Coin Slot Magazine - #035 - 1977 - December [International Arcade Museum]
Numbered symbols, but a whopping
224.8% on the odd numbered symbols.
Therefore, the player was almost assured :' -.3^*18'!^'
of losing for four consecutive plays,
and then winning two (or three) coins
on the fifth play. Getting the pointer
all the way to 10 was very difficult
to do . . . but who could leave the ma
chine with the pointer on 6 or 7?
jackpot
and
possible when
Gold
the
Award
were
The
only
high-percentage
(or
odd) symbols were on the pay line,
or two out of ten plays. You can see
the Futurity was truly a "bandit", and
a
very
clever
and
deceptive
one
at
that!
Apparently, the Futurity machine was :.;'
:;
unsuccessful with the operators.
Not
only was it an unattractive machine, but the players quickly figured
out
that some "hanky-panky"
was taking place
inside the bright
orange and blue painted monstrosity. To improve the payout odds,
and to eliminate the obvious ten-stop "bounce" of the machines,
many operators apparently
replaced
the
Futurity
mechanism with
a standard twenty-stop mechanism, attempting to salvage their in
vestment in the unpopular machine.
Today, there are some con
verted Futuritys around, and their owners do not even realize they
have been altered.
The author was in this category, having pur
chased a machine that had been converted.
Not until comparing
notes with other collectors, and realizing that something was ob
viously wrong with my machine, did I discover the true ingenious-
ness of the Futurity.
The writer's engineering background has
always reinforced a respect for the Mills
.com
m
:
u
m
use and this machine will al
m respect,
d fro d that
-
e
e
d
nloa w.arca ways hold a special place in my col
w
o
D
w
lection.
://w
p
t
t
h
Company designers, however, the Futuri
ty mechanism has substantially increased
© The International Arcade Museum
http://www.arcade-museum.com/