Star Tech Journal

Issue: 1996-May - Vol 18 Issue 3

May 1996
-
STAR*TECH
Journal
WILLIAMS STAR
MAKING LIFE
TREK: TNG GUN
REVITALIZE
YOUR VIDEO!
HARDER
With STAR*TECH
Journal's
ACCURACY
BVCAPCOM
Kerry Messana
Games Technician
Syracuse, New York
Todd Erickson
Summit Amusement
ST. Paul, Minnesota
SYMPTOM
UNDER COVER
At the start of each ball, if you
select the launch probe section
and if it goes to the right gun and
if the neutral zone is your target,
the gun will not fire until you're
out of line with the target. In
battle simulation, the right gun
works great on the neutral zone.
Changed CPUs, driver board,
, ,the gun & the harness to no help.
TROUBLESHOOTING
I have seen a couple of problems
in this area. The optic that "sees"
the ball ready to shoot could be
not working or intermittent. I
imagine a defective or intermit-
tent "mark" switch could do
something like that also.
NOTE
I
When checking "mark" and
"home" switches do NOT use the
switch test -they will never show
up there. Go to the individual
launcher tests and run the can-
nons back and forth.
II
One other problem I have seen
is wires getting broken either in
the cannon or in the wiring that
Wioes to the cannon from below
the playfield. The breaks are usu-
ally at the component or where
the harness passes thru the playfield.
NOTE
Does this make sense? Current
system PCBs are in a sealed plas-
tic case. But when you open the
sealed case, not only do you void
your warranty but what appears
there is nothing more than a glo-
rified Street Fighter //PCB!
30 DAYS
The boards have sockets, like
many other board sets, but if
. there should be a loose chip on
Capcom's PCBs they must be
returned to the factory because
they're sealed. Typical turn-
around times at the factory are
the better part of a month. All this
for a loose chip.
WARRANTY?
Think that's good? Now the best
part. Capcom is covering the
boards under warranty for one
year, but nobody knows about it.
Call your distributor. Most likely
he'll say the same thing mine did,
"The warranty is 90 days,
Capcom never told us any differ-
ent." Evidently no documenta-
tion was ever forwarded to the
distributor. Hmmm ...
~i l!Y:ti i Ie/:J
Journal
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STJ
OFFERS
INDEX DATABASE
CREDIT
STAR* TECH Journal is offering,
for a limited time, credit for ob-
soleted previous editions of any
Index Database program to-
ward the purchase STJ on CD-
ROM -16 years of coin-op info.
Full purchase price credit can
be applied to the purchase of
STJ on CD-ROM with the return
of the original database disks.
This offer applies to "STJ Article
Index Database" ($49 credit) &
"Coin Slots for Windows" ($98).
Send orders with credit materi-
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STAR*TEcH
Journal
May 1996
CD
. .. . .. .. . .. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .. . . .. . . . . . .. .. .. . . . . . . .
SEGA Cur THE CHEESE
How To ADJUST YOUR T1cK£T PAYOUT PERCENTAGE
Team Sega
Joe Blackwell, Eric Winston, Ted Kilpin,Jay Alfer
Sega Pinball, Melrose Park, Illinois
This is the first game in our
SEGA FAMILY FUN Series and
the response to it has been over-
whelming from both operators
and players alike.
NOTE
Software version 7.00 and higher
utilizes an Adjustable Ticket/
Point System ( 1 point = 1 ticket,
2 points= 1 ticket, etc.). Software
versions prior to this used strictly
a straight ticket value system.
Research gathered from our test
locations has shown that it is
fairly easy to achieve a
high degree of
player appeal
while maximiz-
ing the return on
your investment.
We would like to
briefly share the
most successful
methods
we
have found to ac-
complish this
goal.
CONTROL PAYOUTS FROMJ-A-C-
K-P-O-T TOILET SHOTS
By far, the biggest factor which
keeps players coming back for
more is the challenge of spelling
J-A-C-K-P-O-T through consecu-
tive shots into the toilet.
We have found that players pre-
fer that an increasing =#= of tickets
be awarded for each successive
J-A-C-K-P-O -T Letter. Our best
results have been obtained with
the following settings:
other hole besides a toilet shot
will always take away the most
recently lit letter inJ-A-C-K-P-O-
T) (Ref. Adj. 2, Jackpot Letter
Backup Limit). Using these set-
tings, the operator will be target-
ing an overall payout of 36%.
CONTROL
WITH
PAYOUTS
MR.
E.
;;R~::!~i~TIC -
Since the Mr. E.
Cheese holes are
the most frequent
playfield
holes
scored by the play-
ers, Mr. E. Cheese
should be set to an
automatic
percentaged payout.
r
J pays 5 points
A pays 10 points
C pays 15 points
K pays 20 points
P pays 25 points
0 pays 30 points
T pays 100 points (Initial Jackpot)
(Ref. Adjustments 9-14, =#= of
Points for "X")
Jackpot Letter backup limit set to
BACKUP ALL THE WAY (so
that winning points from any
Fixed payouts can be set for 1 to
10 points (Ref. Adj. 16, Ticket
Point Value), while automatic
percentaging can be set from
20% to 50%.
To continue to target an overall
payout of 36%, Mr. E. Cheese
should also be set to 3 6% (Ref.
Adj. 6, Target Point Payout Per-
centage, Default= 35%).
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