International Arcade Museum Library

***** DEVELOPMENT & TESTING SITE (development) *****

Play Meter

Issue: 1978 March 03 - Vol 4 Num 5 - Page 57

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Tank
versus
tank
Atari 's new Ultra Tank , a one -
player or two -player competitive tank
game. has interesting strategy op-
tions that make the video piece
actually e ight games in one .
Larger . more maneuverable tanks
add to the realism and challenge .
The optional extended play gives
tank enthusiasts even more incentive
to play again and again .
One player can play against the
robot tank . or two can play in
head -to-head competition .
Players choose visible tanks which
will give them the opportunity to try
the game with camouflage where the
tank only appears when shells are
fired or when hit. Or the players can
choose to play with visible tanks .
Rebounding or guided missiles can
be selected for two different strategies
to hit the opponent. The rebounding
shells ricochet against barriers and
walls , and gUided missiles can be
directed with the player controls .
Ultra Tank gives a choice between
playing on an open battlefield or on a
field cluttered with barriers and
mines .
Switches on the game panel are
used to select the combination of
options the player wants . There are
up to eight tank games available on
each play of the game , or the options
can be changed during game play .
Operators can select game time at
60 . 90 , 120 , or 150 seconds per
game . Coin options include : one or
two coins per player , or one coin for
two players , or free play for display
or special needs . There is also an
optional extended play feature at 25 ,
50 , or 75 pOints as set by the
operator .
For serviceabi lity, Ultra Tank has
Atari's built-in self-test system to
check circuitry , switches and controls
with the easy access switch . It also
has a remote volume control for easy
adjustment to the location needs .
Both the self-test switch and volume
control are inside the coin door.
PLAY METER , March , 1978
Indy
raceway
Sprint 1 , a new stand -up one-
player video race game from Atari ,
has all the high -profit driving action
of Sprint 2 , but with more location
versatility . Because of its smaller
cabinet , it can fit where there is less
space available .
The fast racing action on twelve
different tracks appeals to all driving
game enthusiasts .
Two drone cars line up at the start
to challenge the player in his race
against the clock . Fast acceleration
quick response steering with skids o~
corners, and a four -speed shift
accompanied by realistic racing
sounds add to the thrills of the high
speed d riving action . The tracks
change automatically after one or
two completed laps. as selected by
the operator . with a total of twelve
challenging courses . Optional oil
slicks on the track can increase the
excitement of skids and obstacles in
the race .
Players are enticed to develop skill
on Sprint 1. Each game is new. As
they improve , the added challenge of
new tracks appearing encourages
them to try again . The operator
selected extended play self-adjusts to
the set game time (60 , 90 . 120, or
150 seconds) to offer extra time as
rewards for skill .
Atari 's unique built-in self-test
program allows for easy trouble-
shooting and pinpointing problem
areas . A single switch tests micropro-
cessor and memory circuits , player
controls and switches using video
display and audio response to
indicate problem areas .
63

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