In a racing
tradition
lmoroued
sound sustem
The n w Rock -Oia 488 jukebox
features a striking design with a
recess d program hold r that com s
into view only as th customer
approaches th phonograph . Th
box offers 160 s I ctions, which
Rock -Oia M anufacturing cit s as
"the id al capa ity for any location .
r cogniz d by popular d mand ."
Automati c f atur
includ :
Bonus play, profit s tt r , random
play, and top three location hit .
Cabinet finish is charter oak vinyl on
the upp r part and simulated bla k
Morocco , lower part.
Its improved ound system aim
toservethen dsofanysiz ortyp
of location provid s
olid stat .
200 -watt amplifier with automati
overload prot ction at the output
stag . Tone arm is Ro k -Ola '
exclusive A c u-Trac with diamond
stylus.
Sp akers ar
mat h d and
balan
d to the c bin t for
maximum clarity and brillian e. with
two 12-inch ba and two mid -hi fr -
quency sp ak r to d liv r a qualit y
stereo p rform nc .
Th back -light d d orative ar a
i colored lec tri blue and fuchia -
orinth Gold nSuns tmod 1488-1,
deep r d and gold .
PLAYMETER , F bruar 1 . 1982
Turbo , the newest and most
advanced Sega/ Gremlin driving
game , is in production.
Turbo is a challengi ng and colorful
MultiPhase game which carries on
the grand tradition of earlier genera -
tions of S ega/ Gremlin driving
games . " Turbo is the worthly
successor to Monaco GP, which
recently was judged the most
popular driving game in the U .S. in
1981, and was among the top
grossing games of the year,"
according to Sega Enterprises.
Turbo was available in December
in an upright model as well as a
cockpit version.
Both models feature a pro rally
steering wheel, responsive two-
speed stick shift, and a full -throttle
accelera tor pedal to allow players to
physically fantasize that they are
behind the wheel of a Formula 1
racing car. A fully illuminated instru -
ment pan I, complete with sp ed -
am I r and tachometer oil and
temperature gauges, heightens the
game's effect of realism in the
cockpit version .
Turbo features realistic, three
dimensional, full colo r imagery,
through which drivers experience
the s nsation of being in the thick of
grand prix racing action speeding
toward the horizon.
The object of the game is to pass
safely as many cars as possible, as
quickly as possible, without colliding
with competitors or careening off the
road . Drivers who successfully pass
30 or more ca rs within the time
allotted receive extended play. (The
number of cars passed during
regular play is an operator adjustable
option .)
The Turbo race begins on a city
boulevard. During the race, Formula
1 ca rs speed between towering sky-
scrapers and into a rambling rural
setting, through a dangerous tunnel,
across a narrow suspension bridge,
over a t rea cherous, ice -glazed
stretch of road , and along a
mountain road with the ocean off to
one side .
Changes in road conditions, such
as ice , reckless competitors, and
hills which block the driver's view of
slow-moving cars , challenge driving
prowess. A speeding emergency
Red Cross vehicle also tests the
driver's reflexes .
79