochet off other balls, or a ball may
be banked off the cushions of the
video table just as on a regular pool
table. Pulsating lights and exciting
sound effects accompany each shot.
Bill Rickett, president of Dynamo
said, "The introduction of the Li/'
Hustler video pool game marks a
substantial financial investment and
a major manufacturing and
marketing commitment on the part
of Dynamo. Cabinets for the games
will be manufactured in our Grand
Prairie, Texas plant where the games
also will be assembled. We have
made every effort to obtain only the
highest quality components for use
in the games and a complete
inventory of spare parts will be
maintained here."
Li/' Hustler provides the operator
with a number of adjustable options.
Depending upon players' skill, the
operator can control the degree of
difficulty of the game as well as the
playing time. Adjustable coinage can
be set to determine the cost of one
play. And, all logic boards are readily
accessible, providing easy service for
technicians.
PLAY METER, january 15, 1982
Ballu debuts
3-leuel Din
Bally Pinball Division has released
Elektra , its first 3-level pinball game.
The key to Elektra centers around
a mini-sized playfield on the third
level. This level, complete with its
own bonus system, can only be activ-
ated by accumulated Elektra units
that are scored through the 2 uppe;
levels' targets. Play on this level
begins only after the ball has drained
and a minimum of 6 Elektra units
have been earned.
The center level playfield has a
~lue target feature whose flashing
hght can be rotated by the left flipper
button. Completion of a light
sequence qualifies the right locked
ball saucer and left outlane special as
well as awarding Elektra units.
Elektra's upper playfield has
numbered flashing targets, which if
hit in sequence light the saucer for a
locked ball. A series of in-line boot-a-
ball drop targets multiplies scores
and awards Elektra units as well.
"We're very excited about the
response to Elektra," said Paul
Calamari, vice president/ sales. "The
combination of two separate bonus
systems, multi-ball, three levels of
play and a unique graphics and
speech/ sound package have made
Elektra a very high earning flipper."
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