Star Tech Journal

Issue: 1996-March - Vol 18 Issue 1

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March 1996
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COMMON CENTS COIN MECHS ...
Monitor
Proble111s?
Todd Erickson
Summit Amusement
St. Paul, Minnesota
Order This Tech Pub
J\,IC:,N/TORS:
QUESTION
SYMPTOMS/SOLUTIONS
Why do we need two coin chutes
on our games?
Includes all S* TJ
monitor articles from
ANSWER
Easy, because neither side works!
1990, 1991, 1992,
1993, 1994 & 1995
01990
0 1991
01992
01993
01994
0 1995
PROBLEM
Why not have 3 - 5 chutes
on our best games like
Cruisin'. A full upright
should be able to accommo-
date 6 - 12 coin chutes. But
when a customer loses his
coin, the location will still
place your new 10 coin
chute game out of order!
$14.95
$14.95
$14 .95
$14.95
$14.95
$14.95
Save over 30% order the
0 Entire set for $59. 95
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s\t Office Box 3-51
e<:J'.fo rcl . Nl·~ oaoss:,1
1
:Jl .;;-
<:-
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.:•1111111:: . .;..:;;. . . ,,, _
, _ _ .,.~
ceived a new Mars coin mech
called Cash Flow. I dropped a
large house key in the Cash Flow
and it fell right through! Impres-
sive.
Coin jams are about a
third of our total service
calls. The day is here when
we as game operators can no
longer tolerate this incompe-
tency from our industry.
Other proper synonyms might
be ignorance or stupidity. Our
customers who lose their money
and walk away from our games
(walk-aways) is about to end.
After a little more playing with
it, I installed it on a new pinball.
The results are in: No coin jams
in a little over a year! I repeat: No
CoinJams in Over a Year!
Now, several factors determine
coin jams. First is a magnet, sec-
ond is stopping the coin for any
reason -such as a cradle, and third
is the size of the items the coin
mech can clear. Common sense tells
us that if you never stop a coin, it
can't jam. About a year ago, I re-
Would this be a good mech for a
game like Cruisin'? My distribu-
tor doesn't think so. He says
eliminating coin jams is not a fac-
tor in determining whether a
Cash Flow is worth it. Of course:
it's not him driving 50 -100 miles
on a Friday night to clear a jam.
March 1996
STAR* TECH
CD
Journal
~16l~RS t10 f-
~-· OPERATORS SHOULD DEMAND CHANGE
1
:: Si.R*TBC:H ofil::
The 1947 designed mechs should now be a thing of the past.
We need one coin mech that works properly!
~~-R '
,
•.·.,
l)iSCfllPTION OF .P RO~M
Alf previ().~$ editions of STAS.1'rTECH
Journa( V~lumes )1 •· 16 (Marc;µ 1979
Granted the Mars Cash Flow does
cost more, but it is worth it for
all your A+ games. I've ordered
them for all my Cruisin 's. They
can be ordered from Williams
Parts. Contact your Williams dis-
tributor.
What it gets down to is that if we
have a magnet, any Canadian or
iron coin will jam the mech. The
cradle stops the coin and the next
coin in causes a jam. Coin Con-
trols mechs will jam this way and
have been for years. Yet, it is the
most widely used unit.
Another alternative is the
Imonex. This mech sorts on size
only. It will eliminate 80% -90%
of the coin jams. The magnet in
them works like a Valley Pool
table ... no jams.
Some coin doors, though, must
be tweaked to use them. On old
Coin Controls doors, the back of
the entry is closed a little with a
quarter. The sizing entry on older
Bally doors must be opened a
little. Imonex will not pass paper
or wire the way the Mars Cash
Flow will, but a 90+% reduction
,-in jams for their cost is still an
., xcellent investment.
At the last Standardization Com-
mittee meeting, I proposed that
all games come with a coin mech
that doesn't stop the coin -ferrous
or not. (Remember the Mars
Cash Flow mech will pass even a
house key without jamming!)
The committee, which is made
up of mostly manufacturers,
refused to pass it. What we cur-
rently have is costing us big
money.
Februa.ryl995):have!qeen .seannec;l OI!t9
a ~ingl~ C~~ROM disc with a cust()m
Multi-Med(a Micr.1>soft WitulottJs Program
which places thousah~ of'articles•a.1;tthe
fingertip~ ofcoin•~p game techniciat>:~,
Po1N'.( ANO COCK MENUS
Select from a list of manufacturers:
Thehselectihe game or topic you want
to view~ From there, juslpQiQt andelick
~ndntlje i~~ue whf~h coptai~~ yo~r
choice througl)the pag~~ orgo directly to the
article oflnterest . '

REoulREMl:NT,S
Williams ships Europe with Mars
Cash Flow coin mechs. It is my
understanding that that you can
order your new pin games with
this mech installed. The Cash
Flow mech can be programmed
for 12 different coins. If ever the
new dollar coin comes, this will
be needed.
It's your money. Demand a
good electronic coin mech like
the Mars Cash Flow from the
manufacturer for your top games,
other games should be Imonex.
If the factories went this way, it
would eliminate multiple mechs
per game -a big savings. The 1947
designed mechs should now be
a thing of the past. We need one
coin mech that works properly!
No coin jams for a year shouldn't be totally unbelievable.
All thaes geededJs an'iBM,cotJlpatibl~
computer (386 or·t:>etter) wuHWihdows
3.1 (or lat~r) and a CD~ROMplayer.,AH
the technical ihformatiornpublfshed in
ST.fduring the pf,Jstsixte~rtyears wlJI
beVours,in secondsr
PRICE
$~88. OS funds. COO ok in USA. Priqe
includes shipping US and Canada.
Other cotmtries add $9 via ait:
NorE 'iw
Only 100 ST/on Ct>♦ROM discs were
mad~. by STAR~TECH tfpumal. The
nexffumwlU. be in March of 1997 and
W:111 be avaUabJe first to purchalS~rs of
the initi,al .d isc (at,h !lf pric;)· Once you
~re .a tegisfered'i us~r of 'B,TJ on· CD-
ROM you wlllwbe offered' future "PP-
ROM releases at 500/ooff.
MolNFo
For mcfre informatiomor to order call.,
faxt email or otherwise beam your re-
quests to ~tar Tech Journal. Inc. PO
Box 35, Medford, NJ 08055. Phone:
609/654-5544. Fax: 609/654-1441.
Email¥ startech@cyberenet.net

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