Star Tech Journal

Issue: 1982-November - Vol 4 Issue 9

18
STAR*TECH JOURNAL/NOVEMBER 1982
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FIGURE 2
The display control signals originate at the
Al control board and are wired directly to the
displays. There are 16 digit control lines and
three groups of 8 segment lines that are common
wired to three groups of displays. The common
wiring is actually a combination of cross wiring
between digits, segments, and displays.
The digit lines are always sequentially
strobed, so only one line at a time will be high.
The processor will fill each segment group with
the data or blanking information that is neces-
sary for each digit.
For instance, if there is a first and second
player up, then the "B" segment group will
always be filled with blanking information. So
when the digits are strobed for the 3rd and 4th
player, the segments will be low, and the
display will be blank. If first player only is up,
then the processor will fill the "A" group with
blanking information when the digits D7 through
D 13 are high. The microprocessor scans each
digit 61 times a second so displayed data will
look constant to the eye.
Most problems that will develop in displays
will be shared by two or more displays because
of the signal configuration. A segment-related
problem would be shared by the first and
second player displays or third and fourth
player displays. Digit problems will be shared
by player displays 1 and 3 or 2 and 4. When
checking display problems, remember that one
bad display can make others appear bad
because of the common wiring. Disconnect one
display at a time and observe what happens to
the other displays. CAUTION: Do not plug or
unplug displays with the power on. Damage to
the control board will result.
If the problem can be determined to be on
the display board itself, it may be possible to fix
the display board, saving the expense of
purchasing a whole new display.
The voltages can be easily checked on the
display board to determine what component
may be bad. The +60vdc can be checked by
placing your meter leads across the 1 rnfd filter
capacitor or across pins 9 and 10 of the
UDN6118 buffer chip. The 5vac filament
voltage can be checked on the fluorescent
display tube by placing the meter across pins 1
and 37 on the tube. The +8vdc filament offset
voltage should be checked from either one of
the pins 1 or 37 to the negative side of the 1 rnfd
capacitor or any ground. The 4-digit display
voltages are checked using the same procedures.
The display board components can be
checked individually using just a meter. All
components should have standard readings
that can be checked to verify their integrity. On
the fluorescent display tube itself, there should
be infinite continuity readings between all
segment, digit, and filament pins. Make all
measurements on the pins of the tube using the
display schematic from the game manual (see
Figure 2). Some of the pins are not connected
to anything and the digits have two pins each.
There are other minor variations between 4-
digit, 6-digit, and 7-digit tubes. There should
be continuity readings between the two filament
pins and also between the individual two digit
pins, but again, not to each other.
The two main IC chips on the board are
high voltage, Darlington output buffers,
UDN6 l l 8A. These I Cs isolate the high voltage
segment anode and digit grid lines from the low
level signal source. To check them with a
meter, first disconnect the plug from the display.
Then put your ground lead on pin 9 of the
UDN6118 chip. From pin 9 to pin 10, Vdd
source reference, there should be infinite or
very high resistance. Then checking pin 9 to all
the input pins, 1 through 8, there should be a
resistance of from 30K to 45 K ohms. From the
ground, pin 9, to the output pins, 10 through
18, there should be a high impedance reading
of from 11 OK to 130K ohms. The readings
should be the same if the meter leads are
reversed.
On the 7-digit and 4-digit display boards
there is a 7432 quad OR gate that is used to
generate the comma on the 7-digit display and
the "I" on the 4-digit display. Continuity
readings on this chip would give indications of
forward and reverse bias voltage drop. With
the ground lead on pin 7 (ground), there should
be a high resistance of impedance reading to all
pins, except to the tube connected outputs, pins
3 and 6. Placing the positive lead on pin 7 will
give readings of 25K to 30K ohms, showing
forward bias, on all pins.
The large filter capacitors on the +60vdc
input line can be checked for continuity by
placing the positive lead on the negative side of
the capacitor and the negative lead on the
positive side. There should be a reading of 25 K
to 30K ohms and infinity in the reverse direction.
Please note that all these readings may
vary, depending on the type of meter you are
using. These readings will greatly differ if you
are using an old meter or an analog meter. If
your measurement differ greatly, or if in doubt,
verify your readings by checking against a good
display.
The glass tube can also break down intern-
ally or bum out over the years. The fluorescent
display tube can be replaced, saving money
over the cost of the whole display board. First
unsolder all the display tube pins from the
display PC board. Then carefully insert a
utility knife between the PC board and the top
of the display tube. The glue should be sliced or
loosened and the pried up. Gottlieb does not
recommend prying the glass off, as the PC can
crack or the glass could shatter in your hand.
Gottlieb also recommends using some work
gloves to protect your hands in case the glass
shatters or the knife slips.
Cour11sy of Gottliob's 1lldlnical newslelte< ·on Target".
