Star Tech Journal

Issue: 1989-July - Vol 11 Issue 5

AMOA STANDARDS COMPLIANCE CHECKLIST
,._~
Pass
0
CASH DOOR LOCKS
Fail
0
N/A
LOCK CAIIS
Fail
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
DIP SWITCH SETTINGS
A chart should be provided with the equip-
mentor kit, or indicated with self-explana-
tlon in the software.
Standard 7 /8" barrel.
0
0
0
0
0
0
Option included with switch setting prop-
erly marked.
0
0
0
Meters or taps provided for operator in-
stallation of meters.
0
0
0
Maintained for a period of 5 years on
dedicated pieces and 3 years on kits.
0
0
0
JAMMA plug and wiring configuration.
0
0
0
All games should have settings allowing
one or more of the coin acceptors to be set
for accepting a dollar coin.
Straight 1-1/ 4 inch with a double D hole.
FREE PLAY SETTING
POWER SWITCH
Located on the upper left-hand section of
the cabinet.
IIECBANICAL METERS
ELECTROIHC SOUIID
Volume ·control located inside the front
door, easily accessible & marked.
CUSTOII PARTS (MANUFACTURER)
COl1' IIECBA1'1SIIS
Accept Canadian coins or adequately re-
Ject them so as not to cause coin Jams.
EDGE C01'1'ECTOR
COl1' IIECB IIOUIITS
N/A
Pass
Quick release for easy removal.
DOLLAR COl1' OPTI01'
BOOKKEEP11'0 PROCEDURE (P11'BALL)
First three pinball bookkeeping functions
in order as follows:
1. Total coin meter,
2. Percentage of replays
3. Play time one ball game
....-..,,
CABl1'ET CONSTRUCTI01' IIATERIAI,B
0
RANDO RIPS
0
0
Adequate for easy loading of the game onto
a two-wheel dolly.
LEO LEVELERS
POWER SUPPLY COIINECTORS
0
0
0
0
0
0
0
0
Mounted to the equipment using metal
plates or other similar support to avoid
accidental removal during moving.
LIQUID SPILL SHIELDS
Vents should properly channel liquid away
from components.
READER LIGHTS
F1uorescent lamps should be 18 inch, 15
watt. Miniature lights should be a single
contact 13V bayonet base or 6.3V bayonet
or wedge base.
ACTI01' BUTT01'S
Coin doors, cashboxdoors, and front panels
designed to prevent collapse from reason-
able blows· and kicks to the front side.
All standard DC switching supplies should
have two separate standard snap and lock
connectors. (molex connector or equiv.)
1. Output connector will be 3x3 nine pin
snap and lock (keyed): Pins 1, 2, and 3 are
+5 volts: Pins 4, 5, and 6 are ground: Pin
7 is -5 volts: Pin 8 is + 12 volts: Pin 9 spare.
2. AC input connector will be 3 pin snap
and lock (keyed) Pin 1-Llne: Pin 2-ground:
Pin 3-Neutral.
PRICE OPTI01'S
0
0
0
0
0
0
0
0
0
0
0
0
Including fire, start and play action should
mount in a 1.187 inch diameter hole.
JOYSTICKS
Mounted on centers 3.0"h x 2.6"v with
mounting hole 1. 75" diameter.
SERIAL 1'UIIBER
Games should include following options:
1. Initial game of 50 cents per player with
an adjustable limit of additional continu-
ations for each player set for 25 cents.
2. Initial game for first player is 50 cents
with additional players able to play for 25
cents each. Continuation for any player
would be 25 cents with an adj limit.
3. For multiple player games, initial game
is 50 cents for either 1 or 2 player game.
Continuations for any of the players would
be set at 25 cents with an adjustable limit.
Located on the outside highest permanent
vertical rear panel. Permanently affixed to
the equipment.
---.,
FCC REQUIREIIE1'TS
All machines shipped within the United
States should comply with FCC Rules and
Regulations, Volume 2, Part 15, subpartJ.
Volume 2, part 2, subparts I & J.
Fonn AMOACK0 1 6/89 STAR*TECH Journal, PO Box 1065, Merchantville, NJ 08109
COIN MECHS SURVEY
Recently, MicroProse conducted a survey on STARnECH Journal's Electronic Bulletin
Board (BBS). While their aim was to identify the best components available to use in their
new game system, valuable feedback was gained for all. The subject of this article is Coin
Mechs: 1. Who makes the best coin mech? 2. Do you prefer plastic or metal coin mechs?
REPLIES
"Coin Mechanisms Inc. Metal. Plastic won't
reject Canadian coins."
:------~-:
\
"I like the plastic, precisely because it takes
a Canadian. It saves me the hassle of having
to run a service call 60 miles away to unjam
a stuck Canadian quarter. I'd rather lose the
quarter, than the time and labor to run the
service call."
CJ + \·--:
\ _ _ _ /
"I agree, plastic acceptors are the best; but
what's this about them accepting Canadian
Quarters? Coin Co. coin acceptors company
has been making a plastic mech that is
standard in most equipment (Atari and Taito
anyway) for the last five or ten years that is
U .S./Canadian selectable. Instead of having
that big catch-all magnet it has a little bar
magnet and steel pivot point."
/
/
SQUEEZE
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/
{/
: *<- /
:--------------#
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:-------------------:
CLEAN ONLY WITH
HOT SOAPY WATER
________ _
Ca
: _ \ \
CLOSED VIEW
_/
:
\
[]
\
+
:CJ
*
\/
---\
/--\ "\
\
I I
\--I
\--:
___ /
·,
:--------;
: \
:-------------------
CLEAN ONLY WITH
( a.
: \
HOT SOAPY WATER I
'-~--------:
OPEN VIEW
"ACCEPT U.S. QUARTERS ONLY"
SETTING
:-------:
f
\

f
[J
\
"When the bar magnet (denoted ==== on the
2nd & 3rd diagrams) is against the pivot
point (denoted {} ) Canadian Quarters are
deflected off their normal path and into the
coin return without jamming. When you
slide it away from the pivot point it accepts
U.S. and Canadian Quarters."
*
I TCJ OPEN
I
I\
"Nah, plastic mechs are much more reliable
and so what if they accept Canadian quar-
ters. I'd rather they do that instead of jam-
ming on the magnet. I like the Coin Controls
doors because they don't bounce, but I've
had quite a few log-jammed quarters stuck
in the mechs. I don't know who makes the
best door these days."
__ _; :cJ:
: \/
__
:
/
: []
#
*
\/
---\
/--\ \
+ \--:
___
/
\
I
I
\--I
{}
--------:
*
#
:-------------------:
\
(a
\
_\
CLEAN ONLY WITH
HOT SOAPY WATER :
________ _
OPEN VIEW
"ACCEPT U.S. AND CANADIAN QUARTERS"
SETTING

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