Star Tech Journal

Issue: 1986-December - Vol 8 Issue 10

STAR*TECH Journal
.
986 AMOA Expo
Some facts, figures and backround notes on
the "Grandaddy" of the Trade Sh<~lS.
l1:>re than 7,000 owners, distributors and
manufacturers of ooin-operated games,
music & vending equipnent were expected to
attend the Expo '86 held at Chicago's
Hyatt Regency during November 6-8.
over 166 exhibiting companies purchased
more than 438 booths to display their
wares covering 59,225 square feet on two
levels. 'Ihe products on display included:
Pinball games, jukeooxes, video jukeooxes,
video games, p:)01 tables, electronic
darts, pay telephones, cigarette vending
and other ooin-operated equipnent.
'Ihe 1987 Af.OA Expo will again be held at
the Hyatt Regency in 01.icago during
November 5-7.
'Ihe Amusement
&
Music Operators
tassociation was founded in 1948 as the
'W.usic Operators Association. In 1976, its
name was changed to better reflect the
activities of its members.
Af.OA' s largest Expo was held in 1982, at
the height of the videogame craze. 'Ihat
exhibition attracted over 13,000 industry
professionals.
'Ihere were an estimated 6,000 coin-op
owners in the USA in 1985 -down frcm an
estimated 9,000 in 1984.
In 1985, there were an estinated 1.5
million ooin-op games on location.
Total gross revenues frcm amuserrent
machines in 1985 were estimated at $4.5
billion.
1985, the average ooin-op owner
serviced 48 locations -up from 42 in 1984.
Also in 1985, the average ooin-op owner
serviced 250 units -up from 184 in 1984.
In
urphy's Law #810
IULE FOR PRECISION:
Measure with a micrcmeter.
Mark with chalk.
Cut with an axe.
December 1986
[5)
CRANES: BIG CHOICE California
Version Mod
By Frank "The Crank" Seninsky
Alpha-Qrega Amuserrents & Sales
Edison, New Jersey
'Ihere are several areas in the US where a
certain type of crane, commonly called the
"California Crane", has been approved by
licensing authorities as a "skill
machine". In rey opinion, it technically
doesn't matter if a joystick or buttons
are used, as long as the player can make
the claw rove in either the forward and/or
across directions several tines (stopping
and starting repeatedly), before opting to
press the claw drop button. Note that sorre
authorities "perceive" a joystick to be
rore skillful than buttons, which perform
the exact same functions. It may not pay
to "press" this issue in sorre cases.
Some locals also require the 100% of the
prize display area be accessible by the
claw. To comply, add plexiglass dividers
to separate off the inch or two of width
areas that the claw doesn't reach
properly. This is a lot cheaper than
extending the claw carriage rods or
purchasing a new crane.
For those operators who purchased two
button BIG OIOICE cranes, there is a very
simple :rrodification that you can do
yourself, to change your crane technically
into a "california version". The only
components you need are a button switch
and sorre wire. When completed, the player
will have unlimited forward and then
across chances before hitting the newly
installed claw drop button.
The existing control panel isn't wide
enough to install regular joysticks. You
can, however, order a wider panel and a
whole new microprocessor board which turns
your BIG CHOICE into the latest
"California version". My way is much
cheaper!
The figure shows a BIG CHOICE circuit
board diagram. Locate the 1N4007 diode
between the center relay and price switch
and jumper it out. This can be done by
soldering a small wire to the ends of the
diode. Next, cut and lift up the "anode"
December 1986 [BJ
STAR*TECH Journal
side of the outermost 1N4007 diode, on the
top left of the PCB. Cut a hole through
the control panel between the forward and
across buttons and install a button switch
which will become the claw drop button.
One wire from this switch goes to the
anode of the lifted diode and the other
wire is soldered to the connection where
the anode of the lifted diode originally
was attached, before it was cut. The
result is the simple "california version",
with unlimited forward tries, then
unlimited across tries, and finally the
claw drop.
'111
JumPEfl.. ou. r
?1100£
I
I
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I
I
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BIG CHOICE "California Version" Mod •••
By Lifting a diode, jumping out a diode,
and adding a claw drop button switch, your
original BIG CHOICE can become a
"California Version".
2) permit the player to alternate between A
the forward and across buttons by adding aW
diode to the "cart horre switch";
3) add two more buttons and a simple
reversing circuit so the claw can go back
and forth in either direction;
4) permit the claw to drop down only when
the claw down switch is held closed;
5) add a timer circuit to limit player
abuse.
I still feel that~ BIG CHOICE cranes
were and still are a great investrrent.
There is now available a new
microprocessor board that incorporates all
the above options and also is set for bill
acceptor and win lights direct hook-up.
All newly purchased cranes now come with
the new boards. Call our technical service
or sales deparbrents {201/287-4990) for
further details on these and other
modifications. We can modify several of
the other crane models to have them more
closely comply with your state and local -
gaming laws.
INTERNATIONAL
IMPORTERS & LIQUIDATORS
MANUFACTURERS & DISTRIBUTORS
OF BOXED COSTUME JEWELRY
Ideal For
Cranes & Redemption
Equipment
"Ask for Larry''
(305) 920-6322/44
2854-L Stirling Rd
Hollywood, FL 33020
Atari SUPER SPRINT Free Play Problem
By 'Ibdd Erickson
Surmnit Amusement
St. Paul, Minnesota
With a bit more work, you can add options
to this MOD such as:
'Ibis is a super game that will be with us
for rrany years. The game has one major
flaw, however; it can go on free-play by •
itself.
1) set the maximum number of button
presses a player may have in either the
forward or across directions by adding
capacitors to the board;
'Ibis is caused by the cash box handle
hitting the coin switch terminals.
Removing the handle or insulating the
switches will solve this problem.

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