Star Tech Journal

Issue: 1982-December - Vol 4 Issue 10

5
STAR*TECH JOURNAL/DECEMBER 1982
By Mark "Bear" Attebery, Vending International Corp., San Juan Capistrano, CA
Hello there fellow technical persons!
This is the start of a new technical column that I
hope you will find both interesting and informative.
I'm sure all of you are familiar with, and have
enjoyed, Todd Erickson's column, "On The Service
Trail", as it has been a regular feature in Star'11-Tech
Journal for some time now, and is extremely informa-
tive. In this new column I hope to touch on various
subjects that Todd doesn't cover such as: MOS/CMOS
integrated circuits, the care and handling procedures
required to deal with these highly efficient I Cs, and the
general characteristics of MOS/CMOS circuits. We
will also include reviews, modifications, and answers
to questions as we investigate microprocessor-controlled
arcade and vending machines.
If there are any games that you are interested in
knowing about, or that you have questions about or
have knowledge of (that you would like to share with
your peers in the technical field), just drop a line to:
ATTN: BEAR, Vending International Corp.,
33157 Camino Capistrano, Suite C, San Juan
Capistrano, CA 92675, or call 714/661-6608 and
let's talk about your ideas!
An example of the type of information I hope to
share with you is illustrated by the circuit modification
used on Bob's Space Racers' "Whac-a-Mole" game.
The problem with the game is that fibers from the
tickets used for plush redemption will build up on the
photo-optic sensor and won't let enough light through
to actuate the count circuit. When that happens,
tickets will dump out continuously and can spit out a
thousand tickets before a gameroom person can get the
keys and blow the lint or fiber away.
The easiest way to correct this problem is to
increase the amplitude of the light emitting section of
the photo-optic switch. This is done as follows:
1. Remove Resistor Rl and replace with a jumper
wire.
2. Remove Resistor R2 (330.n. ¼ watt) and replace
with a 330.n. ½ watt resistor
3. Remove Resistor R3 (87K ¼ watt) and replace with
a 6.8K ¼ watt resistor.
This will reduce the amount of maintenance time spent
each week, along with reducing the number of tickets
lost and unaccounted for. DO NOT use any form of
liquid cleaner on these optics! Even the "safe for
electrical components" cleaners may not be used. The
reason isn't electrical, it is thermal. The use of an
aerosol liquid on the light emitting section of a photo-
optic switch is like spraying a hot 100w light bulb with
cool water; it often results in a small implosion. Use a
fine brush or compressed air for cleaning these sensitive
photo-optic switches.
There are so many articles written in every publica-
tion you pick up now about videos that there isn't any
way you can review a game, or games, without coming
up with the same article as seven other columnists.
(For instance, when you've read seven write-ups on
Sega/Gremlin's "Zaxxon" at least five of them have
the same information.) So we are going to stick with
non-video equipment.
Once again, I would really appreciate a lot of input
from all of you Techs out in the field. That includes
suggestions for articles of interest to you, the Techni-
cian. It also includes your inquiries into various
problems you have run across, as well as quick fixes
for problems you have come up with, and want to
share with the rest of us.
Next month will include MOS/CMOS - Data,
Handling Information, Care and Maintenance. Also
included will be a write-up on Vending International's
"Fanky Malloon" Balloon Machines, and Namco of
America's "Shoot Away".
So, until next month, don't get your wires crossed,
and do get those ideals in the mail. Remember all those
times you wanted to tell everyone about a "fix" you
had come up with, but didn't have an outlet? Now you
do - so use it!!
THE
BUG
STOPS
HERE
LOGIC COMPARATOR $265
Performs in-circuit verification
of proper TTL IC operation
by comparison to a "known-
good'' IC.
Drive Motor Leads
Short R1
Replace with 330Jl ½w R2
Replace with 6.8K 1/4W R3
,-
mount screws
OUTPUTS
-------
Ticket count sw. (N.C.)
Orange
Ticket count sw. (N.O.)
Blue(D
®
1
INPUTS
I
I
Drive Motor and Logic v+_R_e_d@-=~--...J
Power Supply
GND Black@
I _ _
Motor Enable _ _ _ _ _ W.:..:.:.h:.:..:it=e~@~ _ _ _ _J
Figure 1
Bob's Space Racers "Whac-A-Mole" Ticket Motor Drive Board
SIGNATURE ANALYZER $395
Performs simple and
accurate in-circuit trouble-
shooting of RAMs, ROMs,
Microprocessors and other
complex ICs~
BUGTR4P™
INSTRUMENTATION
11 73 Tasman Drive
Sunnyvale, California 840B6
(40BJ 734-111 B
