.. Tallgunner 2' features
total environment concept
Exich,:. Inc the companv which
pl(JtH'etecl the total environment
( otH l:'pt v1cleo uomt--> with its Star
Fire. introducl!s the new Tailgunner
2 \vhich offers '',1nother dimension in
c(Jtnh
nl
Toi/qunncr 2 has i:l lower. more
stw,lmlineci Cilhinet thi:ln Star Fire
Thv IH'W design has advantagl!-; of
sizl' ilml visual impact that make it
even more ildilptilhle within il
location
Pl,n;ers s1t in i:l cabinet which was
desi~ltH'd to simul,lll' the environ
nll'lll of d real fi~~h1Fr cockpit The
illusion b enhanced w!H.'tl the laser
force -;hlt'ld i-; activiJt('cl. ('mphasizing
the thn_,,,_diml!nsion<~l effects of tfw
vector sc.1n video sy·stcm.
lnstrunwntotion is simple The
plnyer usv..., o 1wwly tk>signed joy
stick which provides more accurate
control Dun\ force shwkl buttons are
pl~Ked 111 the
Mm-re...,t-; for the
com·eniL•nu' of both kft and right
h
The CH!dio !rock ncids excitement
with "realistic sounds of ships. guns.
<1ncl the bounce tone when thl-'
attdckill~l fightl!rs c-ne Sl.\/ept back into
the firing range ..
As the game hegins. the delto-
win~Jed fighters fly into tlw viewing
fi~c>\d in groups of tlm'e and head
directly towilrrls the ployer's ship
Usinu the jo~/ stick. tlw plrlyer moves
the cros...,-hrlired sight over the targets
and pushes thl' fiie button. If not cl('
stroycd, the enemy fighters wi\1 fly
over the pl<1yer's ship The game
ends whl'n ll'Il fighters hilvc passed
The shk,ld which is the ployer·s last
resort d~j
fighter b<1ck into the fmng range.
There i'>. however. n limit!?d amount
of shii::'ld energy' to LISt! bdSL'd on the
number of coins the player inserted
The coin c\ccumulator
plc1ver to huv d!l uperotur selectable
rdtion of shield time with L'ilch coin
(\ strong rvplc1';.-' incentive is the
~jr~nw 's abilitv to cornpensc1te for
plavers' skill ll'vels It is not uncom
mon for hq_sinning layers to double
their prt:>viou..., score each tillll' they
pl<1~.;. encour<1gin~l them to continul:'
Tht• high score display in the top
corner of the screen is a conslilnl yoal
for players
The rww cdhirwt for Toii!JUnnn 2
hds beu1 Jesign'--'d for ea::-,v sL'f\'ICe
ilhilit\.~ All the electronic components
c~nd ihe monitor
drawer.
UBI's .. Bronco' termed a .. workhorse'
lJnited Billic~nls Inc fel'ls it has a
"hiqh-kicker" on its hands with the
debut of Bronco. ,1 "quality pil-'CP of
equipnwnt that will (:'Cl.rn good
molll'Y' on loc<:ltion and is competi-
tivelv priced." Marty Shumsky. URI
l'M'(:utive reportl!d.
The tohle. v.:lll<-h URI feels is o
"wtJddHJrse." fl'
belli rL'leasl:' Tlli:'CilrtlliSm made pos-
::-,ible by· new mcmubcturing tech-
niques_ "This mech
simplified so that it nov./ only has one
movinq part
This dramaticolly
reduces th(' cost of tlw tohle from the
fi-Ktmy." Shumsky' sc~id.
RL'dUc1...'d service calls are yet
another bonus. the lJRI executivl:'
ohsl!n.-·l-'d Tlw tabll:' Wds designed for
side door service. where a drawer is
removed ancl replaced with another
Wear dnd tear, therefor!.'. has been
reducer!
The unit is available v . .'ith l'ither a
drop chute. allowing 2:)-cent or
50-cent pricing. or a push chute.
which ccm be priced ell 2!1-cent.
:trl-cent. or :10-cent pldv
Sizes arl' c~vailable in six. SL'Ven. or
eight
foot
configurillions
The
cabinet. v,'hich comes in "gunstock
walnut" color. is finished in Micatex.
Other fe{lfures include a large.
locked coin box: mica lomini-lted top
rdil frame: cue ball lock: liv'-' cushion
roils: a recess('d roin door:
which return-; to the shooter's L'nd:
cdst metal corners: and sll'el legs (\
home model ol<>n is <1vailob\e from
URI
78
PLAY METER,
March, 1980