Star Tech Journal

Issue: 1993-December - Vol 15 Issue 10

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STAR*TECH Journal
December 1993
WILLIAM'S PINBALL
OPERATIONS MANuAL OVERVIEW
While setting up Indiana Jones the Pinball Adventure, I discovered that the coils would not
work and later found that Williams had added a new interlock switch that breaks the
connection to the +50v and +20v winding of the transformer secondary when
the front door is open.
This was added to meet new UL approval and to prevent the collection people
and non-technicians from causing damage.
I said to myself, "I wonder what else is new". So I picked up the manual and started reading.
The manual is basically complete -but there is room for improvement.
If you have not read your Will-
iams manual lately ... then let's
explore it together -from the
beginning.
GAME RULES AND SHOT MAPs
In the front of the manual you
will find the game's rules.
Which is nice, and explains the
rules of the game, but it would
have been nicer if it was
printed in the same format as
the rules card in the game. So
in the event that you lose or
destroy the original on the
playfield, you could make a
new one. Next are the shot
maps which explain most, if
not all, of the shots required
lt would be nice if
they would include
some diagrams
and instructions on
how to remove ev-
erything (and in
what order) down
to the playfield.
11
11
for that game. We display
these maps in our arcade to
assist our players in learning a
new machine.
R.AlsING THE PLAYFIELD
This new playfield system,
which was added a few pins
ago, is a nice feature. Incorpo-
rating a slide mechanism and
a pivot mechanism along with
safety brackets, it makes it
real easy to work on any part of
the playfield assemblies.
TEST INFORMATION
This testing system is the best
I've seen incorporating just
about every testing feature
~
m
December 1993
you could want including a
test I was not aware of:
The Flipper Coil Test.
The flipper coil test has three
modes. Repeat, Stop and Run.
Only one flipper should pulse
at a time.
The system has detected a
problem;ifmorethan
!l~p:
/j)j1•//_•
STAR*TECH Journal
plete. Showing a breakdown of
every part assembly with each
and every part number along
with a picture of the as-
sembled assembly. Other dia-
grams include the locations of
playfields parts. The Upper
Playfield Parts, 'lower
playfield parts, ramp loca-
tions, switch and
'J/\"A
JffU,U{;[!!::::,~ "'~iil-
.
pulses,
a flip-
Wi\f.arr.s £1~,.__trOfl
p e r
comes
on and
stays on-or, during the Re-
peat and Run mode, no flipper
pulses.
And if any problem is detected,
the system will place a dot af-
ter the number of credits.
ADJUSTMENTS MENU
I have found this menu to be
the most effective way to tailor
your pin to your location ( to
make the most money). Al-
though the pin will automati-
cally adjust, you are able to
adjust any feature you could
think of.
In Indiana Jones there are 34
different game feature adjust-
men ts alone. From Timed
Plunger to Outlane Ball Same
from Idol Lock or Center Drop
argets. What more could you
.rnk for.
-
p ARTS AsSEMBLIES
This section is also very com-
So many times I would strip
down a playfield and start to
rebuild, only to find I forgot
what order
th e y
came
0 f f
and I
would
end
u p
con-
stantly
replacing and removing parts
until the correct order was
achieved. Spending more time
then was needed, but ended up
with a pin that required less
maintenance in the long run.
)!
~ .. jM!£~~.!
a1
\!!11
clean, tighten, repair or re-
place parts in reverse order
from bottom to top and have a
brand new machine.
=
~,c1\flt.-
lamp locations, solenoid
and flasher locations, and
even the size and locations of
rubber rings.
THE WAY THINGS SHOULD BE
All in all, I have not found
much to complain about be-
cause this manual is very com-
plete except for one thing: For
those of us that clean and re-
build our pins from the
playfield up.
STAR*TECH Journal
Announces
Winter Direct
Mail Package
PLAYFIELDS
It would be nice if they would
include some diagrams and
instructions on how to remove
everything (and in what order)
down to the playfield.
The more complex the
playfields get, the harder it is
to reach certain parts without
removing upper playfield
parts. If there was an order to
removing parts we could start
with a basic playfield and
A planned mid-January
date has been set for a blan-
ket national mail-out to the
Coin-Op industry.
January 10th, 1994
Top products & services
will be offered in the pkg.
11,750 Companies
To include your company
or for more information
call S*TJ at 609/662-1080.
Deadline: Dec 20th, 1993

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