International Arcade Museum Library

***** DEVELOPMENT & TESTING SITE (development) *****

Play Meter

Issue: 1977 March - Vol 3 Num 5 - Page 42

PDF File Only

_ne_w_eroduc ts
D's Freedom Times Two
Announcing delivery recently of
Freedom, Bally's new four-player
flipper game, Paul Calamari, sales
manager for Bally emphasized the
new 10-segment " wheel" built into
the playfield.
"The arrow light on the wheel,"
Calamari explained, " advances one
segment each time the ball in play
contacts any 10-point skill objective;
it advances four segments when the
ball contacts the rollover button in
the center of the wheel. The
segment on which the arrow light
stops at any moment of play
indicates the scoring advantage the
player may gain by shooting his ball
into either of two kickout holes or
across either the left or right lane
rollover.
" Potential values on the wheel
are: two which advance the bonus
three steps or 3,000 points; two
which double the bonus; one which
lights spinner lights to boost the
score value of the spinner gate; two
which qualify for a 5,000 score; and
three which qualify for 500 points.
"The skill trick is to contact one of
the four wheel-value skill objectives
while the arrow is on a desired
segment, " Calamari said .
" Another popular and past
proved feature of Freedom is the
battery of five drop targets, which
advance bonus and are also keys to
both extra balls and specials. And
once special is lit, the special
remains lit until the ball enters the
outhole . This gives players a chance
to score several specials with each
ball shot .
" U . S . Bicentennial art in the
backglass and playfield adds color-
ful eye-appeal. But the tricky,
tantalizing play-appeal is the factor
that will keep players coming back
and keep Freedom busy on location
month after month ," Calamari
concluded .
280Zzzap
Zzzap: You're Driving
Midway has announced the
introduction of its new three -
dimensional driving game, 280Z -
zzap . The object of the new
video is to drive as fast as
possible while staying on course
and avoiding collisions with the
fenceposts that line the road
through both curves and straight -
aways .
The simulated highway is
surrounded by graphics depict-
ing scenery . "This is the first
driving game made with that
actual feeling of being totally
involved, " said Larry Berke,
director of sales for Midway.
" This is because of its three -
dimensional scenery."
The cabinet for 280Zzzap mea -
sures 25 % in. wide, 31 Y2 in. deep
and 65 in . high . The proven
Midway microprocessing logic
cards make the game easy to
service .
In addition to the 23 in .
solid -state monitor and a con -
stantly changing race course,
features of the game include
extended time, high score of the
day , adjustable timer, variable
coinage and realistic accelera -
tor, engine and crash sound
effects .
Check and Mate
Midway 's new blocking game,
available in both upright and
c ocktail table models , is called
Checkmate . The object of the
one - to four -player video is to
outm aneuver one's opponents so
that they are cornered (or corner
themselves)
and
eventually
cras h .
The variable scoring for Check -
mate is a first for Midway video
games. When four players play
the game , for example, the
scoring proceeds as follows .
The first man cornered scores
ze ro points , all remaining score
one . When the second man is
cornered, the two remaining
players score another point (so
they now have two each). And
when the third man crashes, the
single remaining player receives
one more for a total of three .
An interesting operator option
of Checkmate allows the players
to start in the same positions for
all rounds of a game or to rotate
clockwise after each round until ;i
the game is completed .
This ~
rotation makes it possible for _
each player to be in a different
position for every round of a ~
==
45

Future scanning projects are planned by the International Arcade Museum Library (IAML).