Star Tech Journal

Issue: 1991-April - Vol 13 Issue 2

(
STAR*1ECH Journal
,,.,
April 1991
Looking At Aerial Com.bat Sim.ulators
James Beck
Greater Southern Distributing
Atlanta, Georgia
SUBJECT
OTHER SIMULATORS
Aerial combat simulators.
In games like After Bumer and G-Locyou are the
the only good guy against thousands of bad guys
and there is never the chance to get personal
against a foe. I like the chance to out-think an
opponent and in these simulators you never get
the chance.
IN Mv OPINION
The Micro Prose F-15 game I got a chance to look
at and play with appeared to be an embedded
system based on a portable operating system
like OS-9000. Without a copy of the code I
couldn't be sure, but it sure looked like OS-9000
to me -it had all of the goodies one would expect
from such a cool system like: Multi-tasking,
Virtual drives, On-the-fly error correction and
recovery, Nice little system status displays on
power up, etc.
You're too busy worrying about the hundreds of
targets in front of you, so the guy behind you is
more of a nuisance than a challenge. I would
relish a game with a more realistic combat
atmosphere that has the full gambit of plane
controls that can be enabled or disabled by the
rn
m
[D
- . .
-::·. <-:
.·- •• .. . . - _• ·
The only draw back as I could see was my
complaint with every combat flight simulator in
this industry (and even the "home" market) was
that it has too rich a target environment. In other
words, it's you against everything else. I like the
chance to go one-on-one or at least a little more
real world realism ... so it's not you against
everything else that moves!
skill level of the player and allows a skill and
realism level accordingly.
CONCLUSION
Sure the pimple-faced kid down the block might
like to blow everything that moves off the face of
the Earth, but I like to think and enjoy my games
a little more. I don't know. It might just be me.
,,,
Willia1ns Funhouse
Plunger Proble1n
WICO CORPORATION
Erik Wittenzellner, Service Manager
Kemp Enterprises, Inc.
South Windsor, Connecticut
SUBJECT
We have six of the Funhousepinballs and as with
all new machines some minor problems appear.
This has to do with the "Eye Lids" open plunger.
PROBLEM
If you have lifted the playfield up and noticed a
small brass pin (approximately 3/16" x 1-1/4")
rolling around in the bottom, it has fallen out of
this plunger. Itisaguidepinforthis plunger that
is press fit with a small amount of sleeve re-
taining adhesive. With the combination of heat,
and the vibration of the plunger slamming up
and down, the pin falls out.
Our
Person~
Commitment
To You!
SOLUTION
Best thing to do is pull the head assembly out of
the playfield and remove the plunger. Take the
brass pin and slightly mar or crimp 1/2" of the
end with a pair of vise-grips and gently tap it
back into the plunger. File off any mushrooming
of the pin and reinstall to get a smooth operation
through the centering flange.
Nore
I thought this was an isolated problem, but as
the machines are cycled through the shop, so far
everyone has had to be repaired. Check yours!
• We believe that calling on a customer
doesn't mean dialing a phone or zapping
a fax. It means good old fashioned
face-to-face contact.
• That's why our Wico sales representative
will personally visit you. Ready to serve
your needs. Solve your problems.
And demonstrate new items.
• Our competition may try to accomplish
these tasks over the phone lines. Which
may be the reason they trail Wico by
a long distance.
TO CONTACT YOUR SALES REPRESENTATIVE
FOR USA AND CANADA
CALL 1-800-FOR-WICO
(1-800-367-9426)
HOURS: 7:00 AM to 6:30 PM CENTRAL STANDARD TIME

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