Star Tech Journal

Issue: 1989-April - Vol 11 Issue 2

~
umn will show that switch, along with the
switch on the Column that it is shorted to, on
the Row of the switch you are closing.
shorted together, switch-test will show the
switch that is at the intersection of the Row
and Column as being closed, even though it
is not closed. All other switches on all Rows
and Columns will function correctly.
Example: Columns 2 and 5 are shorted
together at an unknown point. Closing
switch 14 (which is on Column 2) will show
switches 14 and 38 (which is on Column 5).
Example: Column 2 and Row 7 wires are
shorted to each other. Switch 15 will show as
being closed even though it is not closed.
Remember, switch 15 is NOT causing the
problem.
Case 5: Row Wires Shorted Together
When two Row wires are shorted together
and no switches are closed, switch-test
shows no closed switches.
Case 7: Open Diode on Switch
An open diode on a switch will cause only
that one switch to be ignored.
With two Row wires are shorted together,
pressing any switch on either Row will show
that switch along with the switch on the Row
that it is shorted to on the Column of the
switch you are closing.
Case 8: Shorted Diode on Switch
A shorted diode on a switch will show no
problem when just that switch is closed.
However, closing the switch with the shorted
diode along with other switches in that Row
and switches in another Column may,
(depending on which switches are simulta-
neously being closed) result in additional
false switch readings in switch-test. (Can
you say that three times at 5 MHz with no
wait states?)
Example: Rows 3 and 7 are shorted together.
~ Closing switch number 35 will show both 35
(which is on Column 5) and 39 (which is on
Column 5).
Case 6: Column & Row Wire Shorted Together
When a Column wire and a Row wire are
044
3
GRN-ORN
1J8-3
Ball Trough #1
(Lower Right)
1J8-1
Playfield
Tilt
Plumb Bob
Tilt
2
3
4
5
6
7
Ball Roll
Tilt
WHT-
ORN
1J10-7
Credit
Button
WHT-
YEL
1J10-6
Right
Coin
Chute
WHT•
GRN
1J10-5
WHT•
BLU
1J10-3
Center
Coin
Chute
WHT-
VIO
1J10-2
Slam
Tilt
10
2
3
Left
Coin
Chute
Shooter Lane
4
12
5
Left Return
Lane
13
Not
Used
6
Right Return
Lane 14
Vortex
20K
Right OuUane
Vortex
100K
7
8
20
16
Vortex
SK
(Exit)
Used
27
Visor Target 1
(Left)
33
Right 5-Bank
34
Right 5-Bank
(Center)
35
Right 5-Bank
Not
Used 41
Not
Used 42
Not
Used 43
Ramp Down
36
Visor Target 2
Right 5-Bank
(Bottom)
37
Score Energy
Single Eject
Visor Closed
21
22
Visor Target 3
(Center)
30
VISOr Target 4
24
Right 5-Bank
(Top)
28
29
23
15
Outhole
26
Not
19
11
Left Outlane
Right Eject
18
Advance
Planet
Right Lane
Change
High-Score
Reset
1J10-1
Ball Trough #2
(Center)
Left Lane
Change
25
17
9
1
1J10-9
WHT-
RED
1J10-8
Left Eject
31
Visor Target 5
(Right)
32
44
45
38
Exit Ramp
46
Visor Open
39
EnlerAamp
40
Left Drop Target
(Upper)
49
Left Drop Target
(Mid)
50
Left Drop Target
(Lower)
51
Top Jet
Bumper
52
Bottom Jet
Bumper
53
Left Sling
54
Right Sling
55
47
Left Jet
Bumper
10 Point
48
Not
56
10 Point
Not
Used 61
Dynan10 Cabinet Ground Noise
Ken Williams
Dynamo Corporation
Richland Hills, Texas
PROBLEM
Let's talk about the noise you are experienc-
ing in your Dynamo cabinets with Wells-
Gardner monitors. The basic problem oc-
curs when you attach a field ground wire to
the frame. Aground loop is created and the
little lost electrons have to make a trip
through the ion guns to see if that's the way
home. Unfortunately, they are a bunch of
litter bugs and leave trash on your screen!
SOLUTION
If you have a Dynamo cabinet with a Wells-
PREFERENCES
I leave the choice to you. Both are safe and
both are effective. My personal choice is to
install the jumper on the power supply. We
will be doing this on all of our universal
cabinets and some dedicated pieces (subject
to customer approval) as of Feb 25, 1989.
Don't hesitate to direct your technical ques-
tions to Ken Williams at Dynamo Corp.
Phone number 800/527-6054 or to Harry
McComb at Wells-Gardner 312/252-8220.
"Power Up" Your
Gardner monitor in an HS-1 through 7 or a
dedicated piece, it is okay to disconnect the
field ground wire from the frame. The reason
it is okay is because every piece of that
monitor is grounded through its signal
ground pin. The frame, the static braid, and
the neck Pcb. Everything.
Doug Hutton
EBSGames
Poway, California
ALTERNATE METHOD
SUBJECT
Another way to solve this problem (which, by
the way, varies from game to game) is to put
a jumper wire from field ground to logic
ground on the power supply. This provides a
more attractive (shorter) way for this current
to get back to earth.
Do you know how to "Power Up" your
Romstar Bubble Bobble? There exists a joys-
tick routine, which when entered by the
player, changes the play of the game.
The basic problem is that the over grounding
is causing a loop to form inside the monitor
from earth ground to logic ground. By put-
ting the jumper on the power supply, you
create a shorter path Ueast resistance) for
the current to travel. Removing the ground
strap from your monitor, you break that
circuit and leave only the path thru the guns
-which leaves its distinctive "foot print."
Bubble Bobble
PROCEDURE
The trick is that you must input the se-
quence during the attract mode when the
large BUBBLE BOBBLE is on the screen and
it must be done with an even rhythm or
nothing will happen. When you do it right,
the word POWER UP appears in the lower
left-hand corner of the screen. Then deposit~
your coin and start the game and Bub and
Bob will move and blow bubbles very
quickly.

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