Star Tech Journal

Issue: 1991-September - Vol 13 Issue 7

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Prince's Corner
Donald B. Prince
D&RMusic
Bozeman, Montana
Sega's Hologram Time Traveler
A Review
SUBJECT
Sega's new hologram game is truly a step into
new territory through an old technology. Video
Laser Discs are not new, Dragon's Lair had a
videolaserdisc, butDragon'sLairwasanimated.
Sega's Time Traveler has real people, projected
on a mini stage. in the form of a hologram.
THE EFFECT
The hologram effect is produced by projecting a
video image from a 1V to a concave mirror to a
canopy (stage). that is lit by a black light.
One of the features I like is the fact you can see
the hologram from the front of the machine in
almost all directions (almost 180 degrees). This
and the stereo sound make great advertising,
attracting everyone for a closer look.
CONTROLS
The controls are standard video game controls,
a joystick and two buttons. The standard video
gaming over and under coin slots and coin
boxes. The cabinet is a two piece monster with a
big marquee sign (another good people
attractor). The cabinet is fairly large but sepa-
rates into two pieces and the marquee is remov-
able by way of four bolts.
GAME PLAY
The object of Time Traveler is to traverse time
(from the 1800's to well into the future) in search
of a mad scientist who has messed up time.
Sheriff Brown is our hero (but he needs lot's of
help) and it's his job to beat up or shoot the scum
along the way. From unruly street thugs to
arrogant cavemen.
Buv A FEATURE
The biggest advantage is the 'Time Reversal
Cube" which allows Sheriff Brown to reverse
time and try again. Time reversal cubes can be
bought along the way (good money feature). The
game costs 75 cents a game plus 25 cents for
time reversal cubes (1-4 per quarter).
(
September 1991
IN
STAR*1ECH Journal •
)
PRo's
I like the "new" technology. for the most part. I
like the whole system with a few exceptions. I like
the fact it's a system. and some of your initial
investment will be paid backed on future games
that will go into this system.
have been made to allow you to unhook the
latches (for separating the two sections) from the
service door. I took the mirror out and made two
holes in the cabinet, so I could access the latches
from the service door.
I liked the high quality components. Sony 1V
and Video Disc Play (or Pioneer Video Player). I
liked that it came wired for a Mars Bill Acceptor,
at 75 cents a game, a bill acceptor isn't a bad
idea.
I also think the system is too expensive ($6000+),
and the repairs will be expensive too. Get our
your 1V repair books, no monitor, a 1V and
Video Disc Player. The Video Disc Player will also
be expensive to repair (plus down time if your not
fixing it yours ell).
The video had good affects (ex. the Star Trek like
"beam me up" affect). This is not animated, so it's
not really in competition with other video games.
It is also eye catching and ear catching, the
stereo sound is loud and it draws you to the
game.
I also like the software accounting and system
tests. the time per game is a great software
feature to adjust your pricing and difficulty
levels.
CoN's
The biggest thing I didn't like is the slow controls,
sometimes I think the software reaction window
is too small. Most of the people who played for the
first time, only played for 50-60 seconds even if
they did the learn section first.
The big cabinet also makes it best suited for
dedicated arcades, the three pieces make it hard
to move. I also think the canopy section should
I also think the software should have had a
progressive pricing feature, 75 cents to start
then 50 or 25 cents continue.
CONCLUSION
Don't be turned off by this system, it's a good
system, it might need some improvements but I
like it. The jury is still out on the price, the
bottom line, including repair costs, will tell all on
the price and longevity of this system.
75 cents a game is okay as long as you can
recover your investment plus a good profit, so
keep an eye on the time/game. games played,
and games continued (also reversal cubes pur-
chased).

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