International Arcade Museum Library

***** DEVELOPMENT & TESTING SITE (development) *****

Automatic Age

Issue: 1934 June - Page 13

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Players' nickels soon make dollars . . . with “ L IG H T ­
N I N G 1' Speed and Flash! . . . Now you can positively
depend upon a thunderstorm of cyclonic proportions in
BIG EARNINGS with the most marvelous game of the
age . . . L IG H T N I N G !
L IG H T N IN G has everything! . . . A uto­
matic progressive scoring. . . . Put the ball
'*■
* the 1,000-hole, then shoot another into
the Lightning hole and . . . W O W -IEI Up
Pops the 1,000-hole ball into the 2,000-hole.
Ain t dat sumpin'? Ya ain't heard nothin'
Vet! Get 3 or 4 balls in the "sewer" or Out-
Ball pocket . . . then put, maybe, your last
M
into the OUT-BALL RETURN HOLE
• * . and W H O O P E E I The Out-Ball pocket
°Pens up and you re-play your lost balls.
^he player is never beaten until the last
° all is played.
P R I C E
Your locations and players will be delightfully struck
with L IG H T N IN G . Operators, act quick as . . .
L IG H T N I N G ! Be first in your territory with a
l i g h t n i n g $$$ -maker.
Wire, write or phone. Exclusive Distributor Chicago, Illinois area
COIN
1 OR l O O
M A C -H I N £ C O R P O R A T I O N
•PluA uruui£/Ll w ith
© I n t e r n a t io n a l A r c a d e M u s e u m
G f N f ft A L
pM ti. phxrjfiti. /
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Future scanning projects are planned by the International Arcade Museum Library (IAML).