International Arcade Museum Library

***** DEVELOPMENT & TESTING SITE (development) *****

Play Meter

Issue: 1981 July 01 - Vol 7 Num 12 - Page 61

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The creation I'm talking about is
Sexy Girl from Arc, Inc. of
Weymouth, MA and its skin show
just isn't the best of concepts,
although, as I said earlier, for the
home, it could be a great selling tool.
Even some bars might want to goose
their earnings a bit, and undoubtedly
would, but the fear is a very real one
and the risk too great at this point in
time, especially given the current
mood of the nation
Administration
overall shift
philosophy.
to make a go of it,
they've put major plans on
back burner until things turn
around for pinball, is Professional
Pinball's conversion kits out of
Toronto. Relying on five Bally games
including Euel Knieuel, Star Trek,
Power Play, S trikes and Spares, and
Eight Ball, the effort here is to totally
overha ul the games with new
backglasses and a plastic mylar
playfield cover, along with some
minor post adjustments on the
board , in order to try to breathe new
into these old machines. For
those on a budget, it might be a
decent alternative to consider.
Stem's UGHTNING
Although they've been making
There's a great new game in
town, but your customers
won't play it ... 'tDU WILL
Now you'll know
• when to rotate equipment
• which locations produce
high net profits
• when to add machines to loc-
ations
• the cost of operating every
machine and every location.
• whe n t o pull out of a locati on
• which machines ave a high
ROI
• your hig h and lo revenue
producers
• whe n to d ispose o lo profit
producing mac i es
The Operator's Investment Analysis Computer Program des· ned
Shack TRS-80 series of computers is the most advanced anag
tool available to the operator. Not an accounting system. it ·n add co
to your decision-making and remove all the guesswork.
The Operator's Investment Analysis Computer Progra
instructional books and cassette tapes. You can buy the Co
!*' (
Radio Shack store) and the program-all for less th an th e cos of o
should be the highest earning piece you 'll ever own. Send e
details or call collect 501 / 521-0868.
-·-------·-------------------- -----------------·--------------------------------··--·--------------- - - - - - - - - -
Please send me more information on the Operator's Invest
ogra
Name __________________________________________________ __
City _________________________ State _ _ _ _ Zip _________ __
Number of machines you operate _______________________________ _
INNOVATIVE MANAGEMENT CONSULTA ITS
2040 Lisa Lane
Fayetteville, Arkansas 72701
62
more new~; for the success
video games, this compa.n -
that Lighting strikes for th -
pin game, which has a lo
and dazzle as we ll as
innovative design features
programming.
PLA YFIELD: The action
level game begins on top with
entry leading down into an area
offers five spaced targets
right top, a lower right kick
for a captured ball as well as ance_.
kick-out hole for locking up a
the top center. Over at the top
a three bank of drop targets as
as another yellow target.
comes the interesting part, since
machine is basically two games
orie. The top level has its own
flippers with a middle post and a
just behind that drops the ball
to the lower level playfield. There
ramp on the left and one on the -
which also has a spinner in fro
The lower playfield has a
drop bank in the middle as well as
loop around, while the left has
three bank of drop targets and
right side has two more
targets. The bottom··,s conventi
Stern with rubber ringed posts
side posts just above the wire lanes
leading down to the flippers.
ANALYSIS: Throw in a bit
Seawitch and some other nicE
touches and Lightning does s
for Stern in a well-developed 'anc.
integrated game that's fun as well as
challenging to play. Also a part of the
package is a digital display at the
center of the field for bonus points as
well as a timer feature tied into the
game when 200,000 points or more
have been scored. There's also
bonus multiplier up to SX and an
additional playfield value multiplier
that's built up during the course o
play. The three drop target banks
are tied into sequence, similar to
Seawitch with players having to go
for the top bank first, then the
middl~, lower level bank, and finally
that left side bank for activating extra
ball possibilities that are. tied into the
center drop targets of each bank
(shades of Stars) on an alternating
basis.
Meanwhile, those yellow targets
around the field, eight in all, along
with the drop-target banks, activate
multi-ball play when they're
lit, as well as the horse-shoe for
activating the playfield multiplier
values. The interior lanes to the
flippers on the bottom as well as
those behind the top flippers light
yellow arrows and .mean bonus
multiplier when all are lit.
PLAY METER, July 1,1981

Future scanning projects are planned by the International Arcade Museum Library (IAML).