19
STAR*TECH JOURNAL/NOVEMBER 1982
SfAR1i IECH JOURNAL
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VOL. 4/#1 MARCH '82
Taito "Oix" New Rom Available • Nintendo "Donkey Koog" Cabinet
Problems • Service Notes: Atari "Centipede", Gottlieb "Black Hole",
Williams "Make Trax" Increase Appeal Using Options • Nintendo
"Donkey Kong" PCB Interchangeability • Atari "Asteroids" Display
Problem • Gottlieb Switch Arcing Modification • New System
Preview/Williams "Hypertiall" • Stern Video Power Supply Inter·
changeability • Rock·Ola 473, 474,468· 1 Credit Mod• Gremlin/
Sega's Digital Tech Test (Part 3) • Midway "Kickman" Service
Notes • Gottlieb "Haunted House" Prom ID • Overvoltage
Protection for Williams "Defender' • Atari "Centipede": Erasing
High Scores • Troubleshooting With The Logic Comparator •
Midway CRT Substitutions • Midway "Bosconian" Service Video
Tape • Service Tips: Rowe Bill Changers, Williams Flippers, Atari
Coin Doors • Midway's X·Y Monitor Troubleshooting Guide (Part 2)
VOL. 4/#2 APRIL '82
Gottlieb's New System BOA • Nintendo " Donkey Kong" Pix Flip Mod
• Taito"Qix"' Static Mod • MidwayMini " Pac-Man" Static Solution
• On The Service Trail . . Nintendo "Donkey Koog", Rowe Bill
Changers, Tommy Lttt Gates, Stem Pop Bumpers, Midway "Ms. Pac-
Man" Notes • Taito "Qix", Midway "Galaga" & "Kickman" PCB
Lock-Up Mods • Midway " Kick"f'Kickman" Notes & Modifications
• Exidy "Mouse Trap" Audio Board Modttication • Bally "Flash
Gordon" Strobe Unit Service Tip • New System Preview/GottlielJ's
"Haunted House" • NickeVDime Adjustments for Jukebox Coin
Mechs • Rowe Responds to Erickson • Atari MonitorTechTips •
Midway's X·Y Troubleshooting Guide (Part 3) • Midway "Ms. Pac·
Man: PCB Layout Difficulty Mod • Fluke's New Tester for
Troubleshooting Microprocessor-Based Games • Doing Away With
That Tired Feeling • Gremlin/Saga's Digital Tech Test (Part 4)
VOL. 4/#3 MAY '82
Field Service Tips: Williams "Hypernall" Notes, Williams PCB
Interchangeability, Atari "Centipede" Board Revisions • New Input
Protection Circuit for Wells-Gardner Color X·Y Display • Stern
"Turtles" Update Kit • Newport Joystick Replacement Solution •
On The Service Trail . . . ADE '82 Shoe Report Williams "Hypernalr'
Location Notes, Williams "Hypernalr' Handles, Response to Rowe
Letter • Williams "Hypernall" Ball Lttt Motor Kit and control Panel
Alignment • Annual Technicians Convention • Gottlieb Transistor
aro Diode SubstiMion Guide • Midway'sX·YMonitorTrotilleshooting
Tips (Continued) • Exidy "Mouse Trap" Joystick Modttication •
Additional Manufacturer Customer Service Numbers • New System
Preview/Stem's "Frenzy" • Atari "Centipede", "Asteroids" Tech Tips
• Interchangeability of PhoooVolumeControls • Gottlieb "System
80" Prom List • Taito "Alpine Ski" Joystick Modification • Coin
Door Maintenance: Metal/ Plastic Coin Acceptors • lnOuizltive
System Preview/Bally/Midway's "Tron" • Tilt • Atari's "Dig Dug"
Credit Accumulation/Temporary Fix • Pace's New Catalog of
Equipment • Midway's Color TV Monitor Repair (Part 3) • Gottlieb
System 80 Controlled Lamp CKT Troubleshooting • lnQuizltive
VOL. 4/#4 JUNE '82
Gottlieb "Haunted House" Up Kicker Burnout Solution • Bally
"Rapid Fire" Computer Volume Control • Exidy "Mouse Trap"
Enhancement Kit • Midway " Ms. Pac-Man" and "Galaga" Wavy
Videc Mod • Nintendo "Donkey Kong" Static Problems • Gremlin/
Sega "Zaxxon" Joystick Handle Precaution • Gremlin/Sega
"Eliminator" Service Notes; Fuse Change, X·Y Timing PCB Mod,
Freeze Up Mod • Midway's Color TV Monitor Repair (Part 1) • New
System Preview/Atari's "Dig Dug" • Atari Introduces the "Pat
9000" Test Station • Pace's Micro PortableSoideringandOesoklering
System • Taito "Grand Champion" Coin and Reset Mods • Midway
"Galaga" Lock-Up Mod • Venture Line "Looping" Loss of Audio
Solution; Eprom Exchange, Power Supply Mod • Bright Stars New
Product Line • Deco " Lock'N' Chase/Cassette System Notes • On
The Service Trail. .. Pinball Suggestion, Lock Gripe, Gremlin Report •
