International Arcade Museum Library

***** DEVELOPMENT & TESTING SITE (development) *****

Automatic Age

Issue: 1938 November - Page 103

PDF File Only

(Bally
35 IN.
BY
24 IN.
38 IN. HIGH
j
D I X I E
7 - C O IN R A C E - T R A C K
CONSOLE
HEAL HORSES gallop across this brilliant new console. Pick your
favorites by depositing any number of coins, 1 to 7, in the improved
Bally Coin-Head—pull the lever, and they're off!
NEW “DARK HORSE” ODDS-BOOSTER
Odds-Changer Wheel determines amount of payout on winning
horse—from 2-to-l up to 20-to-l top. But note the extra horse
in addition to the seven selectable horses. That’s the Dark Horse,
and if he comes in first and your selection comes in second, the odds
are boosted to a minimum of 6-to-l up to 50-to-l top. Location tests
prove that the Dark Horse feature is by far the most powerful play
stimulator ever built into any race-game.
IMPROVED, SIMPLIFIED MECHANISM
1 he DIXIE mechanism is a model of smooth simplicity. A new type
variator method positively eliminates any possibility of charting or
book-keeping. From coin-head to payout unit, DIXIE is built to
insure long life on location and trouble-free performance.
Order DIXIE from your jobbers today!
BALLY BELL
T W O BELLS IN ONE!
BALLY BELL has 2 coin-chutes . . . 2 complete payout units
. . . 4 jaek-pots. Operates on either one or both chutes! And,
if both chutes are played, both payouts pay!
You buy only one machine . . . but you get 2 complete hells
. . . DOUBLE EARNINGS ON YOU R INVESTMENT! You
ask the location for only a single-machine space . . . but you
actually install 2 machines!
BALLY BELL increases the return on your investment . . .
permits complete operating flexibility (CHOICE OF DOUBLE­
NICKEL. DOUBLE-QUARTER OR QUARTER-AND-NICKEL
I’LAY) . . . and provides a golden opportunity to build up
quarter patronage in your nickel spots!
Although requiring practically the same space as a single
standard hell, BALLY BELL has a “big look" which attracts
patrons like a big friendly fellow attracts friends. The smartly
streamlined front . . . with four big bulging jaek-pots . . .
creates a “ let’s play” mood. The positive “no-jump” stop wins
the player's confidence . . . and the easy-grip-easy-pull handle
insures long sessions of play without fatigue. Frequent cherry
payouts . . . and payouts on lemon combinations . . . result
in plenty <»( repeat play.
Write or IVire today for Complete details and prices!
BALLY MA N U F A C T U R I N G CO.
2 6 4 0
B E L M O N T
A V E N U E
© International Arcade Museum

C H IC A G O ,
IL L IN O IS
http://www .arcade-m useum .com /

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