Star Tech Journal

Issue: 1986-August - Vol 8 Issue 6

STAR*TECH Journal
Showcase Inc.Response
To Crane Article
By Ronald H. Yaffe, O. D.
Showcase Inc.
Sarasota, FL
I read with interest the article in the
June 1986 issue of STAR-kTOCH JOURNAL by
Frank Seninsky on Cranes & Rotary
Merchandisers.
Mr. Seninsky makes several statements as
to who makes the best crane with no basis
for his statements. He has conducted no
studies, no surveys, and no conparative
testing of equipnent. He just makes a
blanket biased unfactual statement.
He didn't even preface his statements that
they were solely his opinions. It is
sinply his ignorance of the crane market
that allows him to justify his poor choice
in his crane decision statements. Mr.
Seninsky does not own or operate any of
the newer Showcase cranes.
Mr. Seninsky did approach Showcase on at
least two different cx::casjons CAMOA~ 1985
and Albany, N.Y. trade show, 1986) and
offered to operate Showcase cranes if
Showcase would ship him the ganes FREE OF
OiARGE! It is quite obvious another
conpany obliged his offer. so, Mr.
Seninsky, biased and without fact, writes
an article about which crane is best.
Hardly a scientific approach. Is this fair
to the other crane manufacturers and
i.np:>rters?
Showcase, Inc. was the first plush crane
redenption manufacturer in the United
States. Showcase saw the need for a rrore
dependable, rrore innovative crane with
parts that would be readily available in
the U.S. Showcase also saw the need for a
single-player crane gane, and was the
first manufacturer of a single unit.
Showcase then applied for a patent and
developed an innovative rotating turntable
to make the gane rrore eye-apealing and to
make the gane rrore skill-oriented. There
are no dead spots in the Showcase Crane.
Every toy can be reached and picked up by
the claw. There is also nore hand-to-eye
coordination as the Showcase Crane was
developed by a licensed Optometrist with a
background in developnental skills.
August 1986 (2)
To further enhance the skill factor, the
Crane can be stopped and started again and
again, and the player controls when the
crane drops. Showcase went one step
further in the development of a total
concept. We realized that nost ganes have
a limited life expectancy (cranes will
last longer, but not forever). Showcase
then developed a concept to change the
marquees for every holiday with very
colorfully designed marquees. This is
supplemented with matching plush toys for
every holiday (bats, vanpires, punpkins
for Halloween, etc.).
When other cranes have lost their appeal,
Showcase Crane will still be going strong.
(The Betson Crane, U.A.I., Challenger,
Golden, etc. , etc. , have none of these
features). Showcase also offers an option
of winner's alert. When someone wins a
prize, lights go off and bells ring. This
is on a timer for noise control.
IEPJ.Rll\BILlTY
Mr. Seninsky states that he operates
cran~sas far as 1500 miles away with no
service problems. Come on, let's be
realistic!
Everything mechanical can and will break
down. G-d forbid you should lose one of
your Belgium-made rrotors on a gane 1500
miles away! (Do you inventory a spare gane
just for spare parts?)
One of my customers told me a horror story
of how it took him 6 weeks to get a rrotor
he had ordered for his Belgium crane and
at a cost of $150! I wonder what the down
time cost him in lost revenue?
Had he had a Showcase Crane the sane rrotor
would have been $30. Showcase uses only w.
w. Grainger rrotors, relays and switches.
There is no p-c board to worry about
either. All of this carries a 1 year
guarantee by w. w. Grainger.
The bottom line is: There is a high
grossing, dependable crane gane
manufactured in the good ole U.S.A.
Get with it Frank! 1 !
000
August 1986 ( 3)
STAR*TECH Journal
Tehkan PINBALL ACTION
Intermittent Sound
By Sam Cross
Godwin Distributing
North Little Rock, AR
The somd on this kit has a habit of
getting knocked out by the flourescent
lamp flashing or fran any of various
voltage spikes which could enter the game.
Symptoms include; sound not being enabled
until the game is turned off/on several
times to the somd disappearing at random
intervals not to retum until the game is
turned off then back on again.
'Ihe tech at Tehkan advised ne to disable
the lamp so that it won't interfere on
power-up. This seeired to cure nost of the
problem but it still happened at less
frequent intervals.
'!he solution I came up with was a result
of simplicity, as I had tried several
other arrbitious tricks which didn't work
to Rrf satisfaction.
It involves resetting the somd
microprocessor each time a coin is
inserted. '!he only sacrifice is that the
"coin registered" sound is not heard, but
this is a small sacrifice.
On the board with the large edge
connector, which is the somd board with
the amplifier on it, cut the trace on the
parts side which leads to pin 13 of C4, a
74LS32, and connect a wire from this pin
13 to the Non-Banded Side of diode D2
which is right under the large edge
connector.
This modification results in the action
that \\henever a coin is inserted, the coin
switch pulls the non-banded side of diode
D2 to ground and resets the sound
microprocessor at the beginning of every
game, ensuring sound during the game.
(Provided the somd micro is working
properly.) 'Ihe solution is crude, but
cheap and easy to perform on location.
000
Monitor Horizontal Tearing: Mod II
By Victor E. Schick
Bullseye Inc.
Madison, WI
RE: S*TJ Volume 8, #5 (July, 1986) article
on "Monitor Horizontal Tear".
On Electrohone 00-7 nonitors with
horizontal tearing, I tried this
roodification and found it to be
unsatisfatory.
I have an alternate nethod, described as
follows:
I connect 1N4748 fast-switching diodes in
both positive(+) and negative(-) sync
inputs to this nonitor in the following
fashion:
JJGI,. S-IAIC ltuPt/1
_,_,
-v
lilAID
4--1
0
I Al l4'11fi
Pas.
SYNC. 1/JPLI(
+H
+V
w
6N/J
0
0
o
0
Wl'E: Both diodes mist be installed or
·you will not get vertical stability.
I have been using this nethod for 1 year
or more with no problems.
SERVICE·NAIUAL
Instructional and reference manual
entitled ELECTRONIC GAME REPAIR covering
such subjects as: Basic Electronics,
Semiconductors, Video Game Systems,
Electronic Pinball Systems,
Troubleshooting Techniques, Tools end Test
Equipment, Schematic Reeding end more.
This B-1/2 11 x 11" manual contains 85 pages
of technical information for the servicing
of electronic amusement games and is
priced at S24.95 plus S2.5O shipping.
Distributed by STAR*TECH JOURNAL.

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