Star Tech Journal

Issue: 1981-June - Vol 3 Issue 4

''REPAIR OF ROCK·OlA
DOLlAR BILL PROGRAMMERS"
S*T J
JUNE 1981
3
by Chuck Maier
There will come a time when your customers will complain about
being cheated on a dollar bill. Now we all know that a dollar is
only worth about 40¢, so what are they screaming for? But who
can afford to lose even 40¢ nowadays, so we're gonna tell ya how
to fix it up.
First determine that the problem is with the programmer. An
easy way to do that, is to momentarily short the yellow-green wire
at the white socket of the Buckpasser to ground. This is the same
effect as the vend relay in the Buckpasser energizing and it
should cause the programmer to operate and establish credits.
If you get credit every time, then the Buckpasser needs work
instead.
OK, you either get no credit or the wrong amount, so you're
gonna do all these things to the programmer to update it and
keep it working properly. On model #47875-A, used in machines
with mechanical accumulators, follow steps # 1 to #6. On model
#51610, used in 468 and 474 electronic credit units, add step #7.
OK, soldering irons up, begin!!
1. If the unit has a large grey motor without a label on it, replace
it with a Cramer motor (white label). These old motors tend to
lock up and you get no credits. New motor is Rock-Ola
#48117-1.
2. While you have the motor out, clean the motor switch sections.
Dirty switch contact can cause short credits, continuous
motor run or failure of the red relay to energize.
3. ADD a .047 MID @200V (Rock-Ola #47722) capacitor across
the triac (green-white wire to tan wire). This shunts motor
noise ( especially reverse) from the Buckpasser. The noise on
the line would cause a false triggering of the motor, causing it
to run a little and thus the loss of the first 50¢ pulse.
4. Clean relay. A dirty contact can cause continuous motor run
or a locked-up selection system.
5. Check value of 10 ohm resistor (Rock-Ola #43531). If it has
risen even a couple of ohms, a continuous motor run condition
will exist.
6. Make sure all pins and sockets are locked tight in housings,
including relay socket. A loose wire can cause whole
bunches of problems.
7. I repeat, this is only for programmer #51610, (the ones with-
out the bonus setting switch). ADD a 33 ohm½ watt resistor in
series with a .1 MFD @ lO0V capacitor across the relay coil.
You can do it easily at the socket going from the white wire to
the yellow-green wire. This prevents a condition where the
dollar is accepted, the credits appear and then are cleared
before a selection can be made.
This may all sound like a lot of work (it really isn't if you do it
properly the first time), but when you weigh the cost and time
against a second or third service call, this procedure is
worthwhile.
MIDWAY
''GALAXIAN''
'' PAC-MAN''
SUBSTITUTE
+5VDC
POWER
TRANSISTOR
An inexpensive and easy to
find+5VDC power transistor
substitute for the D44VM4
used on Midway's
''Galaxian''
and
"Pac-Man"
video logic boards is
the (Tl) TIP31C.
The TIP31C silicon power
transistor is an NPN type
rated at 3A, lO0V, 40W.
S*T J JUNE 1981 4
CENTURI "PHOENIX" Modifications
Subjects: 1. "PHOENIX" RESET
2. "PHOENIX" FREEZE
1. To minimize static charge between player and game, which can result in game
resets, the following changes are necessary. Remove existing green ground
wires from harness between mo/ex connector pin 12 and ground lug of control
panel and between control panel mo/ex connector pin 12 and coin door connector
plug. Install 18 A WG, 1/8 in. wide, flat braided wires with soldered ground lugs
(#14-#16 AWG) at each end from A.C. line filter ground lug and coin door and
between A.C. line filter ground lug and control panel.
2. Some "Phoenix" games are having a problem with the '"Phoenix" bird freezing on
top of the screen. One correction for this problem is the adjustment of the +s volt
supply. Voltage should be set between +s volts and +5.2 volts which can be
adjusted through the small round opening located on top of the power supply unit.
If additional information is required, please call Centuri Customer Service at
1-800-327-7710 .
•••• • • • ••
A
o;.a
~.()(90'
tool
will
land
where
it
can
do
the
most
damage.
(Also known as
the law of
selective gravitation).
OPERATORS!
MECHANICS!
Are you searching for a painless way to upgrade your ability to repair the
Electronic games you operate ... the games you depend on for your
livelihood?
SAN DIEGO ARCADE SCHOOL ...
offers 46 hours of comprehensive, practical training in electronic amuse-
ment repair for mechanics and operators.
YOU DON'T NEED AN OSCILLOSCOPE ...
to be successful at repairing Solid-State games. The course stresses the
efficient use of test equipment like the Logic Probe and Digital Multimeter;
relatively inexpensive equipment that operators and mechanics can easily
afford.
IS THE COURSE EXPENSIVE?
Not really. The tuition fee of $400.00 includes over $75.00 worth of
textbooks, databooks, and other materials!
San Diego Arcade School will not teach you how to repair a jukebox,
electromechanical pinball or vending machine. You will learn about diodes,
transistors, power supplies, electronic pinball, video games (including a
special session on video games that use the X-Y monitor system). cross
referencing semiconductor replacement parts, using a logic probe, and
more.
San Diego Arcade School • 61 23 El Cajon Blvd.
San Diego, California 92115 • (714) 286-0172

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