Star Tech Journal

Issue: 1986-March - Vol 8 Issue 1

SIAR1f IECHJOURNAL
THE TECHNICAL MONTHLY FOR THE AMUSEMENTS INDUSTRY
VOLUME 8, NUMBER 1
MARCH 1986
Data Fast RDG KIM; Operator Options
By Data East Service Departrrent
San Jose, CA
The RING KING Operation & Service manual
(PN 780-0026-00) has an error in the
Operator Selectable Options on page 3. The
options are all listed correctly, but the
switch keys on Dip switch 1 and 2 are
listed in inverse order. The correct
option tables are listed below.
DIP SWITCH 1
None
70,000
100,000
150,000
#2
off
on
off
on
Sound
No Sound
#3
off
on
Difficulty
Easy
Level
Normal
1 Plyr
Difficult
Very Hard
#5
off
off
on
on
Replay
Attract
Mode
#1
off
off
on
on
#4
off
on
off
on
DIP SWITCH 2
1
1
1
2
Coin/1
Coin/2
Coin/3
Coin/1
Credit
Credit
Credit
Credit
#2
off
off
on
on
#1
off
on
off
on
1
1
1
2
Coin/1
Coin/2
Coin/3
Coin/1
Credit
Credit
Credit
Credit
#4
off
off
on
on
#3
off
on
off
on
Difficulty
Easy
Level
Normal
Plyr vs Plyr Difficult
Very Hard
#6
off
on
off
on
#5
off
off
on
on
Bo_xing
Match
#7
off
on
Mode
2 Win, End
1 Win, End
Garre Mode
Stop Mode
#8
off
on
--- -------
Cabinet
Style
Table ·' ' •'•
Uptight
-------------------
Mode ,
Game Mode
Diagnpstic Mode
#6
off
on
#8.
off
on
STAR*TECH JOURNAL, March 1986, Volume 8,
Number 1. Copyright (c) 1986 by Star*Tech
Journal, Inc. All rights reserved. Address
inquiries to: POB 1065, Merchantville, NJ
08109.
Phone: 609/662-1080.
ames Calera: Publisher/Editor.
STAR*TECH JOURNAL (ISSN 0739-1048] is
published monthly during the first week of
the
month via First Class Mail in North
America, via Air Mail elsewhere.
Subscription rates: USA $56, Canada/Mexico
$63 ($US], Other countries $98 ($US].
March 1986 [2)
STAR*TECH Journal
Figure (1) shows the noise on the hit line
(blue wire) that results from noise on the
5 volt power line (yellow wire). This
noise is present without p:>inting the gun
towards the screen, and should be a steady
5 volts.
Nintendo DlJA4/0NI-SYS'IEM Gm Ganes
By Nintendo Service Department
Redrrond' WA
The factory has been made aware that there
is a problem with noise on the 5 volt line
that powers the gun. Generally this
problem has only shown up in the cocktail
tables, although it is p:>ssible that this
problem could surface in an upright model.
Figure (2) shows how the signal on the hit
line (blue wire) should look when the gun
is p:>inted toward the screen. To achieve
this clean signal and a steady 5 volt
signal when gun is not p:>inted towards the
screen, please add the modification to the
15 Pin Gun Harness shown in Figure (3) and
as described below.
The result of this noise on the p:>wer line
shows up in various forms as listed below:
1) Screen not flashing (white square) when
trigger is pulled.
2) During game play, hits are registered
on targets not being aimed at.
3) Game may be started without pointing
gun at screen.
Connect (+) side of lOOOuf capacitor to
yellow power wire. Connect the (-) side to
the green p:>wer ground wire. Also, from
the (-) side of the cap, run a piece of
wire about 18 inches in length with a ring
terminal on the end. This should be
attached to one of the carriage bolts that
holds the cable clanp to the control panel
as shown in Figure (4).
To remedy this problem, a lOOOuf capacitor
has been added to the 5 volt jumper
harness to reduce p:>wer supply noise, as
shown in the accompanying figures.
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Figure (1)
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Figure (2)
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WHIT!
BLUE
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MAIN HARNESS
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062 GUN ASS'Y
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MODIFICATION
Figure (3)
HOLSTER
Figure (4)

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