Star Tech Journal

Issue: 1988-August - Vol 10 Issue 6

The Parallel PCB Issue
Bill Johnston
Johnston's General Store
Buffalo, New York
MONEY TALKS ...
WHAT'S A PARALLEL?
A parallel is an original Printed Circuit
Board (PCB) which arrives in the U.S.A. from
other than the usual licensee channels, for
example: Technos created Double Dragon.
Tai to Japan licensed Double Dragon and
sold it worldwide.
In the U.S.A., Taito America distributed
Double Dragon as a new dedicated upright.
In the U.S.A., operators who didn't like the
big price on Double Dragon bought PCB's
that were imported from Japanese operators
who were done with them, saving the cost of
dedicated game, and building their own
Double Dragons. Taito America bitched to
AAMA (American Amusement Manufactur-
ers Association), AAMA bitched and barked
and busted operators for unauthorized
boards.
Any of you guys who believe in parallels, put
your money where your mouth is at $10 per
game. I did it. Send your bucks to: Bill
Beckham: Aoet/Red Baron at 6540-A West
Central Ave., Toledo, Ohio 43617.
If you're shy, anonymous contributions are
accepted. I'm a small op, and I'm in for 94
games on route at$940.00. Act now for what
you believe in -it feels great, and I know Bill
Beckham will sleep better when the legal
fees are paid and this issue gets decided
once and for all.
e;
Until Bill Beckham came and saved us, that
is. Court case follows in August, so stay
tuned!
TAITO PRIVATE INVESTIGATOR
GRILLS BILL FOR 3-1 /2 HOURS!
But it was ok, as I'm a witness in the Beck-
ham case, standing by to do the Alexandria,
Virginia gig in the Beckham vs Taito/AAMA
case. I did a pre-trial interview willingly for
the Tai to contracted dick, hoping that Taito
will make a last-minute agreement with
Beckham to make the judge's decision eas-
a ier, faster, and less expensive for both sides.
• we'll cross our fingers. Trial scheduled for
the week of August 8.
One Parallel PCB
Drawback
Evan Wessel
Mercury Amusement
Haverford, Pennsylvania
One definite drawback to parallel boards
that is rarely mentioned is software revision.
A parallel board is almost always an early
revision of the game software and may earn
quite a bit less due to incorrect difficulty
levels or errors in the program.
By the time a game gets to the states, the
software has been fine-tuned for American
players. This should always be considered
when weighing the differences.
(
STAR*TECH Journal
16
August 1988
)
AMOA Industry Standardization
The Industry Standardization Committee has proposed, and the AMOA Board of Di-
rectors has approved the following standards for parts and components for the
Coin-Operated Amusement Industry. This list shall be maintained by the AMOA
office and will continue to grow as new standards are researched, scrutinized, and
approved by the AMOA Board of Directors:
1. All coin door lock and cash door locks
shall be a standard 7 / 8" barrel. Lock cams
shall be straight 1-1 / 4" with a double D hole.
4/86 Revised 5/87
2. All games shall have a power switch
located on the upper left hand section of the
cabinet, except when prohibitive by regula-
tory requirements. 4/86 Revised 11 /5/86
3. All games using electronic sound shall
have a volume control located inside the
front door easily accessible. or prominently
marked. 4/86 Revised 11 /5/86
4. All games and coin mechanisms shall
accept Canadian coins or adequately reject
them so as not to cause coin jams. Coin
mechs shall be mounted in machines with a
quick release for easy removal. 4 I 86 Revised
5/87
5. All pinballs should utilize the standard-
ized bookkeeping procedure with the same
sequence of functions enabling owner/ op-
erator to easy access and recall of the format
for calling up pinball bookkeeping. The first
three pinball bookkeeping functions shall be
in order as follows: 4/86 Revised 5/87
1. Total coin meter
(resetable/ accumulative)
2. Percentage of replays
3. Play time one ball game
6. All games shall have a handle or handgrip
adequate for easy loading of the game onto a
two-wheel dolly. 11 I 86
7. All games utilizing leg levelers shall have
the levels mounted to the equipment usin.
metal plates or other similar support so to
support the leveler and prevent its acciden-
tal removal during moving. 11/86
8. All monitors, PC boards, and power sup-
plies shall be located or shielded to protect
from liquid spills in vents or holes located
above the components. Shields should prop-
erly channel liquid away from components.
11/86
9. Fluorescent video game header lights
should be an 18 inch, 15 watt. Miniature
lights shall be, whenever possible, a single
contact 13v bayonet base or 6.3v bayonet or
wedge base. 5/87
10. Action buttons, including fire, start, and
playing action shall mount in a 1.187 inch
diameter hole. 5 / 87
11. Joystick shall have mounting dimen-
sions as indicated on separate directive. 5/
87

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