lnOuizltive • Gottlieb Coil Chart
VOL. 4/#7 SEPTEMBER '82
Service Tips: Seeburg Phones, Atari "Tempest", Nintendo "Donkey
Kong" • Exidy "Victory'' to "Victor Banana" Modification Kit • Atari
"Dig Dug" Credit Mod • Data East Monitor Spark Gap Cleaning,
Monitor Grounding Kits • Gremlin/Sega G08·003 Color X·Y
MonitorNoltage Analysis • Gottlieb System 80 Troubleshooting:
Game Operation, Switch Matrix • Rock-Ola Pricing Conversion •
New System Preview/Atari's "Kangaroo" • Nintendo "Donkey
Kong"/Adding a Slam Switch • On The Service Trail
Gremlin/Sega "Zaxxon" Joystick, Wieo Contact Sets, Atari Mailing
List Nintendo "Donkey Kong", Anti-Straw Mod, Free Games? •
Taito Service Tips: "Grand Champion" Lock-Up, " Kram" High Score
ROM Revision, "Electrie Yo Yo" ROM Revision, "Qix", "Alpine Ski",
"Wild Western", "Kram" and "Electric Yo Yo" Power Supply Mod
• Saga's New Customer Serviee Numbers • Atari ColorRasterscan
Monitors/Troubleshooting Guide • Bally/ Midway External Videc
Game Monitor • Gremlin/Sega "Turbo" Notes: Steering Board
Modttieation, Typo Errors in Mini Owners Manual • A.P.E. Introduces
Line ct Desoldering Systems and Circuit Track Repair Kits •
lnQuizltive • Electronic Technicians Association Elects Officers
VOL. 4/#5 JULY '82
Atari "Centipede" & Gottlieb "Haunted House" Service Tips • Stern
"Amidar', "Scramble", "Super Cobra", lntermittents • Midway
Service Bulletins: "Pac-Man", "Galaga", "Kick-Man", "Bosconian",
"Rally-X", "Ms. Pac-Man", "Robby Roto", "Tron" • On The Service
Trail . .. Control Panels, Video Game Adjustments • Service Tips:
Stern Flipper Assy's, Williams PS Connector, Stereo vs. Mono •
Pace's Fused Eyeletting System • Exidy "Mouse Trap" Stand-Off
Modttication • Gremlin/Saga ''Turbo" Modttications • Midway
"Pac-Man" Troubleshooting Steps • New System Preview/Gottlieb's
"Caveman" • Williams "Rollotron 2084" Game Adjustments •
Wells-Gardner Color X·Y Display Tech Tip • Midway's Color TV
Monitor Repair (Part 2) • Atari "Dill-Dug" Statie Mod • Williams
"Hyperball" Rev 4 Program/Function Settings • Atari "Dig-Dug"
Custom Chips • Gottlieb System 80 Solenoids • lnQuizltive
VOL. 4/#8 AUGUST '82
Service Tips: Grerniin/Sega ''Turbo" Optics, Midway "Galaga" Free Play
Solution • Exidy "Venture" to "Pepper II" Conversion • Technical
Tips: Wells-Gardner Color X·Y Display • On The Service Trail ... The
Goose That Laid The Golden Egg • Midway Serviee Bulletins:
"Galaga", "Tron", "Lazarian" • Wells-Gardner Vertical Deflection
Circuit Revision • Platt's New Product Line • Service Outlets For
Rock-Ola Jukeboxes • Electrical Effects On The Body • New
r------ - ------ - - - -----
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VOL. 4/#8 OCTOBER '82
Midway "Tron" Notes: UprighUCocktail PCBs, Video Cable • Atari
"Dig Dug" Freeze Game Action • Midway"Tron" Rack Advance •
Atari Power Supply Suggestion • Sega/Gremlin " Frogge(' Audio
Volume Mod • Pace's CIR·KIT fo, Repair of Tracks on PCBs •
Williams "Stargate" and "Robotron" PCB Compatibility • Nintendo
Flange MounUCredit Solution • Taito: Troubleshooting PCBs •
Gottlieb System 80 General Troubleshooting Guide • Wells-Gardner
CRT Replacements • Taito Coin Door Cable Precaution/''Kram", "Yo
Yo" and "Space Dungeon" • On The Service Trail ... Games in
'83 • Jukebox Publieations Reviewed • Gottlieb "Caveman"/
Maintenance and Servicing Access to Monito, • Star*TechJournal
3rd Annual Reader Survey Results • New System Preview/Taito's
"Jungle King" • Sega/Gremlin's ROM Line (Part 1) • Atari "Dig
Dug" Credit Mod/New Rev PCBs • Gottlieb's "Reactor": A Technieal
Outline • Chicago Switch's New Spill Resistant Switch for Games
• "Tempest" By Atari - Video Art • Nintendo "Donkey Kong
Jr."/Adding a Slam Switch • Stem Reset Modttieation for "Super
Cobra" Type Logic Boards • Gottlieb "Haunted House" Lower Level
Ui>-Kicker Final Solution• lnOuizltive • A.M.O.A. 1982 Exposition
• K· TRON's Coin/Currency Counter aro Weighing Scale
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