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DRAW BBLL
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NICKEL OR QUARTER PLAY
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AJI the flashy come-hither of the old familiar golden bells and
bright red cherries! All the excitement and suspense of three
spinning reels! Plus the new second-spin feature ... designed
to insur~ extra thrills to the player and extra profits to you!
That's Baily's new post-war console ... DRAW BELL!
Plenty of winners pop up on the first spin ; .. insuring steady
repeat play.- And every miss comes so close to a winner that
players can't resist a second spin ... which results in an extra
coin in the cash-box. For example, bars on the outside reels and
a cherry in the middle . . . who wouldn't play a seco~~ coin to
hold the bars 11nd spin the center reel again? Practically every
non-winner line-up has the "makings" of a winner, a·n d players
invariably try the second-coin-second-spin.
QUICKLY CONVERTIBLE ... PAYOUT OR REPLAY
One unit serves all types of location, because DRAW BEU. is
quickly convertible from automatic payout to replay ... and a
sensational money-maker either way. Like all post-war Bally
products, Baily's DRAW BELL features improved, simplified
mechanism ... easy access for adjustment and routine service ...
sturdy construction to live up to the long-life play appeal.
DR.AW BELL consoles on test location are out-earning all
other consoles and bells ... boosting profits in lively locations
and bringing slow spots back to life iri a hurry. Because good
news travels fast, the demand for DRAW BELL already far
exceeds production ... so order today ... now ... from your
local Bally distributor. Specify Nicke? or Quarter play.
COIN
MACHIHI
REVIEW
7
FOR
NOVIMll!R
1946