New Beat _the Dealer Scoring
Beat the Dealer lights advance from 2X
to Special each time player beats the
dealer by shooting ball in Kickout Hole
when Player's Hand is equal to or above
Dealer 's Hand. Player's play strategy
is to contact targets and other skill
objectives which advance Player's
Hand, avoid ball contact with targets
which advance Dealer' s Hand.
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Beat the Dealer Specials
Ball shot in Kickout Hole with Special
lit, by beating the dealer, as described
above, sco re s Special.
Beat the Dealer Extra Balls
Ball entering out hole with Same Player
Shoots Again lit returns to shooter as
extra ball. Signal is lit by ball shot in
Kickout Hole with Extra Ball lit in Beat
the Dealer sequence described above.
Double, Triple, Quintuple Bonus
Bonus advances from 1,000 to 20,000,
is collected by ball entering out hole, and
may be doubled, tripled, multiplied by 5
if col le cted with mu ltiplier light lit.
Multipliers are the three lower values in
Beat the Dealer sequence.
Dozen Ways to Build Score
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The oµerat1on of the\e ~amf>· and
PRINTED IN U .S A
t he f ea l ures the1e111 m~y be '-ub1ect
lo v.:rnous st at e arld loc,11 l<.l ws or
reRulJ t tons. 11 is not 1ntl"nded he1e·
m to solicit the sale of such games.
'" .JllV 1u11sd1ct1on wherf'1n t he '..ame
m.w nol be lawf ully sold 01 pet.1led
GV
BALLY MANUFACTURING CORPORATION
2640 BELMONT AVENUE
CHICAGO, ILLINOIS 60618
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