D E K N A R "The Operators' Choice" 1 # OLL P PLAY METER Equipment Poll VIDEO KITS GAME Area 51/Max 51/ Max Force Force Duo Duo (Atari) (Atari) Area King of Fighters '98 (SNK) King of Fighters '98 (SNK) Golden Tee Tee'98 '98 (Incred. (Incred. Tech.) Tech.) Golden Fisherman's Bait (Konami) Fisherman's Bait (Konami) Dynamite Cop Cop (Sega) (Sega) Dynamite NFLBlitz Blitz (Midway) (Midway) NFL Area 51 51 (Atari) (Atari) Area Soul Calibur (Namco) Soul Calibur (Namco) Golden Tee '97 (Incred. Tech.) Tech.) Golden Tee '97 (Incred. Tekken 3 (Namco) 10. Tekken 3 (Namco) (Namco) Point Blank Blank (Namco) 11. Point 1. 2.2. 3.3. 4.4. 5. 5. 6.6. 7.7. 8.8. 9.9. VIDEO DEDICATED POINT LONG. % OF VALUE POINTS RESP. 8.34 314 51 51 248 248 138 138 53 53 539 539 1605 1605 62 62 669 669 844 844 884 884 24 24 1383 1383 688 688 234 234 76 76 541 541 * * 23 23 603 603 346 346 189 189 * * 1618 1618 64 64 483 483 785 785 382 382 344 344 98 98 418 418 430 430 95 95 26 26 1037 1037 119 119 152 152 * 8.25 8.25 7.96 7.96 7.86 7.86 7.80 7.80 7.57 7.57 7.50 7.50 7.43 7.43 7.27 7.27 7.14 7.14 7.06 7.06 Sharpshooter (P&P) (P&P) 6.92 6.92 12. Sharpshooter Golden Tee 3D Golf (Incred. Tech) 6.91 6.91 13. Golden Tee 3D Golf (Incred. Tech) TOLm1ament Solitaire (Dynamo) 6.90 6.90 14. Tournament Solitaire (Dynamo) 15. Marvel Marvelvs. vs. Capcom Capcom (Capcom) (Capcom) 6.76 6.76 15. 16. Aero Fighters 3 (SNK) 6.73 6.73 16. Aero Fighters 3 (SNK) 17. Police PoliceTrainer Trainer (P&P) (P&P) 6.61 6.61 17. 18. Street Fighter EX II (Capcom) 6.60 6.60 18. Street Fighter EX II (Capcom) Zero Point Point (Game (GameVision) Vision) 19. Zero 6.31 6.31 19. 20. Bust-A-Move Again (Taito)--tie 6.25 6.25 20. Bust-A-Move Again (Taito) -- tie 20. Raiden RaidenDX DX (Fabtek) (Fabtek)--tie 6.25 6.25 20. -- tie 2 1. Marvel Heroes vs SF (Capcom) 6.22 6.22 21. Marvel Heroes vs SF (Capcom) 22. Samurai 64 (SNK) 6.20 22. Samurai 64 (SNK) 6.20 23. Lethal Enforcers (Konami) 6.16 6.16 23. Lethal Enforcers (Konami) 24. Metal Slug 2 (SNK) 6.13 6.13 24. Metal Slug 2 (SNK) 25. Bust-A-Move Bust-A-Move (SNK) (SNK) 6.08 25. 6.08 26. Raiden RaidenIIII (Fabtek) (Fabtek) 6.06 6.06 26. 27. Marvel MarvelSuper SuperHeroes Heroes (Capcom) (Capcom) 5.96 5.96 27. 28. World WorldClass ClassBowling Bowling (Incred. (Incred. Tech.) Tech.) 5.91 5.91 28. 29. Strikers 1945 Part 2 (Worldwide) 5.88 29. Strikers 1945 Part 2 (Worldwide) 5.88 30. Metal MetalSlug Slug (SNK) (SNK) 5.87 5.87 30. Die Hard Arcade (Sega) 3 1. 5.82 5.82 31. Die Hard Arcade (Sega) 32. Surf SurfPlanet Planet (Atari) (Atari) 5.79 5.79 32. 33. Raiden Fighters 2 (Fabtek) 5.78 5.78 33. Raiden Fighters 2 (Fabtek) 34. Tekken Tekken 22 (Namco) (Namco) 5.68 34. 5.68 35. 19XX 19XX (Capcom) (Capcom) 5.67 5.67 35. 36. Strikers 1945 (Worldwide)--tie 5.65 5.65 36. Strikers 1945 (Worldwide) -- tie 36. Street Fighter Alpha 3 (Capcom)--tie 5.65 36. Street Fighter Alpha 3 (Capcom) -- tie 5.65 S.F. III 2nd Impact (Capcom) 37. 5.60 5.60 37. S.F. III 2nd Impact (Capcom) 38. X-Men X-Men vs. vs. Street Street Fighter Fighter (Capcom) (Capcom) 5.53 5.53 38. * * 333 333 * 38.94 3.54 44.25 24.78 4.42 45.13 58.41 6.19 39.82 49.56 15.93 11.50 29.20 8.85 GAME 1. 2. 3. 4. 4. 5.5. 6. 6. 7. 8. 9. 10. 11. 12. 13. 14. 15. 32.74 32.74 14.16 14.16 7.08 7.08 14.16 14.16 28.32 28.32 4.42 4.42 51.33 51.33 21.24 21.24 31.86 31.86 27.43 27.43 22.12 22.12 20.35 20.35 14.16 14.16 27.43 27.43 34.51 34.51 21.24 21.24 15.93 15.93 33.63 33.63 7.96 7.96 23.01 23.01 17.70 17.70 13.27 13.27 30.09 30.09 LONG. POINTS % OF RESP 9.47 299 30.09 33.63 8.74 8.74 8.63 8.63 897 120 8.54 8.54 55 55 7.08 32.74 767 7.67 7.43 7.43 913 913 712 712 18.58 41.59 7.11 7.11 6.56 6.56 1055 1055 998 998 1500 1500 15.04 15.93 14.16 900 900 16.81 55 930 930 99 8.85 15.04 7.35 7.35 6.53 6.53 5.90 5.90 5.88 5.88 5.67 5.67 5.57 5.57 5.48 5.48 151 151 80 80 13.27 13.27 12.39 12.39 22.12 22.12 VIDEO SIMULATORS SIMULATORS VIDEO 13.27 13.27 49.56 49.56 4.42 4.42 Time Crisis Crisis IIII (Namco) (Namco) Time House of the Dead (Sega) House of the Dead (Sega) Teraburst (Konami) (Konami) Teraburst NFL Blitz Blitz '99 '99 (Midway) (Midway) NFL Tourn. 3D 3DGolf Golf (Incred. (Jncred. Tech) Tech) Tourn. Maximum Force Force (Atari) (Atari) Maximum Gun Blade BladeNY NY (Sega) (Sega) Gun Time Crisis Crisis (Namco) (Namco) Time SolitaireChallenge Challenge (Dynamo) (Dynamo) Solitaire Vi.Jtua Cop 2 (Sega) Virtua Cop 2 (Sega) W. Class ClassBowl BowlTourn. Tourn. (Incred. (Jncred. Tech) Tech) W. Vi.Jtua Fighter 2 (Sega) Virtua Fighter 2 (Sega) Radikal Bikers Bikers (Atari) (A tari) Radikal Vi.Jtual On (Sega) Virtual On (Sega) Rampage World World Tour Tour (Midway) (Midway) Rampage POINT VALUE The Lost Lost World: World:J.]. Park Park (Sega) (Sega) 1.1. The 2.2. 3.3. 4.4. 5.5. 6. 6. 7.7. 8.8. 9.9. 10. 10. 10. 10. 10. 10. 11. 11. 12. 12. 12. 12. 13. 13. 14. 14. 15. 15. 16. 16. 17. 17. 18. 18. 18. 18. 18. 18. 19. 19. 20. 20. (Sega) TopSkater Skater (Sega) Top Cruis'nWorld World (Midway) (Midway) Cruis'n SanFrancisco FranciscoRush: Rush:Rock Rock(Atari) (Atari) San Rapid River (Namco) Rapid River (Namco) (ICE) Home Run Run Derby Derby (ICE) Home Harley Davidson/LA Davidson/ LA Riders Riders (Sega) (Sega) Harley California Speed (Atari) California Speed (Atari) San Francisco Francisco Rush Rush (Atari) (Atari) San Kick-It (Inter. Light)--tie Kick-It (Inter. Light) -- tie RacingJam Jan1 (Konami) (Konami)--tie Racing -- tie WaveRunner Runner (Sega) (Sega)--tie Wave -- tie DaytonaUSA USA22 (Sega) (Sega) Daytona (Namco)--tie Alpine Racer 2 Alpine Racer 2 (Namco) -- tie OffRoad RoadChallenge Challenge (Midway)-tie (Midway)-tie Off Daytona USA (Sega) Daytona USA (Sega) Cruis'nUSA USA (Midway) (Midway) Cruis'n Downhill Bikers (Namco) Downhill Bikers (Namco) Cyber Cycles (Namco) Cyber Cycles (Namco) DaytonaUSA USALimited Limited (Sega) (Sega) Daytona Alpme Surfer (Namco)--tie Alpine Surfer (Namco) -- tie Sega Super GT (Sega) --tie Sega Super GT (Sega) -- tie Wi.J1di.J1gHeat Heat (Konami) (Konami)-tie Winding -- tie Tokyo Wars (Namco) Tokyo Wars (Namco) AquaJet Jet (Namco) (Namco) Aqua 8.61 8.61 648 648 27.43 27.43 8.57 8.57 8.15 8.15 7.88 7.88 783 7.83 767 7.67 765 7.65 7.60 7.60 7.58 7.58 7.50 7.50 7.50 7.50 750 7.50 737 7.37 7.28 7.28 7.28 7.28 7.26 7.26 7.25 7.25 7.20 7.20 7.14 7.14 7.13 7.13 700 7.00 7.00 7.00 7.00 7.00 6.93 6.93 6.88 6.88 879 879 1236 1236 599 599 240 240 452 452 337 337 321 321 1028 1028 204 204 75 75 774 774 25 25 879 879 583 583 2593 2593 2459 2459 50 50 1043 1043 473 473 545 545 538 538 246 246 446 446 537 537 20.35 20.35 6 4.60 64.60 29.20 29.20 5.31 5.31 7.96 7.96 23.01 23.01 42.48 42.48 3 1.86 31.86 3.54 3.54 3.54 3.54 10.62 10.62 16.81 16.81 22.12 22.12 31.86 31.86 3 4.51 34.51 49.56 49.56 4.42 4.42 12.39 12.39 13.27 13.27 9.73 9.73 7.96 7.96 5.31 5.31 13.27 13.27 7.08 7.08 What the the numbers numbers mean: mean: What PointValue-An Value-An average average ofofthe theratings ratingsthat that operators operatorsgive giveeach each game gamethey theycircle circle (on (on aascale scale ofof3-10) 3-10) on ontheir their Equipment EquipmentPoll Pollballots. ballots. Point LongevityPoints-Awarded Points-Awarded after aftercompiling compilingaalist listofofthe thetop top60 60videos videosand andpinballs pinballs(combined) (combined)and and compiling compilingthe thetop top60 60redemption redemption Longevity games(all (all categories categoriescombined). combined).The The #1 #1 game gamegets gets60 60points, points, the the #2 #2 game game gets gets 59 59points, points, on on down down to to the the #60 #60 game gamethat that gets gets11point. point. games The higher the longevity points the better the "legs" of the game. The higher the longevity points the better the "legs" of the game. Percentageof ofResponse-Amount Response-Amountofofrespondents respondentswho who rated rated the the games; games;another anotherbarometer barometerof ofgame game success. success. Percentage *New or reappearing games ••Play Meter 1997 Reader Survey * New or reappearing games ** Play Meter 1997 Reader Survey PLAYMETER METER PLAY 12 12 NOVEMBER 1998 1998 NOVEMBER