International Arcade Museum Library

***** DEVELOPMENT & TESTING SITE (development) *****

Play Meter

Issue: 1981 September 15 - Vol 7 Num 17 - Page 62

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attention given to luxury home
furnishings. The nickel-chrome
plated base and bolted T -nut
construction ensure long-lasting and
trouble-free dependability.
The chairs are available in a
variety of colors, geared to comple·
ment a wide range of interiors.
Chairs can be ordered through
local distributors. To obtain the
name of the distributor in the local
area, contact Starnet Sales
Corp.,P.O. Box 103, Skokie, Illinois
60076;/or call 312/ 965-8870
First uidao color
vector game
Sega/ Gremlin has introduced its
Space Fury, the first video game
utilizing a color vector system which
the company calls ColorBeam.
Color Beam displays vivid, brilliant
color, enhancing Space Fury game
play.
"Space Fury combines Color-
Beam with realistic speech
synthesis, fast-paced Multi-Phase
action and the popular space theme
for a game that attracts crowds at
any location. Location test reports
show that Space Fury is an
outstanding performer, a real 'hit'
that urges many repeat plays from all
age groups," boasts Gremlin
President Duane Blough. "Space
Fury also affords the tremendous
advantage of Sega/ Gremlin's
revolutionary Convert-a-Game
capability."
A one- or two-player game, Space
Fury demands attention during the
advertising mode when it asks: "Is
there any warrior mightier than I?"
Players accepting the dare are
further challenged when an eerie,
one-eyed alien creature appears and
says: "So ... a creature for my
amusement. Prepare for battle!"
Right and left rotation, thrust, and
fire buttons are provided for the
defense of the player ship. The
player has an unlimited supply of
ammunition and the thrust button
allows the player ship to dodge
threatening craft.
In each round, enemy ships ate
formed when four crafts join forces
and attack as one. Only complete
ships launch lethal scarlet fireballs. If
a single craft is destroyed before it
links with other craft, the partial ship
will attempt to track down the player
ship and destroy it.
When the player has successfully
eliminated enemy fleets before
60
reinforcements arrive, the player
may choose a docking sequence for
increased firepower. The player who
fights through two rounds hears the
alien creature address enemy ships:
"Warships: destroy this annoyance
at once."
As the player continues to
antagonize the alien creature by
destroying more and more enemy
ships, the creature orders further
attacks and subsequent rounds get
progressively more difficult.
Once the alien creature has
defeated the player, it rates that
player's performance: "Our battle is
complete, warrior. You were an
amusing opponent," or: "You were
an adequate (easy, stimulating or
outstanding) opponent," challenging
players to better their rating with
another play.
Operators may select from several
levels of game difficulty and number
of ships available to the player.
Treasures
In the dungeon
Exidy, Inc. recently released
Venture, its newest video game.
Venture game play begins in a
hallway of a multi-leveled dungeon.
The player (appearing on the screen
as Winky) chooses one of four
chambers to enter, to avoid
confrontation with the Hallmonster.
Each room contains a treasure
(such as a pot of gold, a diamond, a
damsel in distress, Winkette herselO
guarded by three or more
threatening creatures (such as
goblins, serpents, or spiders). The
player must out-maneuver or shoot
the creatures to obtain the treasure.
Points are awarded for hitting
creatures, and obtaining treasures.
The less time it takes the player to
collect a level's treasures, the more
bonus points are awarded. The
player must collect all the treasurers
from a level before descending to the
next.
Venture features a new Micro-
synthesizer Audio System with
original soundtrack and special
sound effects, a left- or right-handed
fire button, new 8-position joystick,
international graphics, multi-lingual
instructions (English, Spanish,
French, or German).
Selectable options on Venture
include Top Today's High Score,
coins per play, international coin
types, language selection, number of
turns per player, and the amount of
bonus.
Exidy Director of Marketing Lila
Zinter, commented, " We are
experiencing exhilarating and
overwhelming response to Venture,
both by the players of our field test
locations and by the many
distributors who've come to see
Venture. The special appeal of
Venture is the continuous mystery
that calls out to the players from
behind every door. The player is
intrigued to find what creatures waits
for him in the next room, what the
next level looks like, how long he has
in a chamber before the lethal
Hallmonster crashes through, and
how many treasures he can collect.
Venture has all t he variety,
innovation and excitement, without
becoming complex, to make it the
next video craze."
Coin controls'
IYIInl door
Coin Controls of Oldham, England , is
shipping its new line of S 10 Mini coin
doors, introduced last January at the
ATE in London. Based on Coin
Controls' S 10 Standard door, this
reduced size entry unit incorporates
the technical and aesthetic advantages
of the "big brother ," said the manu-
facturer.
The S 10 Mini continues the
protective features of S lOs against
vandalism and cheating, said product
literature.
Either single or double entries for all
the major coinages of the world can be
mounted , or the door can be supplied
"blank" for access to cashbox or
service areas of machines. A Double
Mini Door assembly provides both
facilities within one framework and
all items can be offered with either
stainless steel or black painted
fronts.
S 10 Mini/ Coin Controls
PLAY METER, September 15, 1981

Future scanning projects are planned by the International Arcade Museum Library (IAML).