International Arcade Museum Library

***** DEVELOPMENT & TESTING SITE (development) *****

Automatic Age

Issue: 1939 April - Page 10

PDF File Only

s k il l -
tU M P CounjtsL,v (yyi^d&L
L e g a l
S k ill
G a m e
P r o v e n
P la y e r
A p p e a l
P r e c is io n
E n g in e e r e d
F o o l
P r o o f
C o in
C h u te
S iz e : 21" w id e
31" h ig h — tt deep
l i y o u w o u l d e n j o y a g o o d n i g h t 's
your
e q u ip m e n t

you
s le e p , w it h o u t w o r r y in g
s h o u ld
Present day conditions require equipment which will stay up, games
which will earn an income every week without interference.
SKILL JUMP is completely lawiul, and yet it packs such a powerful
player appeal that its earnings compare favorably with much higher
priced equipment
o p e ra te
S K IL L
about
JU M P .
SKILL JUMP commands immediate attention on every location; it is as
fascinating to watch for spectators as to play for the customer himself.
Get in on the ground floor!
Start operating SKILL JUMP. Watch your investment come back within
a few short weeks.
You will coin steady profits for many months to come.

Future scanning projects are planned by the International Arcade Museum Library (IAML).