• The Signature Analysis Technique is licensed from
Hewlett-Packard Co.
6
STAR*TECH JOURNAL/DECEMBER 1982
DON'T SIT
ON YOUR
"Asteroids"!
Convert to new hot full
color games with
XC-1 00 Asteroids
Cabinet Conversion Kit.
All you need is PCB.
XC-1 00 KIT
*$495.*
This is a super kit. It is
well engineered and
can be installed in less
than 2 hours. Your
total satisfaction is
guaranteed.
*
*
Kit Includes
19" Color Monitor
* Isolation Transformer
*
*
*
*
* *
*
Heavy Steel Monitor
Mounting Bracket
(allows both vertical
and horizontal
picture tube
mountings)
Picture Tube Bezel
Tinted Plastic Safety
Screen
Choice of Control
Panels with Joystick
and Buttons
Monitor Bracket
Template for Easy
Mounting
All Required Hardware
Clear Plastic Top
Attractlon Panel
Easy Instructions
*
WVGO, Inc.
Send Check or Order UPS COD to
15000 Main Street
Gardena, CA 90248
213-516-9525
ROWE BC-35 BILL CHANGER* WILLIAMS' GAMES
By Todd Erickson, Summit Amusement, St. Paul, MN
Rowe BC-35 Bill Changer
Rowe has just introduced their new
BC-35 bill changer, They have made a
lot of excellent changes in this bill
changer. The first one is security. This
is a new cabinet for the first time in
years. It is higher for the optional large
capacity hoppers. The cabinet has been
made stronger, thus increasing security.
The transport now has a belt to help
remove pieces of paper. The handle on
the hoppers help prevent losing coins if
a changer is dumped. Older models had
an optional maximum capacity board.
This option is now available with a
switch. This changer has another
important first for Rowe - it will
separate one dollar bills from five
dollar bills. It does this using two
stackers. I feel this will be a big time-
saver in large arcades. There are only
two minor things that have not been
done. The first is the most important:
the return button sticks in. This flaw
has been in their machines for many
years. When the button is in, it will not
accept money. My machine was a
sample and Rowe told me that this
problem would be eliminated during the
production run. The cover for the test
vend must be closed while the machine
is in use. If it isn't, the switches can be
depressed with a wire. They should
have a self-closing cover. Again, I
expect to see the change made shortly.
With the kind of job Rowe has done
with this machine, it is evident that
they are after 100% of the market. I
recommend buying their blue and white
model for arcades.
Williams' Games
Many people felt that "Defender'' was
luck for Williams. Releasing
"Stargate", "Robotron", "Moon
Patrol" and now "Joust" is not luck. It
proves that they have gone from a
pinball company to one of the
paramount video companies of the
'80s.
Williams' games are made very
well. As with all games, they have a
few minor flaws. The most major is the
2-way joystick that wears out from a
lot of use. This is an inexpensive
assembly that can be purchased from
Williams or Wico. A light grease on
the pivot will help reduce wear.
Williams also introduced translucent
lexan buttons. This material is far
superior to any others for buttons. It is
a bullet-proof plastic. I recommend
these for replacement on all games
when shopping to give them that new
look.
The control panel on early
"Robotrons" can come loose. Changing
the position of the side bracket will
eliminate this. The panel was loose on
a few early games. The brutal action of
the game would loosen the panel
further.
The attract mode can be
programmed with a message on two
lines. This is an excellent feature to
insert the location name. Williams'
game adjustments are the finest in the
industry.
The games must be tuned to the
location for maximum earnings. As an
example, the difficulty setting may be
set to 2. They were originally shipped
on 5, which was too difficult. Be sure
and watch your playing times. They
should get around at least a 2-minute
game to date.
As happens in this industry, there
has been a sleeper from time to time.
Last year it was Atari's "Centipede".
Earlier this year, it was Stern's "Tut"
and today it is "Moon Patrol".
"Joust" is my number one game in
every location. It has a definite advan-
tage of being a two-player game, one-
third of the money is generated with a
second player.
000
MIDWAY
"TRON" LIMITED BUY-IN FEATURE
This feature enables the player to continue his game by inserting an additional
coin before the timer runs out. He has this option only until he completes the third
phase of the game (Basic).
Option switch no. 1 at location B3 on the sound 1/0 PCB controls the Buy-In
Feature.
Switch #3 ON, the Buy-In feature is allowed and switch #3 OFF, the Buy-In
feature is not allowed.

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