Coin Slot Magazine - #074 - 1981 - April [International Arcade Museum]
PINBALL MACHINES
Continued from page 23
ded at the extreme bottom of the playfield. Two cor
responding lights were found on the backgtass which lit at
random
intervals
(called
manufacturer) upon
"mystery
intervals"
by
the
insertion of additional coins.
If a
player succeeded in getting a ball in one of these holes
when the corresponding light was on, a small number of
replays were awarded. In addition, the next letter in the
name of the game on the backglass would light up and re
main lit from game to game. When the final letter of the
name was eventually lit, a large number of replays would
be awarded and the name lights reset to a predetermined
minimum number of letters.
Another popular feature, which was added to many post
war games, was the so-called "A-B-C-D" feature. Four
standard pinball bumpers (or in a few cases, extra holes)
were added to the playfield and labeled A.B.C.and D.
These bumpers would each light when hit in sequence and
remain lit from game to game. When the D bumper was
finally hit, the next coin deposited would turn on some
special feature such as lighting all of the seven "selec
The final advance in the features of the one ball multiple
coin machine was made in the last few years of one ball
production. Many of these later games had "button
features." The first coins deposited would change the
selected number(s), increase the odds, or light the "spell
name" special pocket lights. On some of these machines
when the player got a selection he wanted to retain, he
would press a button which would mean that the selection
would not be lost by the insertion of additional coins. Coins
deposited after a button was pressed could give the player
additional "advantages" such as lighting additional selec
tions, further increasing the odds, making certain sections
of the playfield worth more (Purse scores Win odds, for ex
ample) etc. Other machines had as many as four buttons,
each button allowing the player to try to light different ad
ditional features when depositing extra coins.
The one ball multiple coin pinball machines had
reached a high degree of sophistication (especially in their
advanced electrical circuitry) by the early fifties. Then, in
1951, a new type of multiple coin pinball game came on
the scene. The development and characteristics of these
In-Line games, also known as BINGO MACHINES, will be
the subject of a future article.
tions" on the backglass. The start of the next game would
then reset all four bumpers to their unlit condition.
One of the most widely used come on features was the
so called "Feature". A hole with that label was placed at the
extreme bottom of the playfield but just slightly above the
"L" and "R" holes making it even harder to get a ball into. A
Mr. Yu
and
lighted panel on the backglass, also labeled "Feature",
would flash on and off as coins were deposited. This light
would rarely (usually once for each 400 coins deposited)
remain lit. If it did, and a player succeeded in getting his
ball into the "Feature" hole, a special payoff would be
made. There were two common types of payoffs as
Mr. Chu
sociated with the feature, "directed and "build up". If the
game was designed or set (many machines had operator
options as to which type of payoff a game would use) for a
By Dave Bassitt
"direct" payoff a large number of replays (or coins if it was
a coin payout machine) would be given. The usual
Yu-Chu jar top gumball machine is a classic machine
amounts for these payoffs were between 40 and 320 in
that dates back to 1925. Most of the Yu-Chu's are dated
multiples of forty. If the machine was set for "buildup"
right on the bottom base plate. These machines will have
payoffs the scheme was somewhat different. A feature
little feet. What makes this gumball machine unusual is if
build
the globe breaks it could be easily replaced with a Pickle
up
award
was
indicated
somewhere
on
the
backboard such as by using lighted numbers, a projected,
Jar. That's right a Pickle Jar. Many of these Yu-Chu's have
number, or, as in the later machines, a number shown in a
window much the same as the free game window in most
5 quart Pickle Jars. It is very difficult to know whether Yu-
amusement pinballs.
The globes were never round. HOWEVER, the early Yu-
Chu's had globes that looked like balloons.
This
number started
off at a
minimum value (usually 1) and would be incremented at
Chu intended to use Pickle Jars as replacement globes.
"mystery levels" as coins were deposited. The number
The Yu-Chu originated on the east coast. Specifically,
shown generally represented the feature payoff in dollars
the Yu-Chu was located at 329 Broad Street, Newark, New
which would be awarded to a player successfully landing
in the feature hole when the feature light was lit. If a player
Jersey. Sweet breath mints and gum balls were dispensed
by the Yu-Chu.
succeeded in doing this he would have to call the location
Take a very good look at the Yu-Chu in the photo. If you
owner over to the machine, show him he had made the
look closely you will see a decal showing Mr. Yu and Mr.
om
feature, and be payed off by : him directly m
in .c cash, the
u The next
m the backboard.
amount of dollars indicated
use
fro on
m
d
-
e
e reset award number
coin deposited in the
ad machine
ad would
lo value
rc the
n
to its minimum
and
whole process would be
a
.
w
Do //www
repeated.
:
Designers
http of these games incorporated these "build up"
Chu. A Chinese Decal that reads:
First Cent — 1 Ball — Pull Lever Once
Second Cent — 2 Ball — Pull Lever Twice
Third Cent — 3 Balls — Pull Lever Thrice
For 3$ (cents)—Would receive 6 balls
A very unusual machine, however, without a decal the
features, which remained "on" from game to game, to
dollar value of the machine decreases immediately.
tempt either the current player or one who just happened
to be walking by the machine. After all, the potential
If you need additional information on the Yu-Chu please
contact: One Penny Wonder, 805 Terraceview Lane,
special condition was "only a few coins away."
Plymouth, MN 55447 or call 612/473-3871.
© The International Arcade Museum
24 — THE COIN SLOT
http://www.arcade-museum.com/
APRIL